Search found 27 matches
- Sat Nov 07, 2009 11:41 am
- Forum: Ideas
- Topic: Date Warp (GxB)
- Replies: 46
- Views: 7057
Re: Date Warp (GxB)
Ah, mysterious Python menus...sounds like they could be awesome. Linds scares me, lol, especially the look in his eyes on his profile picture. Awww, and Rafael looks so sad. I really like the artwork, by the way. Looking forward to seeing this finished. :)
- Sat Nov 07, 2009 11:26 am
- Forum: Creator Discussion
- Topic: Unity3D and Unreal Engine FREE!
- Replies: 18
- Views: 2921
Re: Unity3D and Unreal Engine FREE!
*nosebleeds at the amaziness of the opportunity* *should probably only nosebleed in response to sexual matters, but oh well* I usually only nosebleed when I get punched in the face. Hahaha. I don't know anything when it comes to 3D stuff because it's really beyond me right now, but it's nice to see...
- Fri Oct 30, 2009 4:39 pm
- Forum: Completed Games
- Topic: Full Cirlcle- A Yaoi VN
- Replies: 18
- Views: 30042
Re: Full Cirlcle- A Yaoi VN
I played this a few nights ago, and I have to say that I liked it a lot. So much so, that once I started it, I had to finish it in one sitting. It's not one of those typical yaoi stories with a whiny uke and super serious seme, to anyone who's wondering. It just revolved around a gay character, that...
- Wed Oct 28, 2009 10:18 pm
- Forum: Ideas
- Topic: Bliss Stage VN - Demo at Yaoicon
- Replies: 74
- Views: 15480
Re: [NEW UPDATE!] Bliss Stage: now with VOICE ACTING!
I'm not a huge fan of mecha stuff, but I really like the idea behind this and I can appreciate all of the hard work that you have put into this so far. I guess I'm really drawn to the love drama potential in this. And the artwork, too, it's great. Getting noticed by the game's original creator is am...
- Wed Oct 28, 2009 9:45 pm
- Forum: Creator Discussion
- Topic: willing to work with group to make games
- Replies: 5
- Views: 1150
Re: willing to work with group to make games
A game of that scope with the DSE for your first project is pretty ambitious, even with a team. You might think it would be easier to get it done with a team, but you have to factor in team management and people possibly dropping out. And, as the team leader, you can't rest comfortably on everyone e...
- Wed Oct 28, 2009 9:18 pm
- Forum: Skill Development
- Topic: How much convenience can you stand?
- Replies: 29
- Views: 3948
Re: How much convenience can you stand?
I don't mind coincidences in stories so much, as long as they aren't too overly outrageous. Like, don't have a character on an epic quest for some rare jewel that he could use to save his dying grandmother and then he conveniently finds it in the next town without so much as a struggle. "Aha, i...
- Tue Oct 27, 2009 7:10 pm
- Forum: Ideas
- Topic: Seraphine: Into the Wind
- Replies: 184
- Views: 31413
Re: Seraphine: Into the Wind (Fantasy GxB)
Looking good! *thumbs up* The level of effort that you have put into your project is both admirable and impressive. Amazing. I can't wait for more screenshots and, better yet, the demo itself.
- Tue Oct 27, 2009 6:59 pm
- Forum: Creator Discussion
- Topic: Naming System - Japanese style vs English style
- Replies: 49
- Views: 5627
Re: Naming System - Japanese style vs English style
Same. I agree with the above post. People shouldn't shy away from writing stories showcasing their own settings just because it's not the "usual" (like Japan or something) visual novel thing. Any setting is cool, as long as the writer enjoys writing it and doesn't go too off-base if they'r...
- Tue Oct 27, 2009 6:47 pm
- Forum: Creator Discussion
- Topic: A OELVN I wanted to discuss using an alternate perspective.
- Replies: 10
- Views: 1411
Re: A OELVN I wanted to discuss using an alternate perspective.
Not going to comment on the Tsukihime stuff since I don't really know it, but I think that a visual novel played from the perspective of the so-called "main character's" best friend would be interesting to see...a lot of potential to write some funny (and maybe some WTF is going on?) scene...
- Mon Oct 19, 2009 11:57 pm
- Forum: General Discussion
- Topic: A Question about forum placement
- Replies: 4
- Views: 903
Re: A Question about forum placement
No problem. Good luck with your project - it's always nice to see horror visual novels. :)
- Mon Oct 19, 2009 10:57 pm
- Forum: General Discussion
- Topic: A Question about forum placement
- Replies: 4
- Views: 903
Re: A Question about forum placement
Hi there, I'd just put it in the regular forums until you make your decision, even with all the horror and cursing...if you decide on adding in sex scenes, someone with mod privileges can move it to the H-forums for you, no problem. As long as it isn't guro-level horror, it will be fine, but if you'...
- Sun Oct 18, 2009 12:59 pm
- Forum: Ideas
- Topic: Beyond the Air (Sequel of the anime Air)
- Replies: 5
- Views: 1549
Re: Beyond the Air (Sequel of the anime Air)
Yeah, you can talk to me in French if you want to. :) Looking forward to getting the PM.
- Sat Oct 17, 2009 8:28 pm
- Forum: Ideas
- Topic: Beyond the Air (Sequel of the anime Air)
- Replies: 5
- Views: 1549
Re: Beyond the Air (Sequel of the anime Air)
Hey,
J'aimerais beaucoup vous aider dans votre projet, si vous avez encore besoin d'une traductrice.
I don't know much about Air, though... :P
J'aimerais beaucoup vous aider dans votre projet, si vous avez encore besoin d'une traductrice.
I don't know much about Air, though... :P
- Sat Oct 17, 2009 7:45 pm
- Forum: Skill Development
- Topic: A writing sample from Risingdreams.
- Replies: 9
- Views: 1520
Re: A writing sample from Risingdreams.
You don't seem like an idiot to me. I wouldn't worry about that. Instead of, "I bump into Ai and a boy using our school’s uniform," I would write that Ai and the boy were "wearing our school's uniform." It makes more sense that way. Other than that, I like your prologue so far an...
- Sat Oct 17, 2009 3:59 pm
- Forum: Ideas
- Topic: [COMPLETE] (P)lanets -GxB
- Replies: 436
- Views: 57029
Re: [WIP] (P)lanets -GxB
I don't want to make this into a bigger deal than it really is (because it definitely isn't), but I am going to defend my decision to mention the issue I had with the feet. I wasn't trying to make you feel like your art was sub par, teacup, and if I did, then I apologize. I realize that my post coul...