Search found 17 matches
- Fri Sep 29, 2017 10:59 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Numerous problems with Filepicker (Solved)
- Replies: 1
- Views: 418
Re: Numerous problems with Filepicker
I suggest using imagebutton than imagemap.
- Tue Jun 20, 2017 1:39 pm
- Forum: Ideas
- Topic: Moonlit Tears [BxG][Slice of Life][Romance][VN]
- Replies: 4
- Views: 1147
Re: Moonlit Tears [BxG][Slice of Life][Romance][VN]
UPDATE GUYS. I added the sketch of the Main Protagonist. <3
- Mon Jun 19, 2017 2:23 am
- Forum: Ideas
- Topic: Moonlit Tears [BxG][Slice of Life][Romance][VN]
- Replies: 4
- Views: 1147
Re: Moonlit Tears [BxG][Slice of Life][Romance][VN]
I'll definitely keep an eye out for this thread, looks interesting and I love the art so far. I felt like this has potential and I can picture the characters already. Yes I'm interested in playing. My suggestions are create a story you would like to play, create meaningful conflict and just have fu...
- Sun Jun 18, 2017 2:54 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] How do I give semi transparent menus transitions?
- Replies: 1
- Views: 434
Re: How do I give semi transparent menus transitions?
Did you tried using ATL Transformations? Here's the full documentation
- Sun Jun 18, 2017 2:48 pm
- Forum: Ren'Py Cookbook
- Topic: Imagebutton GUI Framework [GxImagebuttons]
- Replies: 105
- Views: 90240
Re: Imagebutton GUI Framework [GxImagebuttons]
I just want to comment and say thanks for this, for helping me alot in making my GUI. Kudos
- Sun Jun 18, 2017 2:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: How to change order of transformations? [Solved]
- Replies: 7
- Views: 1303
Re: How to change order of transformations?
I also want to know this too, for future reference. I hope someone will answer this.
- Sun Jun 18, 2017 10:44 am
- Forum: Ren'Py Questions and Announcements
- Topic: Resize Frame textbox...
- Replies: 6
- Views: 6718
Re: Resize Frame textbox...
I did it in one of my frames. I just frame xpos 150 ypos 100: #Frame style style "content_frame" #Other codes here style content_frame: #The size of this image will be the size of your frame so if the image is 300 x 300, then so is your frame background "image.png" Cheers
- Sun Jun 18, 2017 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: Changing "moveinright" speed? [SOLVED]
- Replies: 4
- Views: 628
Re: Changing "moveinright" speed?
Try moving the character using a ATL transform. I agree it's probably one or the best way to move an image in Ren'Py you can just init -2: transform out_right: xpos 700 linear 3.0 xpos 1000 #Seconds^ show eileen happy at out_right This is just a short example and also the xpos will depend on your s...
- Sun Jun 18, 2017 6:28 am
- Forum: Ideas
- Topic: Moonlit Tears [BxG][Slice of Life][Romance][VN]
- Replies: 4
- Views: 1147
Re: Moonlit Tears [BxG][Slice of Life][Romance][VN]
Character concept updated with an awesome sketch of Leo
- Sat Jun 17, 2017 4:09 am
- Forum: Ideas
- Topic: Moonlit Tears [BxG][Slice of Life][Romance][VN]
- Replies: 4
- Views: 1147
Moonlit Tears [BxG][Slice of Life][Romance][VN]
So I was browsing in this forum and I want to share my idea about my game. Alpha screenshot http://i.imgur.com/zh7ien7.png?2 Planned Features: 3 routes with different endings. 7 endings including the True End. Background/Theme changes at the end of the game. Over 25 OSTs OP and ED songs and mooore. ...
- Fri Jun 16, 2017 5:05 am
- Forum: Ren'Py Questions and Announcements
- Topic: Does Ren'Py support Live 2D?
- Replies: 143
- Views: 46421
Re: Does Ren'Py support Live 2D?
NOW I'M GETTING HYPEDPyTom wrote:It looks like while I couldn't distribute this with Ren'Py, I could probably make it available as a separate download. I need to look at this code closer, to make sure - but yeah, it looks like this is the path to get Live2D in Ren'Py.
- Fri Jun 16, 2017 4:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: A public question to PyTom[Live2D/CLOSED]
- Replies: 2
- Views: 474
Re: A public question to PyTom[Live2D]
Ayyy thankstrooper6 wrote:You should do a search of the forums.
For example, here is a thread on this very question: viewtopic.php?f=8&t=19003&hilit=Live2D
- Fri Jun 16, 2017 3:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: A public question to PyTom[Live2D/CLOSED]
- Replies: 2
- Views: 474
A public question to PyTom[Live2D/CLOSED]
This is not about how to use Ren'Py but about the Ren'Py itself. I was just wondering if there is chance that Ren'Py will support Live2D in the future? If someone doesn't know, Live2D is an animated 2d model that is used now for some Visual Novel creation a good example is this video here . I also w...
- Thu Jun 15, 2017 8:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: make insensitive buttons in certains parts[SOLVED kinda]
- Replies: 2
- Views: 1489
Re: How to make insensitive buttons in certains parts?
Have you tried throwing action through an If clause? I just made an alternative using this code it seems working fine. Thank anyways screen navigation: $ y=120 imagebutton auto "gui/game_menu_return_%s.png" xpos 25 ypos y action Return() hovered [ Play ("test_one", "sfx/hov...
- Tue Jun 13, 2017 11:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: make insensitive buttons in certains parts[SOLVED kinda]
- Replies: 2
- Views: 1489
make insensitive buttons in certains parts[SOLVED kinda]
Hi guys I'm using Legacy Theme GUI in Ren'Py 6.99.12.4 and I'm also a newbie. So here's what I want to do: -Make "Extras" button insensitive ONLY when in-game -Make "History" button insensitive ONLY when in preferences in main menu, extras, or load in main menu. Just like how the...