Search found 9 matches

by EasyRhysie
Mon Feb 20, 2017 12:40 am
Forum: Ren'Py Questions and Announcements
Topic: Persistent doesn't reset when you load earlier saves!
Replies: 2
Views: 482

Re: Persistent doesn't reset when you load earlier saves!

The whole point of persistent values is to share information between instances of games and allow information to persist between playthrough. They are not a part of save state. They are used for things, which should be shared between games, and should not be ever reverted back. Like unlocked CG, an...
by EasyRhysie
Sun Feb 19, 2017 11:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Persistent doesn't reset when you load earlier saves!
Replies: 2
Views: 482

Persistent doesn't reset when you load earlier saves!

I use a large amount of persistent data in my novel - for items searching, to navigate through locations, and so on and so force... Also for mini wiki, I have the Encyclopedia by Human Bolt Diary for it, which saves progress on articles (persistent articles? Sorry for my English!), even if the playe...
by EasyRhysie
Sun Feb 19, 2017 11:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Make a quick animated menu, that can be hidden and shown?
Replies: 2
Views: 693

Re: Make a quick animated menu, that can be hidden and shown

Hello! I think what you need is the mousearea UI statement . As for creating the animation (if that's even a concern for youi), I'm bloody useless on that stuff, but you should check the RenPy cookbook directory . Also, studying other people's codes can be a major step in learning. I wish you good ...
by EasyRhysie
Sun Feb 19, 2017 11:04 pm
Forum: Ren'Py Questions and Announcements
Topic: "Look around" parallax possible?
Replies: 18
Views: 9195

Re: "Look around" parallax possible?

The same problem here. Still didn't find any solution, but I'll search for it more.
by EasyRhysie
Thu Feb 16, 2017 11:15 am
Forum: Ren'Py Questions and Announcements
Topic: Make a quick animated menu, that can be hidden and shown?
Replies: 2
Views: 693

Make a quick animated menu, that can be hidden and shown?

Hello, people! I want to make a quick animated menu for my game, to add a small button that will be partially hidden when the gamer is playing, and will be shown when you direct the mouse to it. I'm not very good with text explanation, so I better show you the sample I found on the Net (also, oh, ho...
by EasyRhysie
Thu Feb 16, 2017 10:59 am
Forum: Ren'Py Questions and Announcements
Topic: Evidence/Files system?
Replies: 1
Views: 338

Re: Evidence/Files system?

Great idea! I think you could use Leon's Inventory Screen for it, it's easy to customise. See messages from Momotaros there, they was looking for the same thing as you do (I guess).
Here: viewtopic.php?f=51&t=23071
by EasyRhysie
Fri Feb 10, 2017 8:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Fireflies particles in RenPy?
Replies: 4
Views: 3649

Fireflies particles in RenPy?

Hi there again! New question here: I wanted to create a fireflies (or glowing dust) effect for my game, basing on the More realistic snow effect, but the problem is... Well, the particles doesn't fly like they should. By default, they fly from the top of the screen and down, and it's fine for the sn...
by EasyRhysie
Sun Feb 05, 2017 11:10 pm
Forum: Ren'Py Questions and Announcements
Topic: "Look around" parallax - hitzones/hotspots possible?
Replies: 2
Views: 1596

Re: "Look around" parallax - hitzones/hotspots possible?

Divona wrote:

Code: Select all

renpy.call_screen("parallax_test", _layer="l2")
This was supereffective. xD Works just perfectly! Thank you very much, Divona, you literally made my day.
by EasyRhysie
Sun Feb 05, 2017 3:53 pm
Forum: Ren'Py Questions and Announcements
Topic: "Look around" parallax - hitzones/hotspots possible?
Replies: 2
Views: 1596

"Look around" parallax - hitzones/hotspots possible?

Hello there, guys! I'm reading a lot of themes on this site and I'm very thankful for all the info I got here. But I was trying to find anything about this problem - and I failed. Also, English is not my native, so sorry for typos! I'm working on my project right now, and I want to add "Look ar...