Search found 278 matches

by Aureus
Thu Mar 07, 2024 2:53 pm
Forum: Ren'Py Questions and Announcements
Topic: I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)
Replies: 7
Views: 279

Re: I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)

Thank you so much for your help! The first tool didn't work ("Exception: Cannot start an interaction in the middle of an interaction, without creating a new context."), but setting up the checkpoints seems to be working! It's going to save me a TON of trouble!
by Aureus
Mon Mar 04, 2024 1:51 am
Forum: Ren'Py Questions and Announcements
Topic: I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)
Replies: 7
Views: 279

Re: I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)

Everything works - except for saving. I want the player to be able to pick a dialogue option, save the game, load the game, and not have the last dialogue option ignored by Ren'Py.
by Aureus
Sun Mar 03, 2024 10:57 am
Forum: Ren'Py Questions and Announcements
Topic: I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)
Replies: 7
Views: 279

I fail at forcing Ren'Py to save the changes in a screen (mid-interaction)

Hi there. I'm trying to be fancy with my nvl dialogue menus by introducing sub-screens with more unusual interactions attached to them. So, for example, in some cases instead of using a regular set of choices that operate on i.action, I have a special sub-screen with textbuttons that introduce varia...
by Aureus
Mon Oct 16, 2023 12:51 pm
Forum: Works in Progress
Topic: Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]
Replies: 2
Views: 3869

Re: Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]

Aaaand Windy Meadow has been released! In the near future, I hope to publish an extensive post-mortem article about the changes between this version of the game, and the previous one. : )

by Aureus
Sat Apr 01, 2023 6:45 am
Forum: Works in Progress
Topic: Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]
Replies: 2
Views: 3869

Re: Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]

My first screenshot Saturday for new Windy Meadow!
sss1.png
sss2.png
sss3.png
sss4.png
by Aureus
Thu Mar 30, 2023 8:45 am
Forum: Works in Progress
Topic: Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]
Replies: 2
Views: 3869

Windy Meadow [Slice-of-Life] [Fantasy] [Pixel art]

Greetings, dear forum. 5 years ago I released a game. It had many flaws. I couldn't pull it off - yet. Now I'm going to make it right. Windy Meadow - tales of 3 young people facing difficult choices, set in a village from the fantasy world of Roadwarden . Coming (very) soon. And you can add it to yo...
by Aureus
Mon Sep 26, 2022 5:17 am
Forum: Completed Games
Topic: Roadwarden [Fantasy/RPG/Pixel Art]
Replies: 5
Views: 2155

Re: Roadwarden [Fantasy/RPG/Pixel Art]

Thank you! : )) The negative reviews turned out to be a bit of a crazy house, but it feels great to see the game resonated with so many people. <3 It's been my dream to finish a project that could connect with someone the same way other RPGs connected with me.
by Aureus
Sun Sep 18, 2022 11:46 pm
Forum: Completed Games
Topic: Roadwarden [Fantasy/RPG/Pixel Art]
Replies: 5
Views: 2155

Re: Roadwarden [Fantasy/RPG/Pixel Art]

Hello, and I'm glad you enjoyed it! I believe Ren'Py was very good for this game, and the main issue is I'm not a programmer - anyone who sees the amount of questions I ask on this very forum can confirm that. I don't use fancy Python classes and other obvious tools that would take some codding, jus...
by Aureus
Sat Sep 17, 2022 1:08 am
Forum: Ren'Py Questions and Announcements
Topic: An interesting bug where the title screen game gives the player all Steam achievements
Replies: 5
Views: 468

Re: An interesting bug where the title screen game gives the player all Steam achievements

It seems to be working - the game didn't achievements after ending from "return", so I assume it's fixed now.
I would love an explanation what my mistake was.
by Aureus
Sat Sep 17, 2022 12:39 am
Forum: Ren'Py Questions and Announcements
Topic: An interesting bug where the title screen game gives the player all Steam achievements
Replies: 5
Views: 468

Re: An interesting bug where the title screen game gives the player all Steam achievements

: O Something more in this direction? if achievement_01 and not achievement.has("achievement_prologue"): timer 1.0 repeat False action [Function(achievement.grant, "achievement_prologue"), Function(achievement.register, "achievement_prologue"), Function(achievement.sync...
by Aureus
Fri Sep 16, 2022 11:45 pm
Forum: Ren'Py Questions and Announcements
Topic: An interesting bug where the title screen game gives the player all Steam achievements
Replies: 5
Views: 468

An interesting bug where the title screen game gives the player all Steam achievements

Hi there! This bug puzzles me extremely. In my game, achievements are not received in the script, but rather through a screen that examines if conditions to receive an achievement are met. So, for example, if achievement_01 and not achievement.has("achievement_prologue"): $achievement.gran...
by Aureus
Thu Sep 15, 2022 11:54 pm
Forum: Ren'Py Questions and Announcements
Topic: Any way to make a built game more friendly for G-Sync screens?
Replies: 2
Views: 1677

Re: Any way to make a built game more friendly for G-Sync screens?

This is very interesting, thank you. I think I'll need to ask someone to test "RENPY_GL_VSYNC" on their end as I'm too afraid to blindly set it up for everyone, but that's definitely a start.