Search found 3 matches

by Woozical
Fri Feb 03, 2017 8:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Letting player stay at area without dialogue
Replies: 7
Views: 725

Re: Letting player stay at area without dialogue

Try slapping a 1 second pause before the if statement.
by Woozical
Fri Feb 03, 2017 7:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Using functions with arguments as an Action (Solved)
Replies: 0
Views: 232

Using functions with arguments as an Action (Solved)

Solution: Use action Function(function_name, argument1, argument2, etc.) Hurr. EDIT: So I figured out the problem, now I'm having trouble with the solution. How do I let the user interact with the UI to call functions with parameters? Or how can I use a function with parameters as an Action? Here's ...
by Woozical
Fri Feb 03, 2017 6:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Letting player stay at area without dialogue
Replies: 7
Views: 725

Re: Letting player stay at area without dialogue

You're crashing your game with an infinite while loop. If you want the player to stay in the "place1" label while "nothingtodo" is true, try this:

Code: Select all

label place1:
	if nothingtodo:
		jump place1