Search found 29 matches
- Mon Mar 13, 2023 11:52 am
- Forum: Asset Creation: Music, Sound, and Movies
- Topic: Problems Creating Movie with Transparency
- Replies: 3
- Views: 1793
Re: Problems Creating Movie with Transparency
Yes, this is the correct way to do it. Renpy doesn't currently have the ability to use alpha channels for video, so instead you provide the video itself, and a mask to tell it which part should be transparent. FFMPEG is the best tool, yes it's command line, but it sort of has to be, as it would be r...
- Mon Jan 09, 2023 11:40 am
- Forum: Creator Discussion
- Topic: How is it called the one who helps you with SFX and Voice Actors?
- Replies: 2
- Views: 2387
Re: How is it called the one who helps you with SFX and Voice Actors?
Voice Director - Manages the script and helps the actors interpret how the voices should be done for each take. Usually directs over a live voice call while the VA records. Chooses the best takes for the game. For some teams the voice director also handles casting, since they know which voice works ...
- Mon Jan 09, 2023 11:26 am
- Forum: Creator Discussion
- Topic: Expected audience engagement attention span?
- Replies: 2
- Views: 2259
Re: Expected audience engagement attention span?
The general rule for reference is 10k words = 1 hour of playtime, though depending on the content it could be a little more like 10k = 1:30 hrs. This is for VNs, novels read quite a bit faster. So that would set up your introductory arc around an hour of playtime. I would say by comparison to most V...
- Mon Jan 09, 2023 11:09 am
- Forum: Creator Discussion
- Topic: How to Fight Your Desire to Rewrite
- Replies: 4
- Views: 3550
Re: How to Fight Your Desire to Rewrite
Speaking as a writer, I work on them until I know they are as good as I can make them at my current skill level and that I really couldn't make it any better. There is a point where you can genuinely say "I am happy with this." and that is when you release! Some people force themselves to ...
- Mon Jan 09, 2023 10:50 am
- Forum: Creator Discussion
- Topic: Is it conventional to have the MC appear onscreen as a asset in a first person narrative?
- Replies: 5
- Views: 5888
Re: Is it conventional to have the MC appear onscreen as a asset in a first person narrative?
It can go either way. Most of the time in a first person perspective you won't see the narrator as a sprite, because the view is from their eyes. Sometimes they will show up in CGs though if you like. The main argument I have for this style is a practical one. The MC will have a large amount of dial...
- Sat Jun 19, 2021 10:38 pm
- Forum: Ren'Py Cookbook
- Topic: Changing the Ren'py Icon on Mac
- Replies: 1
- Views: 1024
Re: Changing the Ren'py Icon on Mac
Thank you! Great work!!
- Mon Feb 10, 2020 4:57 pm
- Forum: We are a Free Project looking for Partners
- Topic: Sarchalen Team - Now Recruiting for NaNoRenO 2020!
- Replies: 3
- Views: 1154
Re: Sarchalen Team - Now Recruiting for NaNoRenO 2020!
Added an application form. Please fill it out if you're interested in joining the team!
- Wed Feb 05, 2020 2:18 pm
- Forum: We are a Free Project looking for Partners
- Topic: Sarchalen Team - Now Recruiting for NaNoRenO 2020!
- Replies: 3
- Views: 1154
Sarchalen Team - Now Recruiting for NaNoRenO 2020!
Hi everyone! Sarchalen Team here! We're super excited to open up recruitment for our NaNo2020 VN project! We had tremendous fun producing our 2019 NaNo submission, Our Lost World Beneath The Skies , and we hope to make something even cooler this year! The game will be developed by our studio, Sarcha...
- Sun May 05, 2019 10:53 pm
- Forum: Creator Discussion
- Topic: Which VN development aspect takes up the most time?
- Replies: 3
- Views: 1246
Re: Which VN development aspect takes up the most time?
Fine tuning. It doesn't take long at all to write, or draw CGs or program sprites. What always ends up taking me the longest is correcting all the little stuff. Finding all the typos in your script takes a long time, even with help from grammarly or similar. Adjusting the levels of individual audio ...
- Thu Mar 14, 2019 5:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Is it possible to "Split up" the script file ?
- Replies: 6
- Views: 690
Re: Is it possible to "Split up" the script file ?
Renpy processes every .rpy file in the folder at runtime. Make a folder called chapter 1, with a label called chapter one. Have it jump to label chapter 2, and make another file for that. You can split it up however you want, renpy sees it all as the same thing.
- Thu Mar 14, 2019 5:13 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Allow players to download files in game?
- Replies: 2
- Views: 552
Re: Allow players to download files in game?
Possible? sure, but why? Everyone's file organization is different. What you should do is have a folder inside your game file specific for whatever type of file you're interacting with and have them place it there, under the correct path. There are many many reasons for doing it this way. As for phy...
- Fri Feb 22, 2019 12:53 pm
- Forum: Asset Creation: Art
- Topic: How to GUI in renpy
- Replies: 2
- Views: 1497
Re: How to GUI in renpy
on the surface level, you just replace the images in your game folder from the basic gui to your custom. To customize the layout you modify the script called "screens"
- Thu Feb 14, 2019 2:56 am
- Forum: We are a Free Project looking for Partners
- Topic: NaNoReno 2019 General Recruitment Thread
- Replies: 61
- Views: 14140
Re: NaNoReno 2019 General Recruitment Thread
Hi everyone! Sarchalen Team here! We're planning a new project for Nano this year that we think you're really going to enjoy! It's a fantasy action/character drama set in a frozen wasteland focused around a squad of skydiving adventurers. The game will be developed under our studio, Sarchalen , and ...
- Sun Jan 06, 2019 12:57 am
- Forum: We are a Free Project looking for Partners
- Topic: [BxG]"Our Lost World Beneath the Skies" Action/Fantasy VN Needs CG Artists!!
- Replies: 8
- Views: 2038
Re: "Our Lost World Beneath the Skies" Action/Fantasy VN Needs BG/GUI Artists, VAs!
We don't need more writers at the moment, but i'll keep you in mind for the future! We're still looking for a background artist and a GUI artist so please respond if you're interested in those roles! We're also looking for VAs who'd be interested in working with us on this
- Tue Dec 04, 2018 2:52 am
- Forum: Asset Creation: Art
- Topic: Background Sizes
- Replies: 5
- Views: 6146
Re: Background Sizes
Well,that image is about 900x500 pixels, so you want it to be about that big?? Whenever I commission backgrounds I always get them done at A4 size, 3150x5600. This is pretty big, but theres a reason for that. Over the past 20 years, computer screen resolutions have changed alot. I remember playing V...