Search found 49 matches

by Ayael
Fri Jul 05, 2019 12:25 pm
Forum: I am an Artist
Topic: [OPEN] looking for sprite/illustration work ʕ•ᴥ•ʔ
Replies: 4
Views: 1176

Re: [OPEN] looking for sprite/illustration work ʕ•ᴥ•ʔ

Just wanted to say, I love your style ! I will definitely keep your name in mind !
by Ayael
Mon Jun 24, 2019 5:41 pm
Forum: Ideas
Topic: closed post
Replies: 2
Views: 288

Re: Lunaria (GXB,GXG,BXG,BXB)(18+ Fantasy/RPG)

Hello ! I was curious about your game, but for a project it's still lack a lot of information ! For example the type of art it will have (you have finished one right?) what gui do you have, do you have ? Seeing the story it seems pretty war oriented so the game will be a pure Visual Novel with only ...
by Ayael
Fri Jun 21, 2019 4:04 am
Forum: Asset Creation: Art
Topic: We're Creating FREE TO USE Backgrounds!
Replies: 7
Views: 1800

Re: We're Creating FREE TO USE Backgrounds!

Hello Guys! It's our very first post here. We're a group of friends who love to draw fantasy-related illustration. :D Since we're new, please pardon us if we post it in the wrong forum. Please do let us know if we do something wrong. In the past view days, we were creating some backgrounds and we w...
by Ayael
Thu Jun 20, 2019 1:44 pm
Forum: Works in Progress
Topic: Kiss Thief [GxB] [Romance] [Drama]
Replies: 15
Views: 1716

Re: Kiss Thief [GxB] [Romance] [Drama]

Oh I have a crush on this game, story, characters, settings, art, gui... Sounds so great ! I am looking forward to the release ! Please warn me when you finish it !! (Even if I usually love when there is a lot of choice ahah)
by Ayael
Thu Jun 20, 2019 4:01 am
Forum: Completed Games
Topic: Sentiments Enneigés [Short, Cute] [EN, FR]
Replies: 2
Views: 418

Re: Sentiments Enneigés [Short, Cute] [EN, FR]

Oh ça à l'air vraiment super cute ♥ I will try it
by Ayael
Mon Jun 17, 2019 9:19 am
Forum: I am an Artist
Topic: Re.Alice LOGO | GUI | Asset Media: Steam, KS and Patreon
Replies: 11
Views: 2378

Re: [OPEN/UPDATE] Re.Alice LOGO | GUI | Asset Media: Steam, KS and Patreon

I was a bit in a rush and Alice get things done very quickly to help me. The result is beautiful and with the high quality .psd I can harmonize it with any situation I want and animate it, this is perfect ♥
by Ayael
Sat Jun 15, 2019 4:37 pm
Forum: Ren'Py Cookbook
Topic: button "Continue game"
Replies: 3
Views: 1416

Re: button "Continue game"

If you want a button that will continue from your last save of any variety (quick save, normal save, auto save) rather than just auto saves, you can use this instead: init +1 python: class LoadMostRecent(Action): def __init__(self): self.slot = renpy.newest_slot() def __call__(self): renpy.load(sel...
by Ayael
Thu Jun 13, 2019 11:15 am
Forum: Creator Discussion
Topic: Pc vs Mobile VNs
Replies: 4
Views: 611

Re: Pc vs Mobile VNs

Oh ! I only play them on my laptop for three main reasons : - When I play on my phone is usually during travel, so I am not 100% focus (I don't want to miss the bus station, people talking, moving etc.) and, for story game I like to be immerse. - It's a bit link to the previous one, but I like to en...
by Ayael
Mon Jun 10, 2019 9:08 am
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 27
Views: 8504

Re: Implementing Translations in Ren'Py [Updated Tutorial]

Hello, thank you for sharing your own code and your wisedom ! I know I don't have to use a validation button, but I think it's better to have one, on this particular screen, it works as a "security". (If you missclick, or since he changes according the language you can check immediatly if it works)...
by Ayael
Mon Jun 10, 2019 3:45 am
Forum: Creative Commons
Topic: 28 Room Backgrounds ( & a few more) [CCA-NC]
Replies: 39
Views: 20932

Re: 28 Room Backgrounds ( & a few more) [CCA-NC]

A really great tutorial thank you ! Artwork are beautiful. Quick question, where do you find free-to-use photography ? I am really struggling to find good photographies...
by Ayael
Mon Jun 10, 2019 3:16 am
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 27
Views: 8504

Re: Implementing Translations in Ren'Py [Updated Tutorial]

Hello, thank you for sharing your own code and your wisedom ! I know I don't have to use a validation button, but I think it's better to have one, on this particular screen, it works as a "security". (If you missclick, or since he changes according the language you can check immediatly if it works)....
by Ayael
Sun Jun 09, 2019 3:42 pm
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 27
Views: 8504

Re: Implementing Translations in Ren'Py [Updated Tutorial]

I thought the way to choose the language was a bit complicated, and I did not want to use the in game look, so I did it in a different way. If you want to know : ♦ Choose the langage as splashscreen (even before going to the game menu), ONCE. ♦ Change possible in preference screen. The splashscreen ...
by Ayael
Sat Jun 08, 2019 9:56 am
Forum: I am an Artist
Topic: Re.Alice LOGO | GUI | Asset Media: Steam, KS and Patreon
Replies: 11
Views: 2378

Re: [OPEN/UPDATE] Re.Alice LOGO | GUI | Asset Media: Steam, KS and Patreon

Really love your work, I discord you for a commission ! ♥
by Ayael
Fri Jun 07, 2019 2:22 pm
Forum: Ren'Py Cookbook
Topic: Implementing Translations in Ren'Py [Updated Tutorial]
Replies: 27
Views: 8504

Re: Implementing Translations in Ren'Py [Updated Tutorial]

I have a question, once the translation script are created, what happen if we modify the original one ? By adding music or image for example. Same, what happen if we want to add a new line of text ? I'm not sure what would happen if you add music or images, I guess nothing. But if you add some line...