Search found 37 matches
- Mon Oct 18, 2021 5:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: background not appearing?
- Replies: 3
- Views: 437
Re: background not appearing?
If you're trying to call the file without needing to declare it like that, the file name itself needs to be bg night.png instead of just night.png like you have it currently. Otherwise defining the image like so: image bg night = "/vn art/night.png" will work as well when you show it later...
- Wed Jun 30, 2021 2:42 pm
- Forum: Development of Ren'Py
- Topic: [Bug] On statements not working for non-screen related transforms
- Replies: 0
- Views: 4589
[Bug] On statements not working for non-screen related transforms
I've already made a github post about this here but wanted to put this here too so that more people see it. As of the latest update, when I try to show any non-screen related objects or items — like images for example — with a transform that contains on statements such as "on show" or &quo...
- Thu Jun 10, 2021 3:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Re: Automatically darkening characters that aren't speaking, layered image version
That second method could be just what I'm looking for, and definitely can be built further.
Thanks!
Thanks!
- Thu Jun 10, 2021 12:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Re: Automatically darkening characters that aren't speaking, layered image version
I hope this doesn't come off as dude, but that doesn't really solve my problem since that prevents me from calling the attributes in my layered images.
- Wed Jun 09, 2021 6:39 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Re: Automatically darkening characters that aren't speaking, layered image version
Sorry to add onto this, but now I'm a little stuck on how to format the ConditionSwitch so it'll work with my layered image.
- Wed Jun 09, 2021 6:28 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Re: Automatically darkening characters that aren't speaking, layered image version
Alright, that's good to hear.
I'll go test it out and see how it fares, thank you!
I'll go test it out and see how it fares, thank you!
- Wed Jun 09, 2021 5:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Re: Automatically darkening characters that aren't speaking, layered image version
That would require making a ConditionSwitch with my already defined layered image, right?
Hm, that could work. Though won't that inflate my file sizes or is a ConditionSwitch not as taxing as I assume it is?
Hm, that could work. Though won't that inflate my file sizes or is a ConditionSwitch not as taxing as I assume it is?
- Wed Jun 09, 2021 5:12 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Automatically darkening characters that aren't speaking, layered image version
- Replies: 10
- Views: 1468
Automatically darkening characters that aren't speaking, layered image version
Hi there. So I've been trying to figure out a way to automatically darken images when those associated characters aren't speaking, specifically for layered image formatted ones. I do know that using the matrixcolor ATL works on layered images, but right now I'd have to manually assign that matrix li...
- Wed Apr 07, 2021 7:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Counting the length of a character name
- Replies: 6
- Views: 615
Re: Counting the length of a character name
That is so weird then! Anytime I've tried something like: if who is not None: if len(who) <=5: $ nameshort = True else: $ nameshort = False window: id "namebox" style "namebox" text who id "who" it won't update my variable. (and yes it's defined before this)
- Wed Apr 07, 2021 6:00 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Counting the length of a character name
- Replies: 6
- Views: 615
Re: Counting the length of a character name
... I want to count how long a character's name is so that I can use that to display appropriately-sized nameboxes without having to define a namebox image for each speaking character. ... Try to use Frame() as a background of the namebox instead of an image, so it will stretch/shrink automatically...
- Wed Apr 07, 2021 3:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Counting the length of a character name
- Replies: 6
- Views: 615
Re: Counting the length of a character name
Yeah, for some reason no matter what I do the len() function refuses to count the "who" variable. It doesn't work for "what" either.
- Wed Apr 07, 2021 1:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Counting the length of a character name
- Replies: 6
- Views: 615
Counting the length of a character name
Hi there! I've been trying to figure this out for a bit, but I keep coming out empty, but I want to count how long a character's name is so that I can use that to display appropriately-sized nameboxes without having to define a namebox image for each speaking character. I've tried using len(who) but...
- Sun Mar 21, 2021 5:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.4 Released
- Replies: 7
- Views: 9244
Re: Ren'Py 7.4.4 Released
Hi there!
Unfortunately this release still has the issue I had in the previous one where called screens (not with show but call) are skippable with the skip button or holding ctrl.
Unfortunately this release still has the issue I had in the previous one where called screens (not with show but call) are skippable with the skip button or holding ctrl.
- Tue Mar 09, 2021 3:07 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.3 Released
- Replies: 11
- Views: 4516
Re: Ren'Py 7.4.3 Released
I'm not sure if it's just me, but after the update all my screens that I call with call screen can now be skipped through with the ctrl key / the skip button when previously that wasn't allowed.
- Fri Jan 08, 2021 6:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Ren'Py 7.4.0 Released
- Replies: 8
- Views: 2747
Re: Ren'Py 7.4.0 Released
I'm a little confused how the python 2/3 compatibility mode works, how exactly do you set it up and what can be used with it?