Search found 287 matches

by ISAWHIM
Tue Mar 10, 2020 8:01 pm
Forum: Creator Discussion
Topic: About copyright
Replies: 10
Views: 2296

Re: About copyright

Since you can't copyright "concepts", or "non-tangible" (physical things), the answer is "no", you can not claim the copyrights to something you didn't actually create, except within your mind. There is no possible "proof", that you created it in your mind. Plus... Tablets and cell-phones and flying...
by ISAWHIM
Tue Mar 10, 2020 7:51 pm
Forum: Creator Discussion
Topic: Copyright for posing?
Replies: 5
Views: 1779

Re: Copyright for posing?

Copy, under most normal "legal", circumstances is "Without change to the original", a duplicate, not a "derivative work". Which, would obviously be, "a derivative work". (Which there are many "fair-use" acceptions for, in various countries.) Unless there is actually a "legally registered copyright",...
by ISAWHIM
Tue Mar 10, 2020 7:30 pm
Forum: Creator Discussion
Topic: Opinions on Player Data Tracking
Replies: 5
Views: 1855

Re: Opinions on Player Data Tracking

If you make it part of the game, like "Telltale games" has done... It can be 100% acceptable. If you are unaware, you can see how others have responded to certain path situations... "How many saved the girl", "How many left Kenny behind", "How many stole the watch". (But I am sure they collected oth...
by ISAWHIM
Thu Jan 30, 2020 11:24 am
Forum: Development of Ren'Py
Topic: BUG: Mixed folder slashes from config.gamedir
Replies: 0
Views: 1709

BUG: Mixed folder slashes from config.gamedir

EDIT: Unsure if it is 100% relevant, but the "Path" is set by the PREFERENCES settings, for the PROJECTS DIRECTORY. (Here, obviously it is set to "E:\RenPyProjects", on a "Windows computer".) I am unsure if the issue exists if this path is not explicitly set by the user. Thus, using the default bui...
by ISAWHIM
Thu Jan 30, 2020 11:01 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Getting the "path" to the game folder in dev mode
Replies: 2
Views: 261

Re: Getting the "path" to the game folder in dev mode

Found what I was looking for in an old post... But it's the wrong format, at-least on windows. https://lemmasoft.renai.us/forums/viewtopic.php?f=8&t=33398 config.gamedir = The set path to the current running game, being edited/tested/running. Eg, its the missing link, to the relative paths. :P Liter...
by ISAWHIM
Thu Jan 30, 2020 10:25 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Getting the "path" to the game folder in dev mode
Replies: 2
Views: 261

Re: Getting the "path" to the game folder in dev mode

Just thinking about it a bit more... The path is listed in the "Projects directory", in the "Preferences"... Is that saved in the registry or in a file somewhere within the core-programs folders? If I can pull that value from the registry, or from the file, obviously I would know I am in dev-mode, a...
by ISAWHIM
Thu Jan 30, 2020 10:00 am
Forum: Ren'Py Questions and Announcements
Topic: [Solved] Getting the "path" to the game folder in dev mode
Replies: 2
Views: 261

[Solved] Getting the "path" to the game folder in dev mode

I am running into a situation where I need to use pythons os.path functions, and it is sort-of failing, while developing. To explain... My RenPy projects are located in "E:/RenPyGames/{gamefolder}/". When I use any of the os.path functions, they essentially all lead to the RenPy core dir. "C:/Progra...
by ISAWHIM
Sat Dec 14, 2019 5:43 pm
Forum: Ren'Py Questions and Announcements
Topic: [Bug] ??? call x not working, call expression x works
Replies: 2
Views: 482

Re: [Bug] ??? call x not working, call expression x works

Figured it out... I need to use this python-variant. (Oddly, the "RenPy" counterpart code should work the same way, but it doesn't.) $renpy.call (x) The "RenPy" counterpart, which doesn't work, is this... call x or call (x) So, it's a bug, that it doesn't work, or it's by design. However, it is a co...
by ISAWHIM
Sat Dec 14, 2019 5:14 pm
Forum: Ren'Py Questions and Announcements
Topic: [Bug] ??? call x not working, call expression x works
Replies: 2
Views: 482

[Bug] ??? call x not working, call expression x works

I am trying to create a dynamic loop, which "calls" a label by a "variable" ($ x = test). This works, if I use the "expression" keyword... as it expects the "label ID" to be in quotes. So, the variable is essentially "test", where I say... call expression x pass (count = 3) However, I can't get this...
by ISAWHIM
Sun May 19, 2019 9:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Outlines for imagebuttons, with code
Replies: 1
Views: 214

Re: Outlines for imagebuttons, with code

I do not know of any "code" which can be easily used in RenPy, to do what you want. The normal way would be to use styles to alter the appearance of the button. (Either directly by altering attributes of the style, or by swapping styles.) However, you can style a generic "basebutton", which you can ...
by ISAWHIM
Sun Aug 19, 2018 7:11 am
Forum: Ren'Py Questions and Announcements
Topic: Any plans on RenPy Asset Encryption
Replies: 5
Views: 1071

Re: Any plans on RenPy Asset Encryption

The only form of "protection", directly, is the archive option. Like it was stated, it is not intended for "protection", as it is easily unzipped/unarchived. Tom has already expressed that there is no interest in adopting any of the false-securities into RenPy. Most are just a hindrance, more than a...
by ISAWHIM
Sun Apr 15, 2018 1:01 am
Forum: Ren'Py Questions and Announcements
Topic: Unknown problem in History menu
Replies: 12
Views: 765

Re: Unknown problem in History menu

I have begged for an "empty" project, for years... Instead, it just continues to get more complex, as a prefab-project. The nightmare... (Direct code from RenPy, in the screens.rpy file... from ???) It is a whole lot of ??? and redundancy, and confusion going on here... for no apparent reason... Thi...
by ISAWHIM
Sun Apr 15, 2018 12:35 am
Forum: Ren'Py Questions and Announcements
Topic: Define all images in a folder-tree
Replies: 5
Views: 834

Re: Define all images in a folder-tree

Finally... I got it... RenPy was just buggin-out, for a majority of the time. Needed to update and reboot... Final code that works for me. Placed at the beginning of script.rpy init python: def defImages(iDir, exDir=0): iDir = iDir.strip("/") + "/" for iPath in renpy.list_files(): if iPath.startswit...
by ISAWHIM
Sat Apr 14, 2018 9:20 pm
Forum: Ren'Py Questions and Announcements
Topic: Define all images in a folder-tree
Replies: 5
Views: 834

Re: Define all images in a folder-tree

Renpy isn't even attempting to "call" the function, or run the code. I used totally made-up names to things that didn't exist, and Renpy doesn't even throw an error... I would expect, at least, something saying that "someMadeUpName" doesn't exist... or "has no parameters"... or something. call someM...
by ISAWHIM
Sat Apr 14, 2018 7:27 pm
Forum: Ren'Py Questions and Announcements
Topic: Is "event" a reserved word in Renpy? [solved]
Replies: 4
Views: 503

Re: Is "event" a reserved word in Renpy?

If it bothers you, so the words don't "blend away into code"... Use, "myEvent", and "myEvents"... Never fails to be unique. Or, "vEvent" and "vEvents"... v for Vendetta... Just kidding... It is normally for "value" or "variable", non-specific... as opposed to i for INT or s for STRING, f for FUNCTIO...