I figured it out, I was testing random numbers on the gui line:
define gui.choice_button_borders = Borders(150, 8, 150, 8 )
and changed the numbers to (1, 1, 1, 1), and it works I can put whatever I want in there now and it fills the row not just one word per row.
Search found 3 matches
- Thu Aug 23, 2018 7:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text in choice buttons
- Replies: 2
- Views: 1282
- Wed Aug 22, 2018 11:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Text in choice buttons
- Replies: 2
- Views: 1282
Text in choice buttons
Hello, I was making a game using the old Renpy but decided to change and remake what iv'e done so for in the new Renpy, and Iv'e run into an issue that I cant figure out. (Going by what I could find on google and the forums nobody else has ever had this problem). I really hope i'm just an idiot and ...
- Fri Apr 21, 2017 6:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: how to move gui text buttons
- Replies: 16
- Views: 1568
Re: how to move gui text buttons
I'm having the same problems as mahyuringon, any chance you could expand on use a grid? where? how? or or point to a tutorial for the current version of renpy?
Ive spent 10+ hours trying to figure out how to move buttons and I'm starting to lose my mind...
Ive spent 10+ hours trying to figure out how to move buttons and I'm starting to lose my mind...