Search found 9 matches
- Fri Feb 14, 2020 8:19 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Android icon background transparency
- Replies: 1
- Views: 322
Android icon background transparency
So, I've been struggling with this for a while. I managed to get Ren'Py to export with a custom icon on Android (the method in the documentation wasn't working for me. Instead I had to go into the rapt > project > app > src > main > res folder and manually change the image files for the icons in all...
- Thu May 31, 2018 11:34 pm
- Forum: Ren'Py Questions and Announcements
- Topic: JumpOutException - Character Select Screen
- Replies: 5
- Views: 1003
Re: JumpOutException - Character Select Screen
Okay, it took me a while to understand how to implement the stuff you said (I'm pretty coding-stupid. I'm not even the one who programmed that screen, I hired someone to program it for me because I didn't know how lol). It definitely shortened the code a lot and it works like a charm, although there...
- Wed May 30, 2018 10:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: JumpOutException - Character Select Screen
- Replies: 5
- Views: 1003
Re: JumpOutException - Character Select Screen
## Character Select screen ########################################################## ##################################################################################### ##################################################################################### init: $ persistent.jun_page = False $ per...
- Wed May 30, 2018 5:08 pm
- Forum: Ren'Py Questions and Announcements
- Topic: JumpOutException - Character Select Screen
- Replies: 5
- Views: 1003
JumpOutException - Character Select Screen
Howdy. I'm having some trouble getting the character selection screen in my game to work. Namely, it works fine most of the time. The screen is composed of three different states, one for each character that is currently selected. The problem is the following: I use the code "call screen charac...
- Mon Feb 12, 2018 10:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "On" statements not working on ATL transform
- Replies: 3
- Views: 773
Re: "On" statements not working on ATL transform
Sorry for double posting. I figured out the problem (I think) although I can't figure out a solution. Basically, I use customized positions to place my sprites. The reason being that with only the default three supplied by Ren'Py, I can't fit all the characters I need to have on screen. init: $ zero...
- Mon Feb 12, 2018 12:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: "On" statements not working on ATL transform
- Replies: 3
- Views: 773
Re: "On" statements not working on ATL transform
show s 1 u expression at dis2 This is basically it. I composed it where the first letter (s) is the character name (in this case, Shoichi), 1 is the pose, u is the outfit (in this case, uniform) and then the name of the expression. The weird thing is, I copied two expressions to a new project to te...
- Mon Feb 12, 2018 3:53 am
- Forum: Ren'Py Questions and Announcements
- Topic: "On" statements not working on ATL transform
- Replies: 3
- Views: 773
"On" statements not working on ATL transform
Okay, so this one has been boggling my mind a little bit right now. I'm trying to use ATL transformations to make for smoother expression transitions (it really bugs me how the whole game stops for a bit every time there's a change in expression until it's finished, and I also don't want to do expre...
- Mon Dec 25, 2017 3:02 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Keeping text from fading during transitions
- Replies: 0
- Views: 357
Keeping text from fading during transitions
Heya, I'm a little bit stumped here on this issue. So, there are times when I used the "extend" command to change my character's expression mid-sentence. The problem here is that, if I use a transition to change the expression, the text fades away when I do so. Now, I've already used "...
- Sat Jul 08, 2017 12:46 pm
- Forum: I am a Programmer, Director, or Other
- Topic: Experienced Visual Novel & Web Programmer [Basic Rates Stated]
- Replies: 4
- Views: 2570
Re: Visual Novel Programmer! [Fast & Cheap! | Free!]
Heya, just wanted to tell everyone that ourdecemberdreams did the programming for my game's UI just recently. I came to him with my finished design and he got things working for me in a jiffy (seriously, he responded promptly, kept me update the whole time by sending me status updates every day and ...