Search found 102 matches

by zabuzaeldemonio
Wed Dec 28, 2022 10:16 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How can I show the last save screenshot?
Replies: 2
Views: 229

Re: How can I show the last save screenshot?

Yes! That's exactly what I wanted to do! Thanks a lot!
by zabuzaeldemonio
Wed Dec 28, 2022 4:56 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]How can I show the last save screenshot?
Replies: 2
Views: 229

[Solved]How can I show the last save screenshot?

If anyone knows the code to show the last saved screenshot, I would appreciate it. Thanks a lot.
by zabuzaeldemonio
Sun Jun 20, 2021 11:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Weird bug about Screens
Replies: 0
Views: 1619

Weird bug about Screens

When I go to check my script. Renpy tells me "The screen x has not been given a parameter list." for all my screens, even if the screen dont need any parameter list. I tried to put the parentheses in all the screens, but some aspects of the game do not work well when putting it. For exampl...
by zabuzaeldemonio
Sun Jun 20, 2021 11:09 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with time to start the game[SOLVED]
Replies: 0
Views: 1477

Problem with time to start the game[SOLVED]

Hi guys,
I recently noticed that it takes 30 seconds for my game to start on Ren py. I have fixed all the errors that it has so I don't know why it takes so long to start. Any tips to optimize this?

SOLUTION: It was the cache files, just delete it and the game ll go good again!
by zabuzaeldemonio
Sun Feb 28, 2021 11:08 am
Forum: Ren'Py Questions and Announcements
Topic: Doubt about Timers and Pause/Play Music Room
Replies: 0
Views: 460

Doubt about Timers and Pause/Play Music Room

Hi there,
I wanted to know if there is any way to add a timer that marks the duration of the music in real time and a Pause and Play button for a Music Room, I have searched a lot but I have not found anything (https://www.renpy.org/doc/html/rooms.html). Thank you very much in advance.
by zabuzaeldemonio
Tue Jun 16, 2020 6:59 pm
Forum: I am a Musician, Sound Editor, or Video Editor
Topic: KotoriMWorks's Professional Video Editing Services (Updated on 3/21/22) [OPEN]
Replies: 41
Views: 16206

Re: KotoriMWorks's Professional Video Editing Services (Updated on 3/6/20) [OPEN]

Kotori was extremely kind and patient with my project.

She did everything I asked for my "Call Me" game.
I am very grateful and happy with it.
by zabuzaeldemonio
Mon Mar 30, 2020 11:44 am
Forum: Works in Progress
Topic: Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+][With Promotional Animation, First Part]
Replies: 3
Views: 965

Re: Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+][With Promotional Animation, First Part]

Hi guys, now is available the first part for the promotional animation for the game.
I would like to know your sincere opinion, thank you.
by zabuzaeldemonio
Tue Feb 18, 2020 5:06 pm
Forum: Works in Progress
Topic: Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+][With Promotional Animation, First Part]
Replies: 3
Views: 965

Re: Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+]

I'm glad you like it, my intention is to create a game that has many genres and many decisions. In my humble opinion that is what makes this kind of games really fun.
by zabuzaeldemonio
Tue Feb 18, 2020 2:44 pm
Forum: Works in Progress
Topic: Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+][With Promotional Animation, First Part]
Replies: 3
Views: 965

Call Me, a decision-based game, MANY decisions. [Ren'Py] [Multi-Genre] [18+][With Promotional Animation, First Part]

https://i.ibb.co/V2xLxHb/portada.jpg About me: Hello everyone! I want to present to you the game to which I’ve dedicated two years of my life, money and above all, love. But first, I'd like to tell you a little bit about myself (if you're not interested in this, just jump to the next paragraph). Si...
by zabuzaeldemonio
Sat Sep 28, 2019 5:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with in-game guide
Replies: 6
Views: 1006

Re: Problem with in-game guide

isobellesophia wrote: Thu Sep 26, 2019 9:08 pm Are you relating to lock the previous one that the player plays?
I use variables in each decision, so I can analyze where the guideline is. The problem is that I don't know how to leave the trail that indicates the path the player has taken.
by zabuzaeldemonio
Sat Sep 28, 2019 5:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with in-game guide
Replies: 6
Views: 1006

Re: Problem with in-game guide

In the image example you can see three circles, yellow is normal, red means that the player is already there and gray means that has already been there. So in my code I try to use analyze that, buts its kinda hard
by zabuzaeldemonio
Thu Sep 26, 2019 4:18 pm
Forum: Ren'Py Questions and Announcements
Topic: Problem with in-game guide
Replies: 6
Views: 1006

Problem with in-game guide

Greetings, I am doing an in-game guide. It is a visual guide that marks the way with circles (very similar to that of School days). The problem is that I don't know how to make the path that the player follows. I have thought about making a variable counter, but in that case it would affect all rout...
by zabuzaeldemonio
Wed Jul 17, 2019 1:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Trying to increase de size to the CG Gallery.
Replies: 1
Views: 496

Trying to increase de size to the CG Gallery.

Hi there, Im using the new_gallery.rpy, and that code say that They expect button images to be 155x112 in size. So, I really dont know how can I increase that Here is the complete code init: # Position the navigation on the right side of the screen. $ style.gallery_nav_frame.xpos = 1650 - 10 $ style...
by zabuzaeldemonio
Tue Jul 16, 2019 9:52 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved]Trying to add a navigation in the Gallery CG
Replies: 3
Views: 595

[Solved]Trying to add a navigation in the Gallery CG

Hi there, I am trying to add a navigation screen to my Gallery CG, I use the new_gallery.rpy from here, so I really know if that is possible to do. For the people dont know that code I ll let here. First art.rpy init: # Position the navigation on the right side of the screen. $ style.gallery_nav_fra...