Search found 14 matches
- Sun Nov 26, 2023 7:14 pm
- Forum: I am a Programmer, Director, or Other
- Topic: [OPEN][PAID]Ren'Py Programmer with MiniGames Experience
- Replies: 1
- Views: 12812
[OPEN][PAID]Ren'Py Programmer with MiniGames Experience
Hello, Let's finish this game you have in mind. Unlock the full potential of your gaming project with my expertise! I'm a seasoned programmer with 5 years of dedicated experience in Ren'Py. (I'm also experienced with Unity and MonoGame.) Project Experience: I bring practical experience in game devel...
- Fri Jun 01, 2018 6:16 pm
- Forum: Ren'Py Cookbook
- Topic: telegram messenger (4 version)
- Replies: 123
- Views: 41962
Re: telegram messenger
I added a way to include pictures on it. Code and example bellow. The dimensions of the pic: 200x200 Thank you for sharing it :-) https://image.ibb.co/hOFOOJ/screenshot0005.png yadj = ui.adjustment() # Добавление нового сообщения def msg(txt, who=False, image1=False, sound=False): store.m_msg.append...
- Tue May 29, 2018 9:13 pm
- Forum: Ren'Py Cookbook
- Topic: Add in-game purchases to the Android game and ios
- Replies: 10
- Views: 7984
Re: Add in-game purchases to the Android game
On the seventh step, what actually worked for me was:
where com.megaclash is the name of the game.
Code: Select all
$ unlock_lvl1 = iap.register(product = "unlock_lvl1", identifier = "com.megaclash.unlock_lvl1", google = "unlock_lvl1")
- Tue Feb 13, 2018 7:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: for loop and lists
- Replies: 2
- Views: 538
Re: for loop and lists
That works perfectly. Thanks
- Tue Feb 13, 2018 7:09 pm
- Forum: Ren'Py Questions and Announcements
- Topic: for loop and lists
- Replies: 2
- Views: 538
for loop and lists
I'm using the following code to create imagebuttons: screen test1: grid 5 1: xalign 0.7 yalign 0.9 spacing 20 for i in deck: imagebutton idle i.picture: hover i.picture2 action allies.append(i), Return("fight") for i in range (len(deck), 5): text Null() It includes all the objects from the...
- Tue Feb 06, 2018 10:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Keyboard Android 7 and 8
- Replies: 1
- Views: 568
Keyboard Android 7 and 8
So I've created a quiz game with Renpy. It's working ok, the keyboard is misbehaving on Android 7 and 8. There is an input where the user must type in the name of the card, but when we click on the bar to write the text something bumps up the bar. It didn't happen in my old Android 6, but it does on...
- Mon Jun 19, 2017 12:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: Stupid "global name '_menu'" issue
- Replies: 4
- Views: 1376
Re: Stupid "global name '_menu'" issue
You get that mistake when you have two labels with the same name.
- Fri Jun 02, 2017 9:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How do I make my game look like this?
- Replies: 5
- Views: 1042
Re: How do I make my game look like this?
Or go to the folder of the game... then folder Gui and change the file of textbox for one you want.
No?
No?
- Wed May 31, 2017 7:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Set auto-foward and remove back function for a label
- Replies: 0
- Views: 315
Set auto-foward and remove back function for a label
So, is it possible to set the auto-foward for a label and remove the option to go back just for a specific label or part of the game?
I couldn't find anything related to it.
I couldn't find anything related to it.
- Sun May 28, 2017 7:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Side image not showing on Android
- Replies: 5
- Views: 2143
Re: Side image not showing on Android
It could be that Android can't parse the image (size, type, resolution, etc), but I'm thinking that maybe it's just the emulator. Try exporting what you have to an Android app and see the results. I found a solution. Side images are not usually showed in phones, so if you want them to be showed you...
- Sun May 28, 2017 6:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Side image not showing on Android
- Replies: 5
- Views: 2143
Side image not showing on Android
Hey, I've set the following code for my side image: image side rodrigo = "side_rodrigo.png" define a = Character('Aline', color="#c8ffc8") define r = Character('Rodrigo', color="#c8c8ff") define e = Character('[firstname]', color="#c8c8ff", image = "rodri...
- Mon May 22, 2017 12:18 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Portrait Android games
- Replies: 6
- Views: 3037
Re: Portrait Android games
All the screen menu haven't been made to fit portrait size of the mobile, I'm afraid. You could show only "screen navigation" first, and then Save, Load, and other screens after the interaction. If it's me, I probably just wipe all the default UI screens and do a redesign of the UI that w...
- Mon May 22, 2017 12:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Portrait Android games
- Replies: 6
- Views: 3037
Re: Portrait Android games
I did just this (in 720x1280, but it will scale) for my project. I'll give you the screens code later after I get out of work. Shoot me a PM if I don't reply within 2 days - I probably forgot. For an approximate example, follow the Cooking with RWBY link in my signature. You probably could just cop...
- Sun May 21, 2017 10:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Portrait Android games
- Replies: 6
- Views: 3037
Portrait Android games
Hey, newbie here. I'm struggling with a game for android. I'm trying to make this game in that portrait format, so I've set the resolution to: Init python: gui.init (390, 700) That gave the screen format I wanted, but I had to adjust some things. The text length so that it would be limited to that s...