Search found 9 matches
- Mon Feb 20, 2017 12:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent doesn't reset when you load earlier saves!
- Replies: 2
- Views: 482
Re: Persistent doesn't reset when you load earlier saves!
The whole point of persistent values is to share information between instances of games and allow information to persist between playthrough. They are not a part of save state. They are used for things, which should be shared between games, and should not be ever reverted back. Like unlocked CG, an...
- Sun Feb 19, 2017 11:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Persistent doesn't reset when you load earlier saves!
- Replies: 2
- Views: 482
Persistent doesn't reset when you load earlier saves!
I use a large amount of persistent data in my novel - for items searching, to navigate through locations, and so on and so force... Also for mini wiki, I have the Encyclopedia by Human Bolt Diary for it, which saves progress on articles (persistent articles? Sorry for my English!), even if the playe...
- Sun Feb 19, 2017 11:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Make a quick animated menu, that can be hidden and shown?
- Replies: 2
- Views: 693
Re: Make a quick animated menu, that can be hidden and shown
Hello! I think what you need is the mousearea UI statement . As for creating the animation (if that's even a concern for youi), I'm bloody useless on that stuff, but you should check the RenPy cookbook directory . Also, studying other people's codes can be a major step in learning. I wish you good ...
- Sun Feb 19, 2017 11:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Look around" parallax possible?
- Replies: 18
- Views: 9195
Re: "Look around" parallax possible?
The same problem here. Still didn't find any solution, but I'll search for it more.
- Thu Feb 16, 2017 11:15 am
- Forum: Ren'Py Questions and Announcements
- Topic: Make a quick animated menu, that can be hidden and shown?
- Replies: 2
- Views: 693
Make a quick animated menu, that can be hidden and shown?
Hello, people! I want to make a quick animated menu for my game, to add a small button that will be partially hidden when the gamer is playing, and will be shown when you direct the mouse to it. I'm not very good with text explanation, so I better show you the sample I found on the Net (also, oh, ho...
- Thu Feb 16, 2017 10:59 am
- Forum: Ren'Py Questions and Announcements
- Topic: Evidence/Files system?
- Replies: 1
- Views: 338
Re: Evidence/Files system?
Great idea! I think you could use Leon's Inventory Screen for it, it's easy to customise. See messages from Momotaros there, they was looking for the same thing as you do (I guess).
Here: viewtopic.php?f=51&t=23071
Here: viewtopic.php?f=51&t=23071
- Fri Feb 10, 2017 8:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Fireflies particles in RenPy?
- Replies: 4
- Views: 3649
Fireflies particles in RenPy?
Hi there again! New question here: I wanted to create a fireflies (or glowing dust) effect for my game, basing on the More realistic snow effect, but the problem is... Well, the particles doesn't fly like they should. By default, they fly from the top of the screen and down, and it's fine for the sn...
- Sun Feb 05, 2017 11:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Look around" parallax - hitzones/hotspots possible?
- Replies: 2
- Views: 1596
Re: "Look around" parallax - hitzones/hotspots possible?
This was supereffective. xD Works just perfectly! Thank you very much, Divona, you literally made my day.Divona wrote:Code: Select all
renpy.call_screen("parallax_test", _layer="l2")
- Sun Feb 05, 2017 3:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "Look around" parallax - hitzones/hotspots possible?
- Replies: 2
- Views: 1596
"Look around" parallax - hitzones/hotspots possible?
Hello there, guys! I'm reading a lot of themes on this site and I'm very thankful for all the info I got here. But I was trying to find anything about this problem - and I failed. Also, English is not my native, so sorry for typos! I'm working on my project right now, and I want to add "Look ar...