Search found 82 matches

by Ayael
Tue Jan 24, 2023 4:49 pm
Forum: Completed Games
Topic: Of Frost and Flowers [GxB] [Otome] [Fantasy] [Mystery] [Free]
Replies: 9
Views: 7959

Re: Of Frost and Flowers [GxB] [Otome] [Fantasy] [Mystery] [Free]

It looks cool! I will give it a try when I have cleared my backlog!
(And congratulation to you too for surviving 2022)
by Ayael
Tue Feb 22, 2022 6:35 am
Forum: We are a Free Project looking for Partners
Topic: NaNoReno 2022 General Recruitment Thread
Replies: 17
Views: 3013

Re: NaNoReno 2022 General Recruitment Thread

Every position has been filled except the background artist one. Hello everyone, I am here to recruit a few additional members for our game for the Nanoreno game jam. It’s called Ballads at Midnight and it involves a sexy vampire, a sassy MC (female) and songs in a gothic castle with optional roman...
by Ayael
Tue Feb 15, 2022 6:29 pm
Forum: Ren'Py Cookbook
Topic: button "Continue game"
Replies: 11
Views: 10720

Re: button "Continue game"

Thanks!
by Ayael
Sun Oct 17, 2021 9:16 am
Forum: Ren'Py Cookbook
Topic: Useful codes for demo used in IRL fest
Replies: 0
Views: 942

Useful codes for demo used in IRL fest

Hello, here are a few useful codes if you participate to an IRL fest with your demo: - Sign up for mailing list - Return quickly to main menu - Automatically lunch trailer after 2 minutes of activity in the main menu Sign up for mailing list Put this code at this end of your demo to retrieve mail in...
by Ayael
Mon Oct 04, 2021 3:50 pm
Forum: Ren'Py Cookbook
Topic: Allow player to change font (Opendyslexic or else)
Replies: 8
Views: 6377

Re: Allow player to change font (Opendyslexic or else)

Thanks for the notice!
by Ayael
Wed Jul 07, 2021 10:31 am
Forum: We are offering Paid Work
Topic: [Closed] (thank you everyone!) Help save my VN! Need Programmers for Twice Reborn
Replies: 3
Views: 1978

Re: Help save my VN! Need Programmers for Twice Reborn

Hello, I just send you an email as Renpy programmer (mostly on the UI part, not scripting), still, I hope you will find someone for VNM.
Have a lovely day!
by Ayael
Tue Jun 22, 2021 3:34 pm
Forum: Ren'Py Cookbook
Topic: Betatester mode
Replies: 2
Views: 2165

Re: Betatester mode

I just discovered there is an old tool that do pretty much the same thing: https://minute.itch.io/renedit but prettier
by Ayael
Sat Mar 27, 2021 2:46 pm
Forum: Ren'Py Cookbook
Topic: Encyclopaedia / Bestiary Framework
Replies: 118
Views: 55273

Re: Encyclopaedia / Bestiary Framework

Hi I was having some trouble understanding where to place the Zeus entry example about_zeus = EncEntry( parent=your_new_glossary, name="Zeus", text=[ "Zeus is the sky and thunder god in ancient Greek religion, who ruled as king of the gods of Mount Olympus." " His name is c...
by Ayael
Tue Mar 09, 2021 12:34 pm
Forum: Ren'Py Cookbook
Topic: Betatester mode
Replies: 2
Views: 2165

Betatester mode

Hello, so I made a betatester mode to help signal errors more efficiently for my game Imperial Grace. There is probably room for improvement, it's also untested for archived build (as I personally share non archived build with my close betatester). Features: - Retrieve the line, line number and file...
by Ayael
Sat Feb 13, 2021 2:38 pm
Forum: Ren'Py Cookbook
Topic: Allow player to change font (Opendyslexic or else)
Replies: 8
Views: 6377

Re: Allow player to change font (Opendyslexic or else)

I didn't know about font variants! Since it works without it, I always assume it was kind of magic, but the right file actually look better, thanks for your contribution!
by Ayael
Fri Feb 12, 2021 11:15 am
Forum: Ren'Py Cookbook
Topic: Allow player to change font (Opendyslexic or else)
Replies: 8
Views: 6377

Re: Allow player to change font (Opendyslexic or else)

Little update, it seems you can create custom new gui font. For example, I wanted a different font for my nvl_dialogue text (I believe it take this front the regular text one) so I add in gui.rpy with the other: define gui.nvl_dialogue_text_font = gui.preference("font_2", "myfont.ttf&...
by Ayael
Mon Nov 09, 2020 4:01 pm
Forum: We are a Commercial Project looking for Partners
Topic: [close]Artist needed for a medieval otome game
Replies: 3
Views: 1242

Re: [Revshare / paid]Artist needed for a medieval otome game

Hey thank you very much for reaching us, I already saw some of your beautiful artwork on the past (I love and follow all those game ahah) I am gladly surprised to see you were interested ! Your style is perfectly fitting what we need so I will show your portefolio to the other member of the team (al...
by Ayael
Sat Nov 07, 2020 6:36 pm
Forum: We are a Commercial Project looking for Partners
Topic: [close]Artist needed for a medieval otome game
Replies: 3
Views: 1242

[close]Artist needed for a medieval otome game

Imperial Grace Hello, folks! Our previous artist ghosted us, so we are looking for a new lead artist for Imperial Grace, an otome/resource management game featuring a badass MC ruling the Empire of Calydia. https://zupimages.net/up/20/45/ko22.jpg Official Synopsis: Crowned Empress at the death of y...
by Ayael
Thu Oct 15, 2020 4:19 pm
Forum: I am an Artist
Topic: [Open] 50$ Background art and CG
Replies: 20
Views: 10085

Re: [Open] 50$ Background art and CG

So in love with your work, I don't have any project needed a bg artist atm, but I would love to work with you someday !
by Ayael
Wed Sep 23, 2020 5:12 pm
Forum: Ren'Py Cookbook
Topic: Encyclopaedia / Bestiary Framework
Replies: 118
Views: 55273

Re: Encyclopaedia / Bestiary Framework

So is there a way to paginate the list of entries instead of having a long list going down? The glossary/encyclopaedia I'm trying to make is in the shape of a journal or dictionary and I kind of figured out how to imagemap the filter tags and the base, but I'm not sure how to input the entry button...