Hi,
thanks a lot, that's just what I was looking for.
For everyone else this is the page in the doc where all keysm are explained
https://www.renpy.org/doc/html/keymap.h ... ght=keysym
Search found 17 matches
- Wed May 12, 2021 3:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Event on keyboard key release
- Replies: 2
- Views: 754
- Tue May 11, 2021 1:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Event on keyboard key release
- Replies: 2
- Views: 754
[SOLVED] Event on keyboard key release
Hi to all,
is there an event when keyboard key is release? I want to start an action when user release key and not when pressed.
Thanks a lot guys!
is there an event when keyboard key is release? I want to start an action when user release key and not when pressed.
Thanks a lot guys!
- Fri Aug 07, 2020 12:48 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Keep Music when call Replay
- Replies: 0
- Views: 253
Keep Music when call Replay
Hi, is it possibile to keep the music when I call Repaly function on a screen? This is an example of actual code I use: screen my_screen(): tag menu button: pos(104, 54) xysize(503, 283) add Solid("#FFFFFF") action Replay("replay_label") label start: play music title_music center...
- Tue Jan 28, 2020 9:46 am
- Forum: Completed Games
- Topic: Oppaidius Tropical Cruise![FREE][Ecchi][Comedy][18+]
- Replies: 0
- Views: 1632
Oppaidius Tropical Cruise![FREE][Ecchi][Comedy][18+]
pQiTjd8vq2g Steam link https://steamcommunity.com/app/1179100 ABOUT THIS GAME A visual novel different from the usual... When your friend Jimmy gave you a ticket for a cruise, at first you were almost dubious... then, after getting on the ship, you were quite happy to have listened to him! Angela, ...
- Fri Dec 14, 2018 7:53 am
- Forum: Completed Games
- Topic: Oppaidius Summer Trouble![Ecchi][Comedy][18+]
- Replies: 1
- Views: 2572
Oppaidius Summer Trouble![Ecchi][Comedy][18+]
yrikBRCAgeo Steam link https://store.steampowered.com/app/716030/Oppaidius_Summer_Trouble/ ABOUT THIS GAME A love letter to '90s japanese videogames. Another summer closed in your room playing games... not this time...? An incredibile girl rings at your door, changing your summer forever, or maybe ...
- Tue May 22, 2018 9:18 am
- Forum: Ren'Py Questions and Announcements
- Topic: How to Draw a rectangle with rounded border
- Replies: 2
- Views: 1983
How to Draw a rectangle with rounded border
Hi,
is it possible in renpy to draw a rectangle with rounded border?
I found this function to draw a solid image but there isn't any parameter for the corner:
Thanks
Benny
is it possible in renpy to draw a rectangle with rounded border?
I found this function to draw a solid image but there isn't any parameter for the corner:
Code: Select all
Frame(Solid("#E75282"), 0, 0)
Benny
- Tue Jan 09, 2018 5:00 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Pick one image random from a set of images
- Replies: 3
- Views: 1771
Re: Pick one image random from a set of images
Quick update, this is the code I use to randomize the pause (I hope it helps someone :) ) init python: # Generate random floating number between min and max def randomFloatPause(min, max): return renpy.random.uniform(min, max) # Generate random integer number between min and max def randomIntPause(m...
- Mon Jan 08, 2018 11:21 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Pick one image random from a set of images
- Replies: 3
- Views: 1771
Re: Pick one image random from a set of images
Thanks, Ocelot for the quick repy
Is also possibile to randomize the pause timing?
Thanks
Is also possibile to randomize the pause timing?
Thanks
- Mon Jan 08, 2018 10:23 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Pick one image random from a set of images
- Replies: 3
- Views: 1771
[SOLVED] Pick one image random from a set of images
Hi, I need to randomize the background image from a set of images, this is the code I actually use: init -1 python: numbers = [1, 2, 3, 4] def disco_background(trans, st, at): num = renpy.random.choice(numbers) renpy.show(("bg disco%d" % num)) init: image bg disco: function disco_backgroun...
- Tue Oct 17, 2017 9:39 am
- Forum: Works in Progress
- Topic: [UPDATE] Oppaidius Summer Trouble! Kickstarter FUNDING REACHED!
- Replies: 2
- Views: 1073
Re: [UPDATE] Oppaidius Summer Trouble! Kickstarter FUNDING REACHED
OPPAIDIUS SUMMER TROUBLE! 100% FUNDING REACHED!
Six days later... It's a great day for games, boobs, and seagulls.
Now time to celebrate with a good glass of milk!
THANK YOU, EVERYBODY!
Six days later... It's a great day for games, boobs, and seagulls.
Now time to celebrate with a good glass of milk!
THANK YOU, EVERYBODY!
- Mon Oct 09, 2017 11:49 am
- Forum: Works in Progress
- Topic: [UPDATE] Oppaidius Summer Trouble! Kickstarter FUNDING REACHED!
- Replies: 2
- Views: 1073
Re: [UPDATE] Oppaidius Summer Trouble! Now on kickstarter
Kickstarter project now live!
- Fri Sep 29, 2017 6:32 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Trouble changing font for translation
- Replies: 2
- Views: 552
[SOLVED] Trouble changing font for translation
Thank you very much vollschauer! I put gui.choice_button_text_font = gui.text_font together with mine code and everythings work perfect! This is the whole code I use for translation: translate japanese python:: gui.text_font = "font/NotoSansJP-Regular.otf" gui.name_text_font = "font/N...
- Thu Sep 28, 2017 10:29 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Trouble changing font for translation
- Replies: 2
- Views: 552
[SOLVED] Trouble changing font for translation
Hi, I'm trying to translate my visual novel in japanese, so I generate the translation files and on top of file that contains all the text parts i put this piece of code: translate japanese python: gui.text_font = "font/NotoSansJP-Regular.otf" gui.name_text_font = "font/NotoSansJP-Reg...
- Mon Sep 25, 2017 11:36 am
- Forum: Works in Progress
- Topic: [UPDATE] Oppaidius Summer Trouble! Kickstarter FUNDING REACHED!
- Replies: 2
- Views: 1073
[UPDATE] Oppaidius Summer Trouble! Kickstarter FUNDING REACHED!
A quick update, we are now live on kickstarter! http://kck.st/2kxgVO2 and we are proud to have 3 guest japanese videogame musicians including Norihiko Hibino of Metal Gear Solid fame! Hello there! Here's the free demo of my indie visual novel (made with Ren'Py), a love letter to 90's videogames. It ...
- Wed Aug 02, 2017 4:11 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Keep multiple characters on screen in different position
- Replies: 7
- Views: 5267
Re: Keep multiple characters on screen in different position
Sorry, I'm a newbie of renpy
By the way how I can show two "character says" together?
Thank you very much
By the way how I can show two "character says" together?
Thank you very much