Search found 3840 matches

by papillon
Wed Feb 26, 2020 9:59 am
Forum: Works in Progress
Topic: The Lost Delinqunets of Rollings High, early WIP [DEMO]
Replies: 4
Views: 344

Re: The Lost Delinqunets of Rollings High, early WIP [DEMO]

Those little character designs you've put up top are nice, lots of energy and emotion. Personally it's hard to get motivated to check out WIP demos though especially when there's very little information available to tell me why your story is exciting and so much is (apparently) rapidly changing at t...
by papillon
Mon Feb 17, 2020 10:47 pm
Forum: Creator Discussion
Topic: Gender and personality of the protagonist bias
Replies: 12
Views: 936

Re: Gender and personality of the protagonist bias

While I don't mind reading opposite-gender protagonists, I should say it's not really the same thing being a distant viewer watching your avatar run around doing things and being in the head of the character reading their first-person-perspective. (Which often ends up being much more the AUTHOR'S he...
by papillon
Mon Feb 17, 2020 6:19 pm
Forum: Completed Games
Topic: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B]
Replies: 0
Views: 364

Magical Diary: Wolf Hall [Sim/RPG] [BxG/B]

https://www.hanakogames.com/md/magicaldiary_logo_preview.png Design your own (male) character to attend a school for magic! https://www.hanakogames.com/md/md_cc.jpg Eldest son and heir of an old European noble wizard family, you have been raised in wealth and privilege. Now you want the chance for ...
by papillon
Tue Feb 11, 2020 9:58 pm
Forum: Works in Progress
Topic: OmOneko [Full Spectrum Feels Trip]
Replies: 13
Views: 489

Re: OmOneko [Full Spectrum Feels Trip]

So... what's it about?

All I can tell from the post so far is that there's girls in it and you say there will be a feels trip.
by papillon
Tue Feb 11, 2020 5:12 pm
Forum: Works in Progress
Topic: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Launching on Steam February 17th!
Replies: 33
Views: 4507

Re: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Kickstarter Successful!

Story complete.

Game approved by steam.

Launch date announced: Feb 17!

(At the moment we're still clearing up some gallery/achievement code.)
by papillon
Thu Feb 06, 2020 7:54 pm
Forum: Creator Discussion
Topic: Gender and personality of the protagonist bias
Replies: 12
Views: 936

Re: Gender and personality of the protagonist bias

I'm one of those people who is fed up with the whole gender equality bs. if the protag is a boy, it's a boy. if it's a girl, it's a girl. I apologise in advance if I offend anybody, my opinions tend to be rather blunt. so many games try to cater to everyone and the result ends up making the choice ...
by papillon
Tue Jan 07, 2020 5:00 pm
Forum: Creator Discussion
Topic: How much of the game should be in the demo?
Replies: 7
Views: 719

Re: How much of the game should be in the demo?

Consider what the purpose of your demo IS. Not all games have them! If you want one, what do you want it to accomplish? Is it to upsell the full game? (In which case, you don't want to make a demo until your game is DONE!) Is it to demonstrate the game mechanics for fundraising purposes? (like, are ...
by papillon
Wed Jan 01, 2020 11:46 am
Forum: Works in Progress
Topic: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Launching on Steam February 17th!
Replies: 33
Views: 4507

Re: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Kickstarter Successful!

Just in time for the end of 2019 we've released beta patches through to the end of the game!

The game is not, however, finished. We still have cool stuff and two more side romances left to add. But players can reach the final dance!
by papillon
Sat Dec 21, 2019 12:02 pm
Forum: General Discussion
Topic: Why most visual novels stay as demos for so long.
Replies: 5
Views: 740

Re: Why most visual novels stay as demos for so long.

So VN devs that have a successful Kickstarter account will have quicker development. Hahahahahaha. :) Quite the opposite, often! The need to run a kickstarter slows down the development (can't do anything until the kickstarter is over) and the kickstarter itself may blow up the scope of the origina...
by papillon
Sat Dec 21, 2019 11:54 am
Forum: General Discussion
Topic: Marking Thread Solved
Replies: 3
Views: 843

Re: Marking Thread Solved

I'm pretty sure the forum rules say NOT to change the topic title to just 'Solved' because that makes the thread much harder to search for, for anyone else who has the same problem... But adding Solved to the title works.
by papillon
Sun Dec 15, 2019 12:43 pm
Forum: Ren'Py Questions and Announcements
Topic: Tint animated imagebuttons on hover
Replies: 3
Views: 604

Re: Tint animated imagebuttons on hover

Could you define new images as tinted versions of the original frames and then build a hover animation out of those?

I don't think the style definition will help you at all. That sort of color setting usually only affects things drawn directly by the game, like text.
by papillon
Mon Nov 25, 2019 11:19 am
Forum: Works in Progress
Topic: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Launching on Steam February 17th!
Replies: 33
Views: 4507

Re: Magical Diary: Wolf Hall [Sim/RPG] [BxG/B] - Kickstarter Successful!

I don't update here often (most update logs are posted on the itch page ) but speaking of CGs, we've recently been adding chibi-style CGs for some of the more light-hearted game events, similar to what was done in A Little Lily Princess. campaign.jpg Story-progress-wise, the patches available to peo...
by papillon
Fri Nov 22, 2019 8:03 am
Forum: Ren'Py Questions and Announcements
Topic: Seeking tips and tutorials for dating sim
Replies: 4
Views: 396

Re: Seeking tips and tutorials for dating sim

Well, first off, what kind of thing do you want to write, gamewise? Leaping too quickly to an example can cripple your design sometimes because you don't know what is and isn't important or how to fix anything that isn't working (and as you know, guides quickly become outdated, unless you get the ve...
by papillon
Thu Nov 21, 2019 3:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Game keeps starting for no reason.
Replies: 4
Views: 321

Re: Game keeps starting for no reason.

Some basic troubleshooting steps. If your code is doing something for no reason whatsoever that you can see, attempt to isolate where the strange behavior is happening. When something really crazy is going on I often find it handy to put in a ton of say statements so that I'm stepping through every ...