Search found 91 matches

by TheChatotMaestro
Tue Jul 21, 2020 3:52 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED] How to temporarily hide character sprites?
Replies: 5
Views: 376

Re: How to temporarily hide character sprites?

At the risk of saying something stupid... Maybe just show a copy of the 'background' image on top of all the sprites? Then you wouldn't have to move them at all. If you faded it in right, and it matched the background, it would look like all the sprites faded out.
by TheChatotMaestro
Tue Jul 21, 2020 3:50 pm
Forum: Ren'Py Questions and Announcements
Topic: How to temporarily disable the ability to save?
Replies: 1
Views: 286

Re: How to temporarily disable the ability to save?

You can do this by temporarily turning off the menus. Quick menu: https://lemmasoft.renai.us/forums/viewtopic.php?t=39604 I couldn't find a thread on doing this for the pause menu- it may be a similar process, but make sure to back up your files before you try anything weird with it. Anyone know how...
by TheChatotMaestro
Mon May 04, 2020 6:57 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu (Screen Undefined??)

Update to this thread after over a year: I removed the problematic button from the navigation screen (if second_menu: // textbutton _("Start") action Jump("wherever") ). I then duplicated the navigation screen, added a button that called the first main menu, and set the second_me...
by TheChatotMaestro
Fri Apr 17, 2020 4:35 pm
Forum: Ren'Py Questions and Announcements
Topic: NVL Menu: Remove Mini-Fade?
Replies: 0
Views: 312

NVL Menu: Remove Mini-Fade?

When I use "menu (nvl=True):", the screen fades out for a split second, and then it fades back with the menu. This is very annoying. How do I make it stop?
by TheChatotMaestro
Sat Apr 11, 2020 3:49 pm
Forum: Asset Creation: Art
Topic: What Sprites To Make?
Replies: 2
Views: 6623

Re: What Sprites To Make?

A good baseline is neutral, happy, sad, angry, and surprised. I also find it useful to look and see if any of the characters have a more specific, frequently recurring emotion (e.g. a character who is always hungry may drool and/or have sparkling eyes). What you could also do rather than create a b...
by TheChatotMaestro
Sat Apr 11, 2020 2:19 pm
Forum: Asset Creation: Art
Topic: What Sprites To Make?
Replies: 2
Views: 6623

What Sprites To Make?

I’m redoing the art for my project, and I want to cut down on the amount of sprites there are to a small set of basic expressions. What set of faces do you think I need to start out with? I’ll add more specific ones as the scenes require them, but I’d like to know what a good baseline is. There’s a ...
by TheChatotMaestro
Tue Jan 08, 2019 8:47 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

At a glance, seems okay. I did notice this. style main_menu_frame: xsize 280 yfill True background "gui/overlay/main_menu.png" This is what styles the frames in the main menu. The background attribute here is for the frame, but it looks like you are trying to use the main menu overlay bac...
by TheChatotMaestro
Mon Jan 07, 2019 4:13 pm
Forum: Ren'Py Questions and Announcements
Topic: Make player wait before continuing
Replies: 4
Views: 546

Re: Make player wait before continuing

I don't know the exact context of your code, so I can't provide too detailed of a mockup, but it shouldn't be too hard to work in yourself. Here's the code you might need for Building A: label buildinga: if $buildingavailable = "no": "I'm too tired right now..." jump hub elif $bu...
by TheChatotMaestro
Mon Jan 07, 2019 12:48 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

Small update on my findings: The error message obviously tells me that the name isn't defined. However, I have the screen defined in a file of its own. I looked through the screens file, and noticed it started with init offset = -1 , while the file I was working with didn't. So, I added it to the to...
by TheChatotMaestro
Mon Jan 07, 2019 12:36 pm
Forum: Ren'Py Questions and Announcements
Topic: Make player wait before continuing
Replies: 4
Views: 546

Re: Make player wait before continuing

My suggestion would be have a variable called $buildingavailable or something. You need it set to 'yes' to enter Building A, but every time you do a scene in Building A, it turns the variable to 'no'. The only way to turn it back to 'yes' would be doing some other action, like sleeping.
by TheChatotMaestro
Sun Jan 06, 2019 12:53 pm
Forum: Ren'Py Questions and Announcements
Topic: wit's end - still blank screen
Replies: 4
Views: 577

Re: wit's end - still blank screen

Are you having trouble opening games that you've downloaded, playtesting your projects from the launcher, or opening the launcher itself? If it's either of the last two, I'd recommend backing up your projects and reinstalling the launcher. If it's the first one, ask the person who made the game.
by TheChatotMaestro
Sat Jan 05, 2019 2:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

Imperf3kt wrote: Sat Jan 05, 2019 2:15 pm That's unusual.
And you definitely made a screen called second_menu()?
It didn't have the () before, but adding it didn't seem to change anything, and neither did moving it from its own file into the screens file.
by TheChatotMaestro
Sat Jan 05, 2019 12:53 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

main_menu(2) doesn't work because anything inside the brackets are parameters. Use something like main_menu2 Regards the start command, you almost had it right, but you need quotations - "" if main_menu: textbutton _("Start") action Start() if second_menu: textbutton _("Sta...
by TheChatotMaestro
Fri Jan 04, 2019 6:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

Ok, I figured out some important things, so I guess it's time to double-post. Super sorry, I just want to make sure I write this down for other people to use and to make sure no one replies with things I already know. Background To change the background of the second menu, all I had to do was change...
by TheChatotMaestro
Fri Jan 04, 2019 5:31 pm
Forum: Ren'Py Questions and Announcements
Topic: Duplicate The Main Menu (Screen Undefined??)
Replies: 11
Views: 1085

Re: Duplicate The Main Menu

Hi! First off, thank you so much for your help. What I had tested out on my own was very very similar- I had used a different name for the main menu, though. second_menu instead of main_menu(2). When I use main_menu(2), I get this error: I'm sorry, but errors were detected in your script. Please cor...