Search found 63 matches

by Ibitz
Sun Nov 29, 2020 5:57 pm
Forum: Creator Discussion
Topic: How to Build a Community
Replies: 3
Views: 3584

Re: How to Build a Community

Communicate with fellow VN people, too. Check out and play their stuff. Support them. Definitely go to Deviant Art and other sites. I have made my own tiny community simply by being on there. :D
by Ibitz
Sun Nov 29, 2020 5:36 pm
Forum: Creator Discussion
Topic: When it comes to trying to make the MC neutral.
Replies: 8
Views: 4391

When it comes to trying to make the MC neutral.

Would you prefer there to be no avatar, so that way you can control the gender, name, and appearance of the character or would you prefer to have an avatar with different appearance options to choose from? In the case of my game, your history and the basics of your life and what kind of race/skin co...
by Ibitz
Sun Nov 29, 2020 5:25 pm
Forum: Creator Discussion
Topic: What's more fun: few characters, or many characters?
Replies: 14
Views: 4458

Re: What's more fun: few characters, or many characters?

If you can give me wonderful story and personalities and places, the number of characters doesn't really matter to me. I loved Aloners and most of that story revolved around me and one character called "Trash". I think it all depends on why they're in the story, what they have to bring to ...
by Ibitz
Fri Nov 13, 2020 1:51 am
Forum: Works in Progress
Topic: Blood For the Blood God: A Dating Sim [BxB][GxB][DEMO]
Replies: 107
Views: 19080

Re: Blood For the Blood God: A Dating Sim [BxB][GxB][DEMO]

Is the art acceptable? Yes Do the rewards and goal seem achievable? Yes Which character seems the most appealing so far? The Blood God >.> Would you kill any of them? The Butler. <.< Are there any questions you have about the game? I hope you plan on releasing the full game someday. I really loved p...
by Ibitz
Thu Nov 12, 2020 2:11 am
Forum: Completed Games
Topic: A Not-So-Bloody Tale [Historical]
Replies: 4
Views: 3372

Re: A Not-So-Bloody Tale [Historical]

Cute and short, but interesting game. I liked learning something new today. Very interesting story. Thanks for sharing this tale with us. Nicely done! :)
by Ibitz
Sun Nov 01, 2020 7:26 pm
Forum: Works in Progress
Topic: N/A
Replies: 8
Views: 3098

Re: Magical Disarray [Adventure/Fantasy] [B/G/NB] - WIP - Demo 2.0 Released- Art and Extras Updated

More awesome character art for my extras page in-game. :D

Image

Image
by Ibitz
Sun Nov 01, 2020 7:18 pm
Forum: Works in Progress
Topic: N/A
Replies: 8
Views: 3098

Re: Magical Disarray [Adventure/Fantasy] [B/G/NB] - WIP - Demo 1.2 Released- New changes based on BETA Feedback

"Coarse language, Depictions of Violence, Blood, Depression, Abuse, Suicide, Death, Illness, Disability, Sexuality, and other real life situations." It's as real life as it can get i guess :D Haha, right? =P My sisters and roommates and husband and I played this story as a D&D campaig...
by Ibitz
Sat Dec 21, 2019 12:52 am
Forum: General Discussion
Topic: Shout For Joy, Share Your Happiness
Replies: 756
Views: 129460

Re: Shout For Joy, Share Your Happiness

Imperf3kt wrote: Sun Aug 25, 2019 11:20 pm Just got handed the keys to my new house.
Is now officially mine and I can start putting my stuff in it.
Congrats! Getting a house of your own is so amazing! I just celebrated one year of having mine. It's taken so long just to set up my house, let alone decorate it. Have lots of fun! :)
by Ibitz
Sat Dec 21, 2019 12:48 am
Forum: General Discussion
Topic: Music Importance
Replies: 7
Views: 7946

Re: Music Importance

Music can definitely set a scene or ruin it. It all depends on exactly what kinds of feelings you're trying to convey in the game as well as the mood. Throughout my game, I use music in certain parts for sadness or battles or happy moments. And, other times I just shut off the music and keep it sile...
by Ibitz
Sat Dec 21, 2019 12:44 am
Forum: Ren'Py Questions and Announcements
Topic: I'm new, sorry, but...
Replies: 9
Views: 8546

Re: I'm new, sorry, but...

What Isobellesophia said is totally true. I tried learning to code/use Ren'Py through YT and it was ridiculously hard. Plus, a lot of people who make tutorial videos just basically seem to do stuff without actually explaining it and they go quick and it's just.. bleh. Welcome to the forums! And, no ...
by Ibitz
Sat Dec 21, 2019 12:39 am
Forum: General Discussion
Topic: Why most visual novels stay as demos for so long.
Replies: 5
Views: 7171

Re: Why most visual novels stay as demos for so long.

I'll chime in, having a 3-year long demo (which stemmed from something used as physical therapy into a game), that everyone has different reasons for creating a game on top of different skills and teams. I am by myself. I'm partially disabled. I had back to back arm surgeries which led me to learnin...
by Ibitz
Sat Dec 21, 2019 12:24 am
Forum: Ren'Py Questions and Announcements
Topic: Can't get Dialogue Box to appear on screen. {Solved}
Replies: 3
Views: 747

Re: Can't get Dialogue Box to appear on screen.

Thank you for your help! With this new update, I didn't realize that yalign would even show up under the gui as style. I finally fixed it, so I appreciate your input! In terms of the 800x600, I'm working with a screen that has a resolution of 2560X1440, so my game has been able to fit modern and old...
by Ibitz
Wed Dec 18, 2019 10:04 pm
Forum: Ren'Py Questions and Announcements
Topic: Game Interface Help
Replies: 2
Views: 839

Re: Game Interface Help

I kind of did an imagemap similar to this and can basically be repeated over and over. You pick berries in each screen until you get down to one main berry and start all over again or jump to the next screen by clicking the main berry. Maybe this might help you out? What my screens file lists: #####...
by Ibitz
Wed Dec 18, 2019 9:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Can't get Dialogue Box to appear on screen. {Solved}
Replies: 3
Views: 747

Can't get Dialogue Box to appear on screen. {Solved}

So, I'll post what I have code-wise and hopefully you guys can help me come to a conclusion. This is in my Options: style.window.background = Frame("textbox.png",2,2) style.say_who_window.background = Frame("namebox.png",1,1) ## Margin is space surrounding the window, where the b...
by Ibitz
Wed Dec 18, 2019 9:33 pm
Forum: Creative Commons
Topic: Free Text Boxes [Public Domain]
Replies: 27
Views: 19058

Re: Free Text Boxes [Public Domain]

Thanks for sharing! Mind if I try using the Old Map in my current VN for my Encyclopedia?