Search found 9 matches

by Chell
Thu Feb 22, 2018 8:26 pm
Forum: We are a Free Project looking for Partners
Topic: Lychee - New Edutainment studio wants Y❤U ✧ NaNoReNo 2k18 ✧
Replies: 0
Views: 357

Lychee - New Edutainment studio wants Y❤U ✧ NaNoReNo 2k18 ✧

Hello and welcome to Lychee 8) Long story short I am a one person group (I create art/program/write/translate/videoedit/study gamedesign on Coursera too) who's been trying to develop educative games for a while now but I figured I cannot do it on my own while working and studying and having no one t...
by Chell
Wed Feb 21, 2018 9:25 pm
Forum: We are a Free Project looking for Partners
Topic: NaNoReno 2018 General Recruitment Thread
Replies: 69
Views: 10123

Re: NaNoReno 2018 General Recruitment Thread

H e y ~ I am Chell. I'm mostly a scriptwriter / designer but am currently studying Python and Game Design through Codecademy and Coursera and had the experience of making a few games. I enjoy drawing but eh (http://allegrodancing.tumblr.com yea ) My field of expertise is geared towards RPG Maker but...
by Chell
Thu Jun 15, 2017 8:58 am
Forum: Demos & Beta Testing
Topic: Check my script?
Replies: 2
Views: 523

Re: Check my script?

Do you perhaps use google docs in any way? It would be much easier for us to write our comments there (if you don't want your script edited outright or want to see descriptions of what needs to be edited). Also, if you are not that confident of your writing and would like some feedback or just conv...
by Chell
Wed Jun 14, 2017 8:14 pm
Forum: Demos & Beta Testing
Topic: Wizards' Gathering [SOL - workplace]
Replies: 0
Views: 341

Wizards' Gathering [SOL - workplace]

Hey everyone ~ I'm not double posting really. LOL I wanted to ask y'all to share impressions of my first VN published for this year's NaNoReno. It's called Wizards' Gathering and it's about a girl who happens to be a MMO pro player and finds a way after becoming homeless to carry on ; it's simple an...
by Chell
Wed Jun 14, 2017 7:21 pm
Forum: Demos & Beta Testing
Topic: Check my script?
Replies: 2
Views: 523

Check my script?

Hello everyone! 'tis the first chapter (possibly) of a VN in the making and I'd be so happy to hear feedback on it. Ah I don't know what to say about it other than "I've been working on it for months and I hope the ideas aren't too bad". Thanks ~ e "I hate the word "attitude"." e "They say I should ...
by Chell
Fri Mar 10, 2017 8:42 pm
Forum: Asset Creation: Writing
Topic: Having trouble checking ;;
Replies: 2
Views: 391

Re: Having trouble checking ;;

@indoneko Hi! I didn't. Actually it naturally became maybe boring because I got bored after typing the story three times lol. But I thought maybe a boring but clear script might be better, not so dragged out etc. After all it's my first VN so yea. Thanks a lot ♡
by Chell
Fri Mar 10, 2017 5:59 pm
Forum: Asset Creation: Writing
Topic: Having trouble checking ;;
Replies: 2
Views: 391

Having trouble checking ;;

Hey everyone. I'm currently making my first VN for NaNoReno. It's being fun, but I had trouble already. I wrote the first chapter and accidentally erased it. Now I'm rewriting it but it isn't giving off the feeling I intended it to. So I wanted to share a few words and ask which do you enjoy better....
by Chell
Tue Feb 14, 2017 3:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Making a button to switch text?
Replies: 2
Views: 536

Re: Making a button to switch text?

Ren'Py has a lot of support for different languages, and you can use the renpy.change_language function to switch between them. This would change the language of every element in the game at once (including the UI), but if you made it an easily-clickable button on every screen, I think it would wor...
by Chell
Wed Feb 08, 2017 6:22 pm
Forum: Ren'Py Questions and Announcements
Topic: Making a button to switch text?
Replies: 2
Views: 536

Making a button to switch text?

Hi everyone! I was wondering if there's an easy way to create the following mechanism: Every sentence in the game would get an alternative version which could be found by pressing a button. I wanted to develop it for a language learning game (so it'd be bilingual) but it could be useful to switch be...