Search found 398 matches

by parttimestorier
Tue Jul 27, 2021 10:44 am
Forum: Creator Discussion
Topic: How to advertise yourself as a programmer?
Replies: 2
Views: 428

Re: How to advertise yourself as a programmer?

For the question of how much to charge, I'd suggest you browse around the recruitment forums and anywhere else where people advertise similar jobs, so you can get a good idea of how much other people are charging and figure out what seems reasonable to you. And for the second question, I'd say that ...
by parttimestorier
Fri Jul 23, 2021 8:34 am
Forum: Creative Commons
Topic: Anime Female and Male Sprite
Replies: 2
Views: 562

Re: Anime Female and Male Sprite

They're so cute! Thanks for sharing.
by parttimestorier
Tue Jun 29, 2021 6:45 am
Forum: Ren'Py Questions and Announcements
Topic: Multiple Text Inputs on Same Screen (and other misc text input woes)
Replies: 3
Views: 830

Re: Multiple Text Inputs on Same Screen (and other misc text input woes)

I just finished putting together a screen a bit like this myself! I'm still not the most experienced coder, but maybe you'd find this thread where I posted some of my code and got some tips about it helpful. My last comment in it has my updated code with multiple inputs working, including setting va...
by parttimestorier
Fri Jun 25, 2021 10:21 am
Forum: Works in Progress
Topic: Seeds of Dreams [G/B/NBxG/B/NB][Slice-of-Life][Animals]
Replies: 1
Views: 1512

Seeds of Dreams [G/B/NBxG/B/NB][Slice-of-Life][Animals]

Explore a small rural village, get to know your neighbours, and maybe even solve a mystery in this relaxing slice-of-life visual novel! Ash (name & pronouns changeable) just moved out to the country without much of a plan other than their dream of starting a new life. Fortunately for them, they're w...
by parttimestorier
Fri Jun 18, 2021 2:46 pm
Forum: Ren'Py Questions and Announcements
Topic: Changing something based on the length of a player input variable?
Replies: 2
Views: 1036

Re: Changing something based on the length of a player input variable?

Ocelot wrote:
Sun May 30, 2021 2:52 pm

Code: Select all

if len(mcfirst) > 10:
    "You have rather long name. There might be display issues"
https://www.geeksforgeeks.org/python-string-length-len/
Thanks! That works perfectly.
by parttimestorier
Mon Jun 14, 2021 9:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Error message when trying to launch game
Replies: 3
Views: 727

Re: Error message when trying to launch game

That did turn out to be the issue! I thought it would be something more complicated. Thanks for the help!
by parttimestorier
Sat Jun 12, 2021 10:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Error message when trying to launch game
Replies: 3
Views: 727

Error message when trying to launch game

Someone commented on the itch.io page for one of my RenPy games (Take A Hike!) saying they were unable to play it at all because they get an error message when they try to launch it. They sent me a screenshot of the error message, which just says: C:\\Users\\DAVID\\Desktop\\??\\take a hike!\\TakeAHi...
by parttimestorier
Fri Jun 11, 2021 10:34 am
Forum: Creator Discussion
Topic: Reliable conversation guide for an interrogation game?
Replies: 2
Views: 1200

Re: Reliable conversation guide for an interrogation game?

Rather than planning out a set amount of questions, I would probably think about it in terms of what information the answers will give you to unlock more questions. The simplest way to do it would be to have each answer provide sort of a new keyword that gives you another question to ask. For instan...
by parttimestorier
Mon Jun 07, 2021 9:01 am
Forum: Creator Discussion
Topic: HARK! What size, these Sprites???
Replies: 7
Views: 1636

Re: HARK! What size, these Sprites???

I think it can actually be a pretty good idea to have sprites that are a bit bigger than you need - although maybe not that big. You can always scale them down for the game - even do it in the code by using im.Scale - and then you'll also have the option of zooming in and making them bigger if you w...
by parttimestorier
Thu Jun 03, 2021 10:27 am
Forum: Creative Commons
Topic: [CC BY-NC] Crowne's Premade Sprites
Replies: 7
Views: 3473

Re: [CC BY-NC] Crowne's Premade Sprites

Ooh, Eve is adorable! Thanks so much for sharing her and the others.
by parttimestorier
Sun May 30, 2021 10:03 am
Forum: Ren'Py Questions and Announcements
Topic: Changing something based on the length of a player input variable?
Replies: 2
Views: 1036

Changing something based on the length of a player input variable?

I'm working on a project in which players can input a custom name for the main character, and I'm currently experimenting with what the character limit on that should be. I'm wondering if I might be able to do something like make the text size smaller in the main character's dialogue label if it's p...
by parttimestorier
Fri May 14, 2021 3:09 pm
Forum: Completed Games
Topic: Wizard School Woes [Short][Free][Fantasy]
Replies: 0
Views: 2272

Wizard School Woes [Short][Free][Fantasy]

https://img.itch.zone/aW1nLzU4NTE0NTQucG5n/315x250%23c/1Wvt9j.png Wizard School Woes Magic rituals are already stressful and complicated enough in the best of times—add an upcoming due date for a final research project at a prestigious wizarding academy, and they're practically impossible! With pro...
by parttimestorier
Fri May 14, 2021 1:56 pm
Forum: Ren'Py Questions and Announcements
Topic: Screen With Multiple Inputs
Replies: 6
Views: 1636

Re: Screen With Multiple Inputs

I remember doing something like this by toggling inputs and buttons . . . I finally got back to working on this, and I wanted to let you and anyone else who might come across this thread with a similar issue know that this comment was exactly what I needed to figure it out! My code ended up looking...
by parttimestorier
Fri May 14, 2021 9:33 am
Forum: Works in Progress
Topic: Peripeteia: Land of Folklore, Prologue Available [GxNB][Adventure, Romance Kinetic VN]
Replies: 1
Views: 1110

Re: Peripeteia: Land of Folklore, Prologue Available [GxNB][Adventure, Romance Kinetic VN]

The art for this looks so cute! And Apollo sounds like my kind of character. Good luck with the rest of development, I'm looking forward to seeing more!
by parttimestorier
Sat May 01, 2021 6:47 am
Forum: Creator Discussion
Topic: Coders: question on Sprites...
Replies: 8
Views: 1790

Re: Coders: question on Sprites...

If you're using layeredimage anyway, I would personally find it more useful to have completely separate images for each layer - like the base of the sprite, the clothes, the hair, the eyes, the mouth, etc. - rather than chopping up the full combination of layers into different chunks. That's just th...