Search found 60 matches

by mahyuringon
Sat Apr 22, 2017 4:21 pm
Forum: Ren'Py Questions and Announcements
Topic: i got a problem
Replies: 11
Views: 1059

Re: i got a problem

... I repeat. We have no idea how you've implemented this alleged battle system. We can't simply begin to make assumptions as to what's wrong. Now it's obvious you aren't capable of describing the problem accurately. Why don't you at least provide us with the code, so we can see for ourselves? sorr...
by mahyuringon
Sat Apr 22, 2017 3:24 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

I was going by the documentation, though I did think it was incorrect. Alright, try adding a frame. screen navigation(): style_prefix "navigation" frame: xalign 0.5 yalign 0.8 grid 8 1: textbutton... etc spacing 25 i cant seem to find where the Game menu is where the text thingis and put ...
by mahyuringon
Sat Apr 22, 2017 2:19 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

Sorry, I was out all day and wasn't able to check the forums. Place the grid in the navigation screen directly above your textbuttons. So for example: screen navigation(): style_prefix "navigation" #create a grid that is 8 columns wide and 1 row high grid 8 1: #position the grid xalign 0....
by mahyuringon
Fri Apr 21, 2017 11:12 pm
Forum: Ren'Py Questions and Announcements
Topic: i got a problem
Replies: 11
Views: 1059

Re: i got a problem

Donmai wrote:Good. I've seen that finally you gave us a good description of your problems, with script samples.
Now people won't have to continue wiiiiiiiiiiiiild guessing. :lol:
huhuhueee im asamhed im terribly sorry and such a bother... please help me T_T
by mahyuringon
Fri Apr 21, 2017 9:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Looping battle system...*Bug
Replies: 6
Views: 948

Re: Looping battle system...*Bug

trooper6 wrote:You should place code inside [ code][ /code] rather than quote tags in order to preserve tabs.
didnt know that...
by mahyuringon
Fri Apr 21, 2017 9:06 pm
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

Imperf3kt wrote:You could use a grid.

Code: Select all

grid 8 1:
    textbutton... etc
on which part would i place the grid?
by mahyuringon
Fri Apr 21, 2017 8:56 pm
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

jehu wrote:I'm having the same problems as mahyuringon, any chance you could expand on use a grid? where? how? or or point to a tutorial for the current version of renpy?

Ive spent 10+ hours trying to figure out how to move buttons and I'm starting to lose my mind...
getting crazy here~
by mahyuringon
Fri Apr 21, 2017 8:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Looping battle system...*Bug
Replies: 6
Views: 948

Re: Looping battle system...*Bug

After the battle, run this line of code. It will prevent Ren'py from rolling back to before this line of code is used. $ renpy.block_rollback() this is generally the battle system with a few changes 1st part placed on the upper part before label start: this is where the characters are made thingy. ...
by mahyuringon
Fri Apr 21, 2017 8:35 pm
Forum: Ren'Py Questions and Announcements
Topic: i got a problem
Replies: 11
Views: 1059

Re: i got a problem

when you press back or decided to back a missed story it gets you back the very start of the battle scene Wiiiiiiiild guessing I would say mahyuringon is having a problem with roll back and variables. Edit: hmm just noticed the same question was made here https://lemmasoft.renai.us/forums/viewtopic...
by mahyuringon
Fri Apr 21, 2017 8:38 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

Alright, I'll probably have time to go over it in about 2 to 3 hours. In the meantime, could you either attach or PM me the "screens.rpy" file. If you don't want to share it, then just copy the section with the man menu, game menu and navigation? I'll edit it and explain what I did. I can...
by mahyuringon
Fri Apr 21, 2017 8:23 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

Alright, I'll probably have time to go over it in about 2 to 3 hours. In the meantime, could you either attach or PM me the "screens.rpy" file. If you don't want to share it, then just copy the section with the man menu, game menu and navigation? I'll edit it and explain what I did. I can...
by mahyuringon
Fri Apr 21, 2017 7:42 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

Alright, I'll probably have time to go over it in about 2 to 3 hours. In the meantime, could you either attach or PM me the "screens.rpy" file. If you don't want to share it, then just copy the section with the man menu, game menu and navigation? I'll edit it and explain what I did. I can...
by mahyuringon
Fri Apr 21, 2017 4:41 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

Re: how to move gui text buttons

My internet won't load the images at the moment, but I can make two suggestions. In the screen 'navigation', change all instances of "vbox" to "hbox" Alternatively, use imagebuttons. You can position them with vboxes, hboxes, grids or xpos / ypos, etc. Both of these methods will...
by mahyuringon
Fri Apr 21, 2017 4:10 am
Forum: Ren'Py Questions and Announcements
Topic: how to move gui text buttons
Replies: 16
Views: 1570

how to move gui text buttons

how do you move this main menu text buttons into a single line horizontaly ?
menu1.png
menu2.png

into something like this?
for example
menu3.png