Search found 18 matches
- Fri Jan 22, 2021 5:47 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Custom mouse cursor in 7.4.x
- Replies: 6
- Views: 869
Re: Custom mouse cursor in 7.4.x
You need to use new preference https://www.renpy.org/dev-doc/html/pref ... tem_cursor
- Sat Dec 19, 2020 5:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.0 Prereleased
- Replies: 61
- Views: 14750
Re: Ren'Py 7.4.0 Prereleased
I have some questions about Live2D attribute_function document. ... Simple example when and how it indended to be used init python: def attribute_filter(attrs): mood_exprs = {"mood_happy", "mood_vhappy", "mood_sad"} for attr in attrs: if attr in mood_exprs: rv = list(a...
- Wed Dec 02, 2020 12:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.0 Prereleased
- Replies: 61
- Views: 14750
Re: Ren'Py 7.4.0 Prereleased
Warp bug fixed. Good catch.
- Fri Nov 06, 2020 12:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Additive in viewport bug (?)
- Replies: 4
- Views: 609
- Tue Jan 21, 2020 12:30 am
- Forum: Ren'Py Questions and Announcements
- Topic: ATL choice statement at v7.3.5.606 seems to be broken
- Replies: 4
- Views: 929
Re: ATL choice statement at v7.3.5.606 seems to be broken
Hey. I tried to repeat that bug with the different colored squares instead of images. I compared the behavior in 7.3.5.606, 7.3.2.320 and 7.2.0.424. Everything looks the same in these versions. Can you give an archive with a minimal code and images where this bug appears and describe the "expec...
- Mon Jun 10, 2019 1:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.3.0 Prereleased
- Replies: 9
- Views: 3162
Re: Ren'Py 7.3.0 Prereleased
This happens if any per_frame screen is displayed, for example Image load Log.
I duplicated this in GitHab.
- Fri Nov 16, 2018 1:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.1.2 Prereleased
- Replies: 8
- Views: 2367
Re: Ren'Py 7.1.2 Prereleased
This is amazing!!!! You have no idea how much I've wished for this features to exist, one of the very few things I found tedious while writing screens was the need to create named external one-time-only transforms for every single displayable. This is going to make our lives so much easier. I also ...
- Tue Jun 20, 2017 5:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Drag hover and idle [SOLVED]
- Replies: 1
- Views: 603
Re: Drag hover and idle
I found a solution, but I think it's crooked screen inv_tooltip(item, pos): zorder 51 frame: xpos pos[0]+60 ypos pos[1]+120 xanchor 0.5 yanchor 0.0 background Solid("000") vbox: grid 2 1: spacing 5 label "[item.caption]" label "[item.info]" init python: def hide_inv_too...
- Tue Jun 20, 2017 1:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Python code in screen causing side-effects? [SOLVED]
- Replies: 2
- Views: 516
Re: Python code in screen causing side-effects?
Use on "show" action Play(channel, file, selected=None, **kwargs) https://www.renpy.org/doc/html/screen_actions.html?#audio-actions https://www.renpy.org/doc/html/screens.html#on screen test: on "show" action Play("audio", 'audio/Test_01.ogg', loop=True) #on "hide&...
- Tue Jun 20, 2017 9:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Drag hover and idle [SOLVED]
- Replies: 1
- Views: 603
Drag hover and idle [SOLVED]
How to set a drag object to be a hover is frame but idle is image. screen inv_item(item, pos, choice_func): drag: drag_name item.name child "images/inv_items/"+item.picture+".png" droppable False if choice_func == "drag_chest": dragged dragged_chest elif choice_func: dr...
- Mon Jun 19, 2017 8:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: re: On Asking Questions
- Replies: 113
- Views: 22606
Re: On Asking Questions
May we hide screen while we dragging Drag?
- Sat May 06, 2017 8:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: DynamicDisplayable Character change emotion
- Replies: 5
- Views: 2337
Re: DynamicDisplayable Character change emotion
A good example from which I can develop further will be: Five pictures, and a function that will change this picture (with dissolve) without interrupting the dialog. example label start: $pic_show() "say" $change_pic(1) "1 change" $change_pic(3) "2 change" $change_pic(5...
- Fri May 05, 2017 7:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: DynamicDisplayable Character change emotion
- Replies: 5
- Views: 2337
Re: DynamicDisplayable Character change emotion
Yes, I need the transform to run with every change of emotions at once. As far as I understand, the right decision will be to transfer transform to layer, but I do not understand how to do it. From what I found in the documentation for the description is suitable AlphaBlend. Or write udd, but here I...
- Fri May 05, 2017 9:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: DynamicDisplayable Character change emotion
- Replies: 5
- Views: 2337
Re: DynamicDisplayable Character change emotion
I used this before ... But now I have 14 characters each with 40 emotions, ~ 500 pictures, which can also go with different shift. And more clothes ... I made a XML-linker that returns a list of pictures, shift, zOrder and a bunch of what else. I'm not doing the creation of characters, and I needed ...
- Thu May 04, 2017 2:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: DynamicDisplayable Character change emotion
- Replies: 5
- Views: 2337
DynamicDisplayable Character change emotion
Good day, Everyone. So, I was working on some code that is responsible for appearance of the characters, and I ran into a problem where I am unable to add a transition during the change in emotions. The function used to calculate the size of the future image (P.S. PyTom, could it be replaced with r...