Cool, that totally worked... How would one put that into a variable?
I like to put stuff like that into variables, since I'll be making a bunch of animated side-images.
Search found 51 matches
- Tue Dec 31, 2019 5:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Random Pause Duration (Renpy randint not working)
- Replies: 4
- Views: 575
- Tue Dec 31, 2019 4:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Random Pause Duration (Renpy randint not working)
- Replies: 4
- Views: 575
Random Pause Duration (Renpy randint not working)
Gentlemen, I'm trying to animate my side images, but have a random pause duration between cycles. What I've tried is to tell the last image in the list to pause for a random period between 2, and 7 seconds using the renpy random interger thingy. I employed it two ways with the same result. One by ad...
- Sun May 21, 2017 10:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Manually define character's gender for proper place holder?
- Replies: 2
- Views: 540
- Tue May 16, 2017 2:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Manually define character's gender for proper place holder?
- Replies: 2
- Views: 540
Manually define character's gender for proper place holder?
Hey, gang. Is there something I can put in the character definition block to specify its gender? Reason being... I code stuff out way before I have graphics to fill in the displayables, and it would be really handy if I saw the 'boy' sprite for male characters. Heck, it would be handy if I could jus...
- Tue May 16, 2017 12:56 am
- Forum: Ren'Py Questions and Announcements
- Topic: Traceback Error after changing labels
- Replies: 2
- Views: 665
Re: Traceback Error after changing labels
Boom!
I had no idea that renpy scanned the rpyc files as well.
I thought those were just for backup.
I had no idea that renpy scanned the rpyc files as well.
I thought those were just for backup.
- Mon May 15, 2017 9:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Traceback Error after changing labels
- Replies: 2
- Views: 665
Traceback Error after changing labels
All I did was rename a file that I created, and changed the name of one label in that file, and added a new label in the same file. Poof! It says "duplicate labels" in there somewhere, but I checked, and there are none in my files. help? I'm sorry, but an uncaught exception occurred. After...
- Mon Apr 24, 2017 5:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: Screen overlays that remain in place during transitions.
- Replies: 2
- Views: 1359
Re: Screen overlays that remain in place during transitions.
Nice...
layers are awesome.
Thanks, man!
layers are awesome.
Thanks, man!
- Fri Apr 21, 2017 10:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Screen overlays that remain in place during transitions.
- Replies: 2
- Views: 1359
Screen overlays that remain in place during transitions.
It's that time again... Time to ask for the help of my highly skilled upperclassmen... and women. I have an overlay that makes it look like the player is looking through binoculars. I want it to be over all of the displayables, but not the dialogue, side images, etc. I want it to stay perfectly fixe...
- Wed Mar 29, 2017 5:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animations need to complete, and transition end-to-end.
- Replies: 2
- Views: 494
Re: Animations need to complete, and transition end-to-end.
Got it, thanks!
- Mon Mar 27, 2017 5:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Animations need to complete, and transition end-to-end.
- Replies: 2
- Views: 494
Animations need to complete, and transition end-to-end.
Ok, I have two sprite animations that need to be end to end no matter when I click. In other words, when I click to advance the scene during the first animation, I need that animation to finish, then have the next one follow in directly behind it, play once all the way through, then return to the pr...
- Sat Mar 25, 2017 12:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Stats screen issues.
- Replies: 2
- Views: 596
Re: Stats screen issues.
That did the trick.
Thanks!
I was being too specific when I searched for this in the documentation. I should have just read the Screen Language section. It's fairly plain there.
Thanks!
I was being too specific when I searched for this in the documentation. I should have just read the Screen Language section. It's fairly plain there.
- Wed Mar 22, 2017 3:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Stats screen issues.
- Replies: 2
- Views: 596
Stats screen issues.
Ok, gang... I used the old documentation (I'm sorry) to add a stats screen that appears when a button is clicked, nothing fancy, just like the documentation says here... https://www.renpy.org/wiki/renpy/doc/cookbook/Information_Screen I tried it... didn't work. No button or texty thing of any kind a...
- Wed Mar 01, 2017 2:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: Random image tag for character attire
- Replies: 4
- Views: 717
Re: Random image tag for character attire
'Nother update!!! I figured it out. After a massive hint from a certain forum member, who shall remain nameless so's that he or she doesn't get bombarded with PMs from other noobs like me, I devised a simple solution. Having been steered away from image tags, I read up on ConditionSwith(), stuffed o...
- Wed Mar 01, 2017 12:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Transitions with multiple sprites
- Replies: 8
- Views: 1541
Re: Transitions with multiple sprites
Divona. You're my hero for today. Well, so is gas, but for this thread, you're the one! For some reason, you hold all the magicks that always solve my many problems. Apparently, having the 'with' statement on the next line was the difference. That's the only change I made and poof (!!) it all worked...
- Mon Feb 27, 2017 1:49 am
- Forum: Ren'Py Questions and Announcements
- Topic: Side-scroller minigame engine???
- Replies: 4
- Views: 2305
Re: Side-scroller minigame engine???
It's not so much a matter of being stuck, it's more me asking if a sidescroller minigame already exists in RenPy, like in the cookbook somewhere. (nothing in the cookbook, I checked.) The Pygame one I found was merely to see if it would steer me in the right direction, but the code is totally differ...