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Search found 28 matches
- Mon Apr 01, 2019 11:46 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PROGRAMMER] [Ren'Py/Unity/Web] Experienced, flexible, and friendly developer available to hire. [unavailable]
- Replies: 13
- Views: 5098
- Thu Oct 18, 2018 4:45 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PROGRAMMER] [Ren'Py/Unity/Web] Experienced, flexible, and friendly developer available to hire. [unavailable]
- Replies: 13
- Views: 5098
Re: [PROGRAMMER] [Ren'Py/Unity/Web] Experienced, flexible, and friendly developer available to hire.
- Thu Jul 26, 2018 10:28 am
- Forum: I am a Programmer, Director, or Other
- Topic: [PROGRAMMER] [Ren'Py/Unity/Web] Experienced, flexible, and friendly developer available to hire. [unavailable]
- Replies: 13
- Views: 5098
Re: [DEVELOPER | PAID] [Ren'Py/Unity | Python/C#/Web] Experienced, flexible, and friendly developer available to hire.
- Mon Nov 27, 2017 5:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: Confused about maximum recursion depth
- Replies: 3
- Views: 797
Re: Confused about maximum recursion depth
I've run that section a few times and there's nothing wrong with it (except the missing indentation, but I'm guessing that's just due to copy/paste). So it must be somewhere else. Which line is 1131? You'll just have to follow the code through manually and look for anywhere that you have circular ju...
- Wed Sep 20, 2017 4:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: sqlite3 with Ren'py
- Replies: 4
- Views: 1631
Re: sqlite3 with Ren'py
Have you looked at PyDbLite?
It's mostly the same as sqlite3 API-wise, and is pure python, so should run fine in renpy.
It's mostly the same as sqlite3 API-wise, and is pure python, so should run fine in renpy.
- Thu Aug 17, 2017 7:31 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] 2 Functions Interact With Each Other Question?
- Replies: 4
- Views: 405
Re: [SOLVED] 2 Functions Interact With Each Other Question?
There's no way to do it with a local variable, by definition. If it's local to the method, it's discarded once the method returns. There are a whole bunch of ways to pass data around between methods, but local variables don't persist outside of their scope, so unfortunately that's not something that...
- Wed Aug 16, 2017 5:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] 2 Functions Interact With Each Other Question?
- Replies: 4
- Views: 405
Re: 2 Functions Interact With Each Other Question?
In DAMAGE_DEBUFF_SKILL_PLAYER, just set:
instead of having it be a variable local to that method. And then when you're in COOLDOWNS_CHECK you can do:
Code: Select all
enemy.DEBUFFED_DAMAGE_HOLDER = 20 * enemy.PLAYER_DAMAGE / 100
Code: Select all
self.PLAYER_DAMAGE += self.DEBUFFED_DAMAGE_HOLDER
- Fri Aug 11, 2017 7:52 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Actual guides?
- Replies: 58
- Views: 5539
Re: Actual guides?
Clear everything from scripts.rpy on a new project. Put in this:
Code: Select all
label start:
show screen myscreen
pause
return
screen myscreen:
textbutton "MyTextButton" action Jump("mylabel")
label mylabel:
"The button worked."
- Fri Aug 11, 2017 6:42 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Actual guides?
- Replies: 58
- Views: 5539
Re: Actual guides?
I'm assuming that the code just isn't formatted properly on here. If it's not and you don't have any indentation, I wouldn't be surprised it didn't work. screen myscreen: textbutton "MyTextButton" action Jump("mylabel") label mylabel: "The button worked." Put this into ...
- Fri Aug 11, 2017 5:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Actual guides?
- Replies: 58
- Views: 5539
Re: Actual guides?
Have you looked at the Screens and Screen Language section in the documentation? Specifically, textbuttons.
If you haven't already, it might be a good idea to learn some basic Python, and go through the cookbook to get an idea of how certain things are done.
If you haven't already, it might be a good idea to learn some basic Python, and go through the cookbook to get an idea of how certain things are done.
- Fri Aug 11, 2017 5:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Code question: sorting through a list doesn't work after appending a new item to it
- Replies: 4
- Views: 1191
Re: Code question: sorting through a list doesn't work after appending a new item to it
Is your indentation right, here (in inventory_screen)? if next_inv_page > int(len(inventory.items)/24): $ next_inv_page = 0 for item in inventory.items: # <--- I'm talking specifically about this line ... The item-drawing loop is nested in the same if-statement as your check for the inventory page, ...
- Sat Aug 05, 2017 11:03 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Help: Specific status bar dont appear when it reach 0 or less
- Replies: 2
- Views: 401
Re: Help: Specific status bar dont appear when it reach 0 or less
As an aside, you can use a dollar sign ($) to do a one-line python statement: $ statusTruth += 3 Without being able to see the definition of 'chamarBarraLie' I can't tell you if it's a problem within that label. In your church label, though, you only call the status bar label if statusTruth is more ...
- Sat Aug 05, 2017 10:58 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to make an "overlapping" music loop?
- Replies: 2
- Views: 1235
Re: How to make an "overlapping" music loop?
There are ways to do this by using multiple audio channels. If you google "renpy crossfade" there are some that come up in the first few results.
- Fri Aug 04, 2017 5:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Reading Variables in Save Files from Save Screen
- Replies: 3
- Views: 804
Re: Reading Variables in Save Files from Save Screen
You can register a callback which can add data to a dictionary (which is then saved into the savegame zip, as JSON in a file named 'json') when a game is saved: def my_save_method(dict): pass # add data to the dictionary config.save_json_callbacks.append(my_save_method) And then in screens.rpy, you ...
- Thu Aug 03, 2017 6:41 pm
- Forum: Ren'Py Questions and Announcements
- Topic: imagebutton : Jumping in a variable location.
- Replies: 4
- Views: 1022
Re: imagebutton : Jumping in a variable location.
You could try:
There are other python equivalents here.
Edit: Whoops, not this. I completely missed what you were actually trying to do.
Code: Select all
$ renpy.jump("label here")
Edit: Whoops, not this. I completely missed what you were actually trying to do.