Search found 100 matches

by Westeford
Sat Oct 27, 2018 4:26 pm
Forum: Works in Progress
Topic: Dangan Ren'Py [Mystery, Drama, Puzzle] [Non-Commercial]
Replies: 1
Views: 299

Dangan Ren'Py [Mystery, Drama, Puzzle] [Non-Commercial]

intro_title.png A kinetic short story based on the established formula of the critically acclaimed Danganronpa series. - Story - The time has finally come. Today is the day for black and white robes. Today everyone will be sitting under the scorching hot sun waiting for their name to be called. Wai...
by Westeford
Fri Oct 26, 2018 11:28 am
Forum: Creative Commons
Topic: Free Character Sprites
Replies: 21
Views: 6062

Re: Free Character Sprites

I want to make closed eyes sprites for you but I can't do it right now because I don't have pen tablet anymore. Sorry. No worries. It's not critical and I'm happy with what we have. BTW my project is coming along nicely. I'm aiming to have it complete by the end of this year, but it's not a firm de...
by Westeford
Fri Oct 19, 2018 4:43 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7797
Views: 722175

Re: Art Dumpage! Show your art ^^

I'm back, I just finished a sketch and made some adjustments. If you know DanganRonpa then you know the moments when the character portrait appears when you find a contradiction. (The "No that's Wrong" moment) I made one based on one of the characters in xlyn's character sprite page. https://lemmaso...
by Westeford
Sun Sep 30, 2018 2:21 am
Forum: Asset Creation: Art
Topic: GUI Artist's Block
Replies: 2
Views: 294

GUI Artist's Block

So I've been working a lot on the GUI for my current project, but I've hit a wall...I'm having a hard time deciding the direction I want to head. Particularly for the text boxes. I know what I want and don't want, but not what to do next. I currently have a computer/tv theme going. My current format...
by Westeford
Thu Sep 27, 2018 6:07 pm
Forum: Ren'Py Questions and Announcements
Topic: Evidence List, textbutton help [SOLVED]
Replies: 11
Views: 474

Re: Evidence List, textbutton help [SOLVED]

I just made a quick breakthrough. Instead of making a separate item, just edit the description like this

Code: Select all

$ evidence_list = [note, item2, etc]
#blah blah blah
"Oh no! The note was written by [REDACTED]!"
$ note.desc = "We discovered who wrote this mysterious note. Woot"
by Westeford
Thu Sep 27, 2018 6:03 pm
Forum: Ren'Py Questions and Announcements
Topic: Life Bar Problems [Solved]
Replies: 4
Views: 95

Re: Life Bar Problems

Per K Grok wrote:
Thu Sep 27, 2018 5:47 pm
if life_current = 5:
should be
if life_current == 5:
and so on
Thank you very much it's working now.
by Westeford
Thu Sep 27, 2018 5:19 pm
Forum: Ren'Py Questions and Announcements
Topic: Making a DanganRonpa Trial System (Opinions)
Replies: 3
Views: 321

Re: Making a DanganRonpa Trial System (Opinions)

Added to the code. The following shows how many statements remain before the debate loops and it also shows who's currently speaking. I thought it might be better to use numbers instead of a map or a progress bar or whatever. Here's the screen I use. screen sta_count: vbox xalign 0.0 yalign 0.0: tex...
by Westeford
Thu Sep 27, 2018 5:08 pm
Forum: Ren'Py Questions and Announcements
Topic: Life Bar Problems [Solved]
Replies: 4
Views: 95

Re: Life Bar Problems

kostek00 wrote:
Thu Sep 27, 2018 4:57 pm

Code: Select all

init:
    default life_current = 5
    default life_max = 5
Still the same result. Thanks for your input though. :D
by Westeford
Thu Sep 27, 2018 4:39 pm
Forum: Ren'Py Questions and Announcements
Topic: Life Bar Problems [Solved]
Replies: 4
Views: 95

Life Bar Problems [Solved]

I couldn't wrap my head around the bars code, so I thought I could just make it simpler by using images I designed myself. I haven't even called the screen and I'm already having problems. This is a lifebar much like Ace Attorney. It starts full, then when the player get's a wrong answer, it penaliz...
by Westeford
Mon Sep 24, 2018 8:45 pm
Forum: Creative Commons
Topic: Free Character Sprites
Replies: 21
Views: 6062

Re: Free Character Sprites

I feel bad asking again, but... Do you have any of these sprites, but with their eyes closed?
It's not absolutely needed, but I thought I might as well ask. :D
by Westeford
Wed Sep 19, 2018 10:40 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Box Disappearing
Replies: 3
Views: 95

Re: Text Box Disappearing

The textbox is disappearing and reappearing because you're using dissolve. That's what that function is intended to do. Try fade or simply nothing instead. The textbox still disappears and the entire screen fades to black then fades from black with the new image. Like a magic trick. Nothing would w...
by Westeford
Wed Sep 19, 2018 10:07 pm
Forum: Asset Creation: Art
Topic: Art Dumpage! Show your art ^^
Replies: 7797
Views: 722175

Re: Art Dumpage! Show your art ^^

This is the menus for my current project. I just had an idea and went with it. I used to draw on the frame of my old computer, so that was pretty much the entire inspiration. menu1.png The main idea was that the buttons would be on the frame while the contents of each menu would be on the screen. I ...
by Westeford
Wed Sep 19, 2018 9:02 pm
Forum: Ren'Py Questions and Announcements
Topic: Text Box Disappearing
Replies: 3
Views: 95

Text Box Disappearing

Whenever I change images (backgrounds, characters, screens) the dialogue text box disappears. Now I constantly use "With Dissolve" in my game since it's easier on my eyes. For example scene bg with Dissolve(.3) show dude with Dissolve(.3) dude "The textbox is showing." show dude sad with Dissolve(.3...
by Westeford
Sun Sep 16, 2018 3:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Making a DanganRonpa Trial System (Opinions)
Replies: 3
Views: 321

Re: Making a DanganRonpa Trial System (Opinions)

DannX wrote:
Sat Sep 15, 2018 10:04 am
I will later write some basic example code to better explain what I mean, for now if you're interested do look into how to create your own python functions and objects, it will probably be really helpful.
Will do.
Thanks for the input.
by Westeford
Sun Sep 09, 2018 10:16 am
Forum: Works in Progress
Topic: Memorya [GxB] [Otome] [Visual Novel] [Filipino]
Replies: 4
Views: 999

Re: Memorya [GxB] [Otome] [Visual Novel] [Filipino]

This is a great presentation. I'm really intrigued.