Search found 14 matches
- Fri Feb 28, 2020 3:58 pm
- Forum: We are a Free Project looking for Partners
- Topic: NaNoReno 2020 General Recruitment Thread
- Replies: 33
- Views: 7149
Re: NaNoReno 2020 General Recruitment Thread
Yo! I'm a music composer and would love to take part in NaNoRenO this year. I've made music for NaNoRenO projects in the past and it's fun to go about the task of creating high quality music very quickly. Here's some of the music I've already made for people: https://soundcloud.com/larryjonesmusic/f...
- Tue Mar 14, 2017 9:10 pm
- Forum: Asset Creation: Writing
- Topic: Ways to make a "slice of life" story interesting?
- Replies: 13
- Views: 3309
Re: Ways to make a "slice of life" story interesting?
Some good posts here! Another way to think about the same thing Set up a routine (e.g. Making dinner) Break it (they run out of ingredients) You need to establish the routine for long enough so that when you break it, it's clear what the routine was and that you've broken it,, but not so long it bec...
- Tue Mar 14, 2017 6:58 am
- Forum: WiP: NaNoRenO
- Topic: Ruins of Ralumnea [Fantasy/Story-Driven]
- Replies: 18
- Views: 3590
Re: Ruins of Ralumnea [Fantasy/Story-Driven]
Looking awesome
- Fri Mar 10, 2017 6:48 pm
- Forum: WiP: NaNoRenO
- Topic: Ruins of Ralumnea [Fantasy/Story-Driven]
- Replies: 18
- Views: 3590
Re: Ruins of Ralumnea [Fantasy/Story-Driven]
All of the logos look really beautiful too. Can't you just use all eight of them, like that? haha :p
- Tue Mar 07, 2017 1:36 pm
- Forum: WiP: NaNoRenO
- Topic: Ruins of Ralumnea [Fantasy/Story-Driven]
- Replies: 18
- Views: 3590
Re: Ruins of Ralumnea [Fantasy/Story-Driven]
Also I'm writing down the script atm. I'll need to look for a proofreader afterwards, to make sure that there are less mistakes~ Especially since it's not my first language. Haha you might be sick of me by now but I wouldn't actually mind doing some proofreading if you want! :p The old lady / mayor...
- Tue Mar 07, 2017 6:26 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: May I have honest critique of this song?
- Replies: 12
- Views: 2021
Re: May I have honest critique of this song?
I like it a lot. It has a slightly intense atmosphere to me. I think the guitar works, and I wouldn't necessarily change any of it, depending on what you're using it for. I wouldn't worry at all about it "not going anywhere", it has different sections and it's a kind of minimalist loop whi...
- Mon Mar 06, 2017 7:28 pm
- Forum: Asset Creation: Writing
- Topic: Projectstuck: How to pace yourself?
- Replies: 10
- Views: 2044
Re: Projectstuck: How to pace yourself?
There's really only one piece of advice I have for you: If you want to get a project done, write at least a little every day. It doesn't matter whether it's just a single page or a single paragraph, but keep on working on it. Essentially, don't feel guilty when putting your project aside. Just don'...
- Mon Mar 06, 2017 7:00 pm
- Forum: Asset Creation: Writing
- Topic: Eliminating all forms of "to be": Active Voice
- Replies: 10
- Views: 1981
Re: Eliminating all forms of "to be": Active Voice
I think the opposite, "to be" adds a directness to it and is very powerful verb Could you perhaps give an example of good "to be" sentences? (Passive) She was taken in for questioning. (Active) The police took her in for questioning. The difference here for me is the focus. In y...
- Thu Mar 02, 2017 6:51 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: How long should it take to make a song?
- Replies: 8
- Views: 1957
Re: How long should it take to make a song?
No, that doesn't sound like an overly long time. You say that "surely it can't take this long"? Why not? Whilst it's possible to come up with great stuff quickly, music is a craft and it takes grafting away at and work. Even if you can improvise amazing game music, think of all the countle...
- Sat Feb 25, 2017 8:29 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: How do you Collaborate with Musicians?
- Replies: 10
- Views: 2422
Re: How do you Collaborate with Musicians?
Good luck with that "retro/8-bit music with a Medieval tone" - I'd like to hear it :) BTW, why have you decided to use 8-bit music at all? The graphic style, you choose for your game should fit very well with medieval-like music, but I'm not sure about 8bit style. Anyway, it's your choice...
- Fri Feb 24, 2017 10:02 pm
- Forum: Asset Creation: Writing
- Topic: Eliminating all forms of "to be": Active Voice
- Replies: 10
- Views: 1981
Re: Eliminating all forms of "to be": Active Voice
I think the opposite, "to be" adds a directness to it and is very powerful verb
- Thu Feb 23, 2017 10:17 pm
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: How do you Collaborate with Musicians?
- Replies: 10
- Views: 2422
Re: How do you Collaborate with Musicians?
The collaboration will be different in each case. It's actually a relationship and every relationship is different. Essentially, what you are doing is co-creating something. There might be some give and take between you, but hopefully at least some of the ideas will be resonating in a mutual way. I ...
- Thu Feb 23, 2017 11:07 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: What is your criteria for choosing title screen music?
- Replies: 10
- Views: 2437
Re: What is your criteria for choosing title screen music?
What is the overall feeling / mood / theme of your game?
The title theme can reflect that
The title theme can reflect that
- Thu Feb 23, 2017 10:48 am
- Forum: I am a Musician, Sound Editor, or Video Editor
- Topic: Larry Jones
- Replies: 1
- Views: 598
Larry Jones
Music can massively affect the player's experience of your game, visual novel, etc. You can listen to some of the music I have created on Soundcloud: https://soundcloud.com/larryjonesmusician I enjoy coming up with individual tracks as well as entire soundtracks, permitted for commercial use. The fe...