Search found 28 matches

by Amie
Sat Feb 10, 2018 2:38 pm
Forum: Ren'Py Questions and Announcements
Topic: Delay on video playback?
Replies: 2
Views: 456

Re: Delay on video playback?

That's great to know! Thanks PyTom! :D
by Amie
Fri Feb 09, 2018 6:13 am
Forum: Ren'Py Questions and Announcements
Topic: Delay on video playback?
Replies: 2
Views: 456

Delay on video playback?

Hi everyone! When I use a movie in my game, there's a small delay before it plays, so for example if I transition to a movie backdrop, for a split second you'll see the transparent background before the movie starts playing, meaning I can't get a smooth transition into the movie, is there any way ar...
by Amie
Fri Feb 02, 2018 3:13 am
Forum: Ren'Py Questions and Announcements
Topic: [Question] How do we build expansions or DLCs for our existing Visual Novel?
Replies: 5
Views: 3548

Re: [Question] How do we build expansions or DLCs for our existing Visual Novel?

If you want to make an episodic game you'll need to look into using Persistent Data (or more precisely, Multi-Game Persistence): https://www.renpy.org/doc/html/persiste ... ersistence
by Amie
Thu Jan 25, 2018 11:46 am
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 511656

Re: Ren'Py Gripes

Hi PyTom, thanks for the reply, I've actually worked out how to recreate it, it's the code from the documentation (to transition side images smoothly). transform same_transform(old, new): old new with Dissolve(0.2, alpha=True) define config.side_image_same_transform = same_transform If the code abov...
by Amie
Tue Jan 23, 2018 5:36 pm
Forum: Development of Ren'Py
Topic: Ren'Py Gripes
Replies: 556
Views: 511656

Re: Ren'Py Gripes

In-game when you click the middle mouse button (or wheel) it removes the dialogue box etc, so you can view the image on screen clearly, that's cool, but when you click again to bring the dialogue box back, often the side images will not reappear.
by Amie
Wed Jan 17, 2018 4:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Lots of coding and VN related questions
Replies: 8
Views: 942

Re: Lots of coding and VN related questions

You can use python in Ren'py quite easily: init python: # in an init block (create functions etc here) def vooweeliify( s ): return "".join( [ s[k]+s[k+1].lower()*2 if len(s) > k+1 and s[k+1] == s[k] else s[k]+s[k].lower()*2 if s[k].lower() in 'aeiou' else s[k] for k in range( len( s ) ) ...
by Amie
Wed Jan 17, 2018 3:15 pm
Forum: Ren'Py Questions and Announcements
Topic: Lots of coding and VN related questions
Replies: 8
Views: 942

Re: Lots of coding and VN related questions

1) A snippet that repeats vowels thrice and quintuples any double letters... b = "".join( [ s[k]+s[k+1].lower()*2 if len(s) > k+1 and s[k+1] == s[k] else s[k]+s[k].lower()*2 if s[k].lower() in 'aeiou' else s[k] for k in range( len( s ) ) ] ) s = "Annie" >> Aaannnniiieee s = &quo...
by Amie
Wed Dec 06, 2017 12:15 am
Forum: Ren'Py Questions and Announcements
Topic: Side image is not showing up?
Replies: 3
Views: 552

Re: Side image is not showing up?

Code: Select all

define jo = Character('John', image="jo")
image side jo = "joavatar.png"
This is how I display side images, seems to work for me :)
by Amie
Mon Oct 30, 2017 1:50 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py 6.99.13 Released
Replies: 11
Views: 3169

Re: Ren'Py 6.99.13 Released

Thanks PyTom, all of those improvements sound great! Ren'Py is the best :D
by Amie
Thu Oct 19, 2017 10:52 am
Forum: Ren'Py Questions and Announcements
Topic: "Show Text" problem
Replies: 5
Views: 4230

Re: "Show Text" problem

Thanks so much to all of you for all your help! I've managed to get pretty much the effect I was looking for now, thanks again everyone! :D
by Amie
Tue Oct 17, 2017 2:10 am
Forum: Ren'Py Questions and Announcements
Topic: "Show Text" problem
Replies: 5
Views: 4230

"Show Text" problem

Hello everyone! OK, so in the intro to my game I'm using the 'show text' command for the prologue, as seen below: show text "This is the introduction to my probably terrible game, blah blah blah...." at truecenter with dissolve pause 4 hide text with dissolve show text "Another line o...
by Amie
Tue Oct 10, 2017 12:37 pm
Forum: Ren'Py Questions and Announcements
Topic: Typewriter SFX problem.
Replies: 5
Views: 929

Re: Typewriter SFX problem.

Ah, that was what I was getting wrong I guess :D OK, so I've put it in the right place now, replacing the old two lines, and it kinda works but there's some unexpected side effects, for example, sometimes you click to enter the menu, but then after a second it will automatically exit the menu for no...
by Amie
Tue Oct 10, 2017 3:11 am
Forum: Ren'Py Questions and Announcements
Topic: Typewriter SFX problem.
Replies: 5
Views: 929

Re: Typewriter SFX problem.

Thanks again for trying to help, Philat, but I've given that code a try and it doesn't have the effect I was hoping for. With your code, I press the right mouse button and no menu shows up at all... but what I was hoping to do was just stop the typewriter sound when a menu is opened, I'm sure there ...
by Amie
Sun Oct 08, 2017 5:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Typewriter SFX problem.
Replies: 5
Views: 929

Re: Typewriter SFX problem.

Thanks Philat, I'll give this a try tomorrow :D
by Amie
Sat Oct 07, 2017 6:09 am
Forum: Ren'Py Questions and Announcements
Topic: Typewriter SFX problem.
Replies: 5
Views: 929

Typewriter SFX problem.

Hi guys, I'm using the code below to give my in-game dialogue the 'typewriter' sound effect. init python: def callback(event, **kwargs): if event == "show": renpy.music.play("SFX/Text.ogg", channel="typewriter", loop="True") elif event == "slow_done"...