Search found 6 matches
- Sun Feb 12, 2017 8:07 pm
- Forum: Completed Games
- Topic: A Blue Horizon - Prologue
- Replies: 2
- Views: 1878
Re: A Blue Horizon - Prologue
Thank you for your insight... In the case of the world I have created, it is not beyond repair. In fact, most of the struggle for its resolution comes from within - mirroring the problem of the greenhouse effect. We could solve things as a species, but profits win out. The story is in fact all about...
- Mon Feb 06, 2017 10:11 pm
- Forum: Completed Games
- Topic: A Blue Horizon - Prologue
- Replies: 2
- Views: 1878
A Blue Horizon - Prologue
The Prologue for my novel Ashrealm: Book I - A Blue Horizon in SN format. I decided to output to YouTube instead so anyone could watch without downloading. There is no interactivity to it anyway, it's a sit and watch. Please tell me what you think... Synopsis: A plague strikes a city, slowly turning...
- Sun Jan 01, 2017 5:41 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7386
Re: Ren'Py 6.99.12 Prereleased
If you mean technically, I'm afraid I can't help - my Py-Fu is weak. If you mean how to fit it in, perhaps adding a LOOP operand to the STOP command. If LOOP is specified, keep looping until fade out. That would create the least amount of conflict with the existing command structure, would it not? T...
- Thu Dec 29, 2016 9:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7386
Re: Ren'Py 6.99.12 Prereleased
I'll fix this, but I'm not going to hold 6.99.12 up for the fix. It'll also be some sort of optional feature, since when the music is not seamless, it probably makes sense to stop playing if we reach the end of the track, rather than play a small portion of the loop. Did this fix sneak in to .12 or...
- Sun Dec 11, 2016 4:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7386
Re: Ren'Py 6.99.12 Prereleased
I'll fix this, but I'm not going to hold 6.99.12 up for the fix. It'll also be some sort of optional feature, since when the music is not seamless, it probably makes sense to stop playing if we reach the end of the track, rather than play a small portion of the loop. Perhaps only for Sound Channels...
- Sun Dec 11, 2016 5:51 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.99.12 Prereleased
- Replies: 48
- Views: 7386
Re: Ren'Py 6.99.12 Prereleased
Searching did not seem to turn up an answer, so here is the issue: If you use a loop in the sound channel, and then stop with a fadeout, if the sound file ends before the fadeout timer, then the sound just stops instead of looping until the timer expires. This problem exists in the release version a...