Search found 66 matches

by Klawzie
Sat Jun 18, 2016 1:12 am
Forum: Asset Creation: Writing
Topic: Visual Novel vs Kinetic Novel
Replies: 10
Views: 2715

Re: Visual Novel vs Kinetic Novel

I think dividing it up into chapters/sections is probably a good idea. (I am assuming you mean in-game as opposed to splitting it up into different pieces.) It gives people a place to stop for the night or to get up and take a break to get tea or something. Technically this also gives them a point t...
by Klawzie
Wed Jun 08, 2016 11:11 pm
Forum: Creator Discussion
Topic: How to do Multiple Endings?
Replies: 14
Views: 1690

Re: How to do Multiple Endings?

For example: lets say that the bar has 30 points, you need +20 for the good ending, 10+ for normal, and -10 for bad Is it possible to get +9 to -9 points? If so, what ending do you get then? (A sort of catch-all, "Well, a lot happened, but I feel like nothing's really changed." ending?) To reply to...
by Klawzie
Sun Jun 05, 2016 1:20 am
Forum: Asset Creation: Writing
Topic: Do you doubt your writing?
Replies: 15
Views: 1894

Re: Do you doubt your writing?

Of course. Even professionals with decades of experience and awards question their work. Everyone wants to be better and if you don't ask yourself questions, you won't think about what you're doing, and you won't learn. Just don't let it STOP you from writing, because then you're not even learning s...
by Klawzie
Wed May 18, 2016 12:20 am
Forum: Creator Discussion
Topic: People Interested in creating KNs?
Replies: 32
Views: 3517

Re: People Interested in creating KNs?

Hmm. Not a single feather ruffled, it seems. If you say they don't use the medium to its fullest potential. (None that I've seen have, anyway.) and then since I don't play very many KNs, that would be why I don't see much in it then what's the point? My point was essentially, "I stopped reading KNs...
by Klawzie
Tue May 17, 2016 2:09 am
Forum: General Discussion
Topic: Why so many unfinished VN?
Replies: 97
Views: 12229

Re: Why so many unfinished VN?

LeetMusic wrote:At least it's better than 10 years ago with teenagers thinking they can make World Of Warcraft on every internet gamedev forum.
I hang out on a couple of other general gamedev forums... They still think that.
by Klawzie
Tue May 17, 2016 2:07 am
Forum: I am an Artist
Topic: CLOSED (Yaoi Jam) Artist looking for team!
Replies: 4
Views: 997

Re: (Yaoi Jam) Artist looking for team!

Saw this on Tumblr the other day and was badly tempted to throw my hat into the ring, but I'd feel more comfortable teaming up with someone after I've completed something of my own first. (Especially as I'm probably less familiar with coding than you are. D: ) Good luck with the project! Looking for...
by Klawzie
Tue May 17, 2016 2:01 am
Forum: Creator Discussion
Topic: People Interested in creating KNs?
Replies: 32
Views: 3517

Re: People Interested in creating KNs?

What I'm about to say may come across as "accusatory" or as if I'm talking directly about the people in this thread. I'm unlikely to be talking specifically about anyone who's actually active in the forums anymore, so please don't take what I'm saying personally. I've spent a good amount of time lur...
by Klawzie
Tue May 17, 2016 1:25 am
Forum: Creator Discussion
Topic: Asexual and/or Aromatic Relationships in VNs?
Replies: 9
Views: 1348

Re: Asexual and/or Aromatic Relationships in VNs?

Fully in support of the idea of ace/aro characters - just in general. Is that what you want your game to be about or are you just going to create a story/stories that don't have romance on the table at all? (Obviously, you could make many games of either type - I'm just not sure if you know what you...
by Klawzie
Sat May 07, 2016 12:55 am
Forum: Asset Creation: Art
Topic: Vector or Raster? What Art Program Do You Use?
Replies: 14
Views: 3451

Re: Vector or Raster? What Art Program Do You Use?

I'm using Clip Studio Paint (also known as Manga Studio) and using a vector layer is just as easy as using a raster layer. I used to spend a lot of time inking by hand because that was 10000x easier for me than inking digitally. Since using CSP, I have only inked by hand in my sketchbook. Inkwork in...
by Klawzie
Sat May 07, 2016 12:47 am
Forum: Creator Discussion
Topic: Stupid Question
Replies: 10
Views: 913

Re: Stupid Question

If you're set on using the visual novel format (as opposed to straight up text game), then I expect there is some degree of visual component, however indistinct. There are different types of blindness, after all, and some of them do mean having something other than complete blackness. Even if the bl...
by Klawzie
Fri May 06, 2016 7:03 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 57
Views: 9461

Re: The Buzz - a visual novel podcast

Oh, man. Haha. Trust me - I know the pain of staying on-topic over an extended period of time. (Conversations are meant to evolve!) I'd have to agree that those would be the more difficult ones to do! (Don't get me wrong - I had fun with the very casual chats too. It helped me "get to know" you guys...
by Klawzie
Fri May 06, 2016 6:53 am
Forum: Asset Creation: Writing
Topic: Character types in Otome VN
Replies: 18
Views: 3965

Re: Character types in Otome VN

I almost never enjoy the "shouta"/younger character route, so I'm not really going to be good at explaining why they're appealing to those who like them. I gather that Moonbyte's reasoning is correct for many players, though. For me, the only "shouta" type characters I like are those who are serious...
by Klawzie
Thu May 05, 2016 1:27 am
Forum: Creator Discussion
Topic: The Buzz - a 30-episode visual novel podcast
Replies: 57
Views: 9461

Re: The Buzz - a visual novel podcast

I actually found the podcast in the first place because of Pytom's tweet about that episode! I've been out of the community for awhile, so I hadn't heard of it before and ended up listening to them in a span of about three days. (As a result, I'll probably want to listen to a few of them again, beca...
by Klawzie
Wed May 04, 2016 4:03 am
Forum: Asset Creation: Writing
Topic: Character types in Otome VN
Replies: 18
Views: 3965

Re: Character types in Otome VN

I think what most readers respond to is not the trope, but the common qualities of characters with that trope. For example - the megane (glasses guy). He's usually cool natured, capable, intelligent, and dependable. These are all positive (or at least neutral) qualities. Some people like the megane'...
by Klawzie
Wed May 04, 2016 3:22 am
Forum: Asset Creation: Writing
Topic: "Dating Sim" with more then 'only Romance'
Replies: 29
Views: 3398

Re: "Dating Sim" with more then 'only Romance'

All I can say is I hope I can successfully pull off what I intend in the game I'm working on right now. In my game, the hero can be either your friend or your potential lover. I don't want to make either option feel like the "wrong" or "lesser" version. The whole point of the game is that exploratio...