Search found 23 matches
- Sat Jan 06, 2007 3:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Vista compatability?
- Replies: 24
- Views: 6402
Re: Vista compatability?
One thing in particular I'm worried about is that Vista apparently restricts programs from writing anywhere besides My Documents -- and how that might mess up the Save Game/Load Game functionality when playing Ren'Py games. You needn't worry about this. Firstly, there are many places other than My ...
- Sat Dec 02, 2006 5:24 pm
- Forum: Creator Discussion
- Topic: A new kind of game...
- Replies: 14
- Views: 3240
And to make things even more confusing, some sound novels (such as the original Sound Novel series from Chunsoft that coined the term) have character silhouettes , just not detailed pictures. However, most sound novels actually lack character voices, so a game that concentrated exclusively on text a...
- Thu Nov 23, 2006 10:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: Syntactic Sugar
- Replies: 34
- Views: 7753
- Sun Nov 19, 2006 6:11 pm
- Forum: Creator Discussion
- Topic: Need help with italics
- Replies: 18
- Views: 3954
- Fri Nov 10, 2006 4:59 pm
- Forum: Creator Discussion
- Topic: Blade Visual Novel Engine
- Replies: 108
- Views: 23896
- Fri Nov 03, 2006 2:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Opentype font
- Replies: 2
- Views: 1401
- Sun Oct 15, 2006 6:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Trouble with narration text
- Replies: 15
- Views: 3257
The idea would be that rolling back would store where we were, and then rolling forward would jump us to to that point again. So if we made a menu choice, rolling forward would re-make that menu choice. If the user makes a different choice, then roll-forward will be disabled. This would also limit ...
- Wed Oct 11, 2006 8:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: Trouble with narration text
- Replies: 15
- Views: 3257
I don't see why anyone would choose readback over rollback Rollback appears to have several limitations compared to the readback modes implemented in most other visual-novel engines. Most specifically, it appears that Ren'Py's rollback doesn't have any facility to get you back to where you were onc...
- Sat Sep 30, 2006 1:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Coding Best Practices
- Replies: 12
- Views: 3009
Re: Coding Best Practices
If I have to make changes to a final version (e.g. an already released VN), I write down exactly what changes were made. That's what source control is for. :P Seriously, that's another coding best practice: use source control. Subversion or whatever. Even if you're the only coder working on a proje...
- Sat Sep 30, 2006 8:40 am
- Forum: Ren'Py Questions and Announcements
- Topic: Coding Best Practices
- Replies: 12
- Views: 3009
Commercial games tend to split things up quite a lot. A typical RealLive game, for example, will have separate script files for each menu screen, and then separate scripts for each logical section of the story (each chapter, or each day). If there are multiple routes that can be taken, then these wi...
- Sat Sep 30, 2006 8:26 am
- Forum: Creator Discussion
- Topic: Pertaining to art: How much copying is copying?
- Replies: 8
- Views: 1923
You may possibly find it helpful to think of an analogy with text. Consider that imitating someone's writing style, or being inspired by their story to write a similar one, is clearly fine, whereas copying whole sentences directly from their work, or copying their actual story and just changing the ...
- Fri Sep 29, 2006 6:24 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py for web?!?!??!
- Replies: 8
- Views: 2184
- Sat Sep 23, 2006 5:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: I think the CLICK is too powerful...
- Replies: 16
- Views: 4421
Rollback is good, but it is only mitigation, and there are still cases where it would be a frustrating option -- for example, in the case of a 30 second animation where the player only accidentally skipped the last 5 seconds, the rollback approach still presumably means the player will be forced to ...
- Sat Sep 23, 2006 8:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: I think the CLICK is too powerful...
- Replies: 16
- Views: 4421
- Wed Sep 20, 2006 11:41 am
- Forum: General Discussion
- Topic: GNU General Public License
- Replies: 30
- Views: 5741