Search found 98 matches
- Fri Feb 19, 2010 9:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Please, update Python version to Python 2.5.2
- Replies: 10
- Views: 1218
Re: {a=http://} doesn't work under linux's Firefox + config.help
https://bugs.launchpad.net/ubuntu/+source/python2.5/+bug/83974 it's not Python, it's the way the URL is being passed to Firefox (and some preferences in FF itself). scroll down for the answer. edit: scroll down to #27. The mechanism in Python passes the URL in quotes (which is proper) but Firefox it...
- Mon Feb 15, 2010 12:22 am
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.10.2 Released
- Replies: 43
- Views: 5382
Re: Ren'Py 6.10.2 Released
We'd probably want to make it optional, and to scan all the files at once I was actually going to suggest a separate method from config.font_replacement_map which looks like this: $ result = config.build_font_map["DejaVuSans.ttf"] where result returns a list of font files and their style ...
- Sun Feb 14, 2010 7:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.10.2 Released
- Replies: 43
- Views: 5382
Re: Ren'Py 6.10.2 Released
C code that touched fonts I had hoped to find open source Python code for retrieving bold/italic attributes from OTF/TTF metadata, but couldn't find any that didn't license-encumber Ren'Py to implement. So, I wrote you my own, very loosely adapted from this post 's basic instructions for accessing ...
- Sat Feb 13, 2010 11:14 pm
- Forum: Old Threads (– September 2014)
- Topic: I have risen from the dead (Composer)
- Replies: 19
- Views: 3122
Re: I have risen from the dead (Composer)
Think you could handle a late 19th century American setting?
- Fri Feb 12, 2010 9:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 6.10.2 Released
- Replies: 43
- Views: 5382
Intelligent font family assembly
style.default.font = "DejaVuSans.ttf" $ config.font_replacement_map["DejaVuSans.ttf", False, True] = ("DejaVuSans-Oblique.ttf", False, False) http://www.freetype.org/freetype2/docs/reference/ft2-base_interface.html#FT_FaceRec http://www.freetype.org/freetype2/docs/refe...
- Fri Feb 12, 2010 8:23 pm
- Forum: General Discussion
- Topic: "View active topics" now restricted to 6.11/6.10 Development
- Replies: 1
- Views: 506
"View active topics" now restricted to 6.11/6.10 Development
A few days ago I noticed that the "View active topics" link only shows Ren'Py 6.10 and 6.11 Development threads.
phpBB forum suggests it might be this, don't know if this was intentional or not.
Just curious.
phpBB forum suggests it might be this, don't know if this was intentional or not.
Just curious.
- Thu Feb 11, 2010 12:50 am
- Forum: Ideas
- Topic: [WIP] American Jurassic (demo available, artists needed)
- Replies: 10
- Views: 1968
Re: [WIP] American Jurassic (demo available, artists needed)
That aside, the only issue I saw with the writing is that it often seemed to switch between very well done, articulate 1800's style and something more modern and simple. In some characters cases this is fine (Such as with Marcus), since you can tell that it's just how they speak, but when it happen...
- Wed Feb 10, 2010 9:23 pm
- Forum: Creator Discussion
- Topic: Commercial Worthy Visual Novel
- Replies: 95
- Views: 13302
Re: Commercial Worthy Visual Novel
Oh hell http://zepy.momotato.com/2010/02/09/upcoming-eroge-sekirara-to-be-distributed-free/ Great for consumers. Fully animated OP, 100CGs? That's 9240 yen value right there. But not so great for content creators. A game being free can no longer be used as an excuse for lapses in production quality...
- Tue Feb 09, 2010 10:52 am
- Forum: Ideas
- Topic: Vacant Sky (Act II now available!)
- Replies: 19
- Views: 3726
Re: Vacant Sky (Act II now available!)
This hasn't been one of the stronger points of LSF in my experience, either.Sailerius wrote:I have to admit, I'm surprised that no more people have responded with feedback. ^^;
- Tue Feb 09, 2010 12:47 am
- Forum: Completed Games
- Topic: Memo [1.03]
- Replies: 56
- Views: 68973
Re: Memo [1.02]
I believe you meant "front"We approach the area in font of our houses.
- Sun Feb 07, 2010 5:35 am
- Forum: Development of Ren'Py
- Topic: 6.10 Development
- Replies: 39
- Views: 4355
Re: 6.10 Development
When Ren'Py uses a Transform (including an ATL transform) to display an image, it will record the position. If an image with the same tag is displayed with a transform, Ren'Py will initialize the new transform with the old position. If the new image doesn't use a transform, one is implicitly added....
- Sat Feb 06, 2010 1:33 pm
- Forum: Creator Discussion
- Topic: Stand on your mark (question about directing)
- Replies: 7
- Views: 1200
Re: Stand on your mark (question about directing)
What's the problem with telegraphing to the player that a new character is arriving? Completely removing the element of surprise, mainly. Otherwise, you could center your character while the dialog with them is happening, and then when character B arrives, move character A over to the other side of...
- Sat Feb 06, 2010 12:46 pm
- Forum: Creator Discussion
- Topic: Stand on your mark (question about directing)
- Replies: 7
- Views: 1200
Stand on your mark (question about directing)
In my current project I have several scenes with one character where the character is not centered horizontally. My sprite artist says it's customary in VNs to center the character unless other characters are about to enter the scene. My instinct tells me doing this is telegraphing to the player whe...
- Sat Feb 06, 2010 11:59 am
- Forum: Creator Discussion
- Topic: Noob(Styles) and Split Load/Save Menus. [NEVERMIND]
- Replies: 2
- Views: 498
Re: Noob(Styles) and Split Load/Save Menus.
http://www.renpy.org/wiki/renpy/doc/tutorials/Style_Customization http://www.renpy.org/wiki/renpy/doc/reference/Properties_and_Styles The latter shows several examples in action, but the syntax is usually $ style.object.property = value where object , property and value represent specific values. Co...
- Fri Feb 05, 2010 12:51 pm
- Forum: Development of Ren'Py
- Topic: 6.11 Development
- Replies: 96
- Views: 11742
Re: 6.11 Development
FWIW the current download of renpy-6.10.2-sdk.zip lists itself as version 6.10.1 in OS X.