Search found 114 matches

by puppetbomb
Sat Jul 31, 2021 11:17 pm
Forum: Asset Creation: Art
Topic: Adobe Illustrator- best default canvas for doing a background picture?
Replies: 1
Views: 1562

Re: Adobe Illustrator- best default canvas for doing a background picture?

Unlike Photoshop, I suggest making the artboard the same size as the final resolution of the project. It'll be easier to export quickly, especially if you need to run a script for batch export on multiple files/artboards.
by puppetbomb
Wed Jul 28, 2021 8:04 pm
Forum: Creator Discussion
Topic: How to advertise yourself as a programmer?
Replies: 2
Views: 2036

Re: How to advertise yourself as a programmer?

1. If I were to offer myself as a paid programmer, how much should I charge/how often? Hourly? Daily? I suggest figuring out an hourly rate. If you want to charge by day, figure out how many hours you'll be working per day and multiply your hourly rate by the number of hours you will work on the pr...
by puppetbomb
Fri Apr 30, 2021 2:42 am
Forum: Creator Discussion
Topic: How can I get volunteers to make faster progress on a game?
Replies: 24
Views: 3938

Re: How can I get volunteers to make faster progress on a game?

To be frank, I would only use free labor if it's either someone who can do it well owes me big, or if the thing I'm asking for is disposable. Making a game that relies heavily on volunteer work sounds like a one way street to development hell. When someone's working for free, you have absolutely no ...
by puppetbomb
Fri Mar 19, 2021 6:32 pm
Forum: Creator Discussion
Topic: Change font to a single word in a sentence
Replies: 4
Views: 2531

Re: Change font to a single word in a sentence

Would it be difficult to create a raster image of the word and insert it in the text string?
by puppetbomb
Wed Mar 17, 2021 10:37 pm
Forum: Creator Discussion
Topic: How much should you pay a musician?
Replies: 3
Views: 2534

Re: How much should you pay a musician?

I did a bit of Googling and searching r/gamedev on Reddit and $25 doesn't seem to buy you even one minute :/

It looks like rates start at $50 per minute, but I also know people on Lemmasoft tend to undersell themselves by quite a bit compared to industry standard pay.
by puppetbomb
Fri Feb 26, 2021 10:49 pm
Forum: Asset Creation: Art
Topic: Please critique my backgrounds!
Replies: 3
Views: 3235

Re: Please critique my backgrounds!

What's the resolution of the game, and where will the textbox be located? The bedroom background may be a bit too low and get covered up. You can zoom in and scoot it up to fill the empty space at the top for a quick fix. I'm not exactly qualified to talk in depth about color, so I'll leave these ar...
by puppetbomb
Sat Feb 20, 2021 8:18 pm
Forum: Creator Discussion
Topic: How do you pay for Kickstarter assets?
Replies: 3
Views: 3544

Re: How do you pay for Kickstarter assets?

Short answer: You need to come up with the money. Extended answer: If you went through with your Kickstarter plan, how are you going to pay people for their work if it fails? If you don't have the budget for an artist, do it yourself. If you can't, learn. If it's taking too long to learn, then get t...
by puppetbomb
Wed Feb 10, 2021 5:39 pm
Forum: Creator Discussion
Topic: What do you think about VR visual novels?
Replies: 19
Views: 3493

Re: What do you think about VR visual novels?

I believe what felix is trying to say is that people are trying to shoehorn VR into games that never had any problems VR could fix. If you want to publish on the Apple App Store, it's about $100 USD a year. Here's another perspective about the Indiepocaplyse: https://www.gdcvault.com/play/1025672/20...
by puppetbomb
Sun Feb 07, 2021 9:57 pm
Forum: Creator Discussion
Topic: Best way to do sprite poses
Replies: 5
Views: 2872

Re: Best way to do sprite poses

Hmm another option could be creative wardrobe manipulation. If you gave the dominant character a long cape, you could draw a dejected pose with him huddling his entire body under his cape. That way you can change his clothes, but the dejected pose wouldn't need to change for as long as he wears a ca...
by puppetbomb
Fri Feb 05, 2021 8:04 pm
Forum: Creator Discussion
Topic: Best way to do sprite poses
Replies: 5
Views: 2872

Re: Best way to do sprite poses

It's hard to say which type of pose changes will be most effective without knowing the personalities/archetypes of your characters. For more reserved or lethargic characters, you can get away with minimal changes to the default pose. Dramatic, energetic characters will need more drastic pose changes...
by puppetbomb
Sun Jan 24, 2021 11:20 pm
Forum: Asset Creation: Art
Topic: (first post) i draw whit paper, does that work for a vn?, also what should i have to be a selectable part of a team
Replies: 2
Views: 2535

Re: (first post) i draw whit paper, does that work for a vn?, also what should i have to be a selectable part of a team

The barest of requirements to apply for a team is to have a portfolio. It can be a thread on Lemmasoft (Recruitment & Services Offered > I am an Artist), tumblr, twitter, or (my preference) an artstation site. It doesn't matter how you create a sprite (most of the time), as long as the sprite backgr...
by puppetbomb
Sat Jan 16, 2021 9:25 pm
Forum: Asset Creation: Art
Topic: When to start coding / commissioning a GUI?
Replies: 4
Views: 3147

Re: When to start coding / commissioning a GUI?

(Ok I think I kinda understand what you're asking, so I hope I'm not completely off the mark this time.) This is how I usually work if there's preexisting art assets. Before that, two things: 1) I'll be using sprites as an example, but the general principles will be the same for UI and 2) this is my...
by puppetbomb
Thu Dec 31, 2020 10:59 pm
Forum: Asset Creation: Art
Topic: When to start coding / commissioning a GUI?
Replies: 4
Views: 3147

Re: When to start coding / commissioning a GUI?

I would say that you should've spent more time figuring out the art direction before you commissioned any art at all. But since you already have lineart, you can use that as a point of reference in your document (unless you decide to commission new ones). Ideally, you would first make a document wit...
by puppetbomb
Wed Dec 23, 2020 2:23 am
Forum: Asset Creation: Art
Topic: Coloring and shading advices?
Replies: 2
Views: 2721

Re: Coloring and shading advices?

What program are you using and do you have an example of what kind of coloring style you want to try to emulate?
by puppetbomb
Wed Dec 16, 2020 7:42 pm
Forum: Creator Discussion
Topic: What questions would you like to ask other visual novel creators?
Replies: 4
Views: 3767

Re: What questions would you like to ask other visual novel creators?

If you really want to write a thesis based on the development and production of VNs, I suggest you make one first. Also, read the wikipedia page on the history of adventure games. There's a lot of overlap with adventure games and VNs, and it'll help you to know where they diverged. While I don't kno...