Search found 1064 matches

by Remix
Sat Jan 19, 2019 8:27 pm
Forum: Ren'Py Questions and Announcements
Topic: "add FileCurrentScreenshot()"/"FileTakeScreenshot command results in blank screen 7.1.3
Replies: 12
Views: 401

Re: "add FileCurrentScreenshot()"/"FileTakeScreenshot command results in blank screen 7.1.3

That's fine. I just added it to the sample script to show it was a screenshot rather than just the old screen still showing.
by Remix
Fri Jan 18, 2019 9:32 pm
Forum: Ren'Py Questions and Announcements
Topic: Passing time in a game ...
Replies: 3
Views: 128

Re: Passing time in a game ...

Python's time module is incorporated within Ren'Py, so if you wanted (inside an init python: block) you can easily do import time
by Remix
Fri Jan 18, 2019 9:30 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] "Cannot Launch Project" while generating translations
Replies: 3
Views: 37

Re: [Solved] "Cannot Launch Project" while generating translations

Not a problem at all, just glad you are finding your way.
Welcome to Ren'Py
by Remix
Fri Jan 18, 2019 9:06 pm
Forum: Ren'Py Questions and Announcements
Topic: [Solved] "Cannot Launch Project" while generating translations
Replies: 3
Views: 37

Re: "Cannot Launch Project" while generating translations

Press Generate Translations tbh, you'd do lots better by doing Create New Project (which has 2 lines of dialogue as default) and doing Generate Translations in that. It basically creates a file that says: # TODO: Translation updated at 2019-01-19 01:04 # game/script.rpy:27 translate german start_a17...
by Remix
Fri Jan 18, 2019 8:53 pm
Forum: Ren'Py Questions and Announcements
Topic: RenPy Not Recognizing JDK...
Replies: 6
Views: 137

Re: RenPy Not Recognizing JDK...

@VAPMichaelaLaws What version of Ren'Py are you running? If you have (semi recently) updated, I would advise: Find the RAPT folder and delete it (maybe copy/save it elsewhere for safe keeping) Start the Build Android Distribution thing again and let Ren'Py lead the way... 7.1.13 afaik needs fully up...
by Remix
Fri Jan 18, 2019 6:10 am
Forum: Ren'Py Questions and Announcements
Topic: RenPy Not Recognizing JDK...
Replies: 6
Views: 137

Re: RenPy Not Recognizing JDK...

Also check the folder is in your environment path... On windows: Press [windows button] + R Type SystemPropertiesAdvanced (or taskbar Search icon, type env, find the one that says Edit Environment Variables) Click Environment Variables Check the one called $Path includes the jdk bin folder (e.g. C:\...
by Remix
Thu Jan 17, 2019 6:16 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't Get Custom Notify Animation to Repeat
Replies: 4
Views: 112

Re: Can't Get Custom Notify Animation to Repeat

Though you will have to tweak the styles etc, it seems to work if just using a window background: image notify_frame: alpha 1.0 "images/bg 0.png" 0.2 "images/bg 1.png" 0.2 "images/bg 2.png" 0.2 "images/bg 3.png" 0.2 "images/bg 4.png" screen notify(message): zorder 100 style_prefix "notify" window: x...
by Remix
Thu Jan 17, 2019 1:41 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't Get Custom Notify Animation to Repeat
Replies: 4
Views: 112

Re: Can't Get Custom Notify Animation to Repeat

Maybe: image notify_border: xpos 0 ypos 0 on show, start, replace: "gui/notify/notify_1.png" 0.083 "gui/notify/notify_2.png" 0.083 "gui/notify/notify_3.png" 0.249 "gui/notify/notify_4.png" 0.083 "gui/notify/notify_5.png" 0.083 "gui/notify/notify_6.png" 0.083 "gui/notify/notify_7.png" # 0.083 Unteste...
by Remix
Thu Jan 17, 2019 1:19 pm
Forum: Ren'Py Questions and Announcements
Topic: "add FileCurrentScreenshot()"/"FileTakeScreenshot command results in blank screen 7.1.3
Replies: 12
Views: 401

Re: "add FileCurrentScreenshot()"/"FileTakeScreenshot command results in blank screen 7.1.3

Though it doesn't resolve the underlying issue (which is maybe due to key "input_enter" not behaving as desired) the following renpy.screenshot workaround seems to be ok default firstname = "Eileen" default screenshot_filename = os.path.join( renpy.config.gamedir, "images", "screen_shot.png" ) scree...
by Remix
Thu Jan 17, 2019 6:21 am
Forum: Ren'Py Questions and Announcements
Topic: Passing time in a game ...
Replies: 3
Views: 128

Re: Passing time in a game ...

You likely do not want to go the full hog and write your own system based on python time module. Instead, you are likely to get an easier framework built by basing it on: renpy.get_game_runtime() which returns (iirc) the seconds float counting how long has been spent in non-main-menu areas of the ga...
by Remix
Thu Jan 17, 2019 6:05 am
Forum: Ren'Py Questions and Announcements
Topic: Translating Strings Within a Function?
Replies: 6
Views: 85

Re: Translating Strings Within a Function?

!t would be for translating variables in interpolated strings $ var = _( "English" ) e "[var!t]" # >> translated version Using just _("String") should be fine in yours and perform the translation as needed. The other function to note is renpy.substitute( var ) to force the var through translation an...
by Remix
Wed Jan 16, 2019 8:32 am
Forum: Ren'Py Questions and Announcements
Topic: German translated default files
Replies: 7
Views: 65

Re: German translated default files

...or try:

{your path to renpy install}/renpy-{version}-sdk/launcher/game/tl/{language}
for possible files
by Remix
Wed Jan 16, 2019 8:27 am
Forum: Ren'Py Questions and Announcements
Topic: German translated default files
Replies: 7
Views: 65

Re: German translated default files

I think Ren'Py only has English, French, Russian and maybe PigLatin built in.

Other people might know more (or perhaps try googling for "renpy common.rpy in German" or somesuch)
by Remix
Wed Jan 16, 2019 7:01 am
Forum: Ren'Py Questions and Announcements
Topic: German translated default files
Replies: 7
Views: 65

Re: German translated default files

Have you done the Generate Translations bit from the Launcher yet?

It should create all the files in /tl/language/ inside /game/
Just go through them and add German translation strings where wanted
by Remix
Tue Jan 15, 2019 3:58 pm
Forum: Ren'Py Questions and Announcements
Topic: Real time editing?
Replies: 3
Views: 87

Re: Real time editing?

Open game from Launcher Start playing Press [Shift] + [R] Reloads at same place Go to editor, make a change and save it Notice the game (still in Shift+R mode) reloads itself in the background Hope that is what you meant (sub-note: some changes might require starting from fresh, like some edits usin...