Aaaaand here we have Mina while she's "adult":
Sadly my new char designer is also quite busy, so i still have to wait for the colorised arts
Search found 12 matches
- Wed Jul 19, 2017 7:23 am
- Forum: Works in Progress
- Topic: [Project: Heartbeat.][Love story][Nobbelz]
- Replies: 3
- Views: 1065
- Sat Jul 15, 2017 4:27 am
- Forum: Works in Progress
- Topic: [Project: Heartbeat.][Love story][Nobbelz]
- Replies: 3
- Views: 1065
Re: [Project: Heartbeat.][Love story][Nobbelz]
Is it dead? No it's not! I just have quite some trouble in real live, so I sadly can't spend as much time as I would like to do. Nevertheless, the novel makes some progress. The Demo is 2/3 ready. This means that Minas part is also ready now. Next step: Make them meet each other. After that, i will...
- Thu Jul 06, 2017 9:32 pm
- Forum: Creator Discussion
- Topic: Leave Room for Doubt
- Replies: 4
- Views: 811
Re: Leave Room for Doubt
I don't think it's a bad thing to limit the choices of the reader. If you think about it, when you read a book, you have absolutely no possibility to change the story of it. Either you like it, or you don't. Same for VN. Either you can identify yourself with the character and so you will enjoy the g...
- Thu Jul 06, 2017 5:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Re: Prevent clicking
Just got an idea on my code. Would it be possible to bring something like that in? It doesn't work that way, but is there a possibility to make it run? while $ renpy.pause(10, hard=True):#then my code scene y with dissolve scene x with dissolve scene c with dissolve scene v with dissolve play sound ...
- Thu Jul 06, 2017 1:57 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Re: Prevent clicking
show scare_intro #The first, slow sequence of images with dissolve #Or you could alternatively show the separate scenes play sound "scare.mp3" show scary_lady #The fast jumpscare sequence, wich I suppose is the one you don't want to skip Yes, the main objective was the hard pause. But tha...
- Thu Jul 06, 2017 1:33 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Re: Prevent clicking
Ok, that will take some time till i understand this. But can i still include the soundeffect into it? How i understand the site you linked, thats for image manipulation only?
- Thu Jul 06, 2017 12:58 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Re: Prevent clicking
Thank you for the fast reply, but i think the way i have scripted my scene, it wont work with the hard pause. What i try to make is some kind of jumpscare with the following code: scene y with dissolve scene x with dissolve scene c with dissolve scene v with dissolve play sound "scare.mp3"...
- Thu Jul 06, 2017 11:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Re: Prevent clicking
Looks good, but 2 questions:
Won't that statement pause the whole script? So if i have several pictures, wouldn't it stop playing them while preventing clicking?
And how exactly do i have to put this line into the script? I tried several ways now, which all got my an error crashing my game :/
Won't that statement pause the whole script? So if i have several pictures, wouldn't it stop playing them while preventing clicking?
And how exactly do i have to put this line into the script? I tried several ways now, which all got my an error crashing my game :/
- Thu Jul 06, 2017 7:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: Prevent clicking
- Replies: 13
- Views: 3202
Prevent clicking
Hi, is it possible to prevent the player from clicking for a set amount of time in Ren'Py? It seems the pause command only pauses the script, but as soon the player clicks, the pause is skipped. Why/how do i want to use it? I want to show a series of pictures (think of credits in game with different...
- Tue Jul 04, 2017 4:09 pm
- Forum: Asset Creation: Art
- Topic: A Bouncy Character Introduction - (With Quick How To)
- Replies: 7
- Views: 4124
Re: A Bouncy Character Introduction - (With Quick How To)
Hi, i just tried out and managed to get it right, thanks so much! But is there a way to make the images keep looping? Would be really nice, you could add waving of hair and stuff like that. The only way i found out that woul work ist to simply copy&paste the whole list again after the final imag...
- Tue Jul 04, 2017 9:53 am
- Forum: Works in Progress
- Topic: [Project: Heartbeat.][Love story][Nobbelz]
- Replies: 3
- Views: 1065
Re: [Project: Heartbeat.][Love story][Nobbelz]
Hi all,
things are going well. I got some feedback from my new artist and i can show you the first sketch of Sasha! OMG I'm so hyped right now!
Sasha - 19 years Old
things are going well. I got some feedback from my new artist and i can show you the first sketch of Sasha! OMG I'm so hyped right now!
Sasha - 19 years Old
- Outsider
Reserved
Gentleman
Warm-hearted
- Mon Jul 03, 2017 7:22 pm
- Forum: Works in Progress
- Topic: [Project: Heartbeat.][Love story][Nobbelz]
- Replies: 3
- Views: 1065
[Project: Heartbeat.][Love story][Nobbelz]
https://img1.picload.org/image/rpogpcdw/image.png Hello and thank you for clicking! It's a pleasure to introduce you to my very first Visual Novel: Project: Heartbeat. Don't let the name fool you, it's actually the real title of the game, not a working title! :) What is it about? I really don't wan...