Search found 13 matches

by Destiny-Smasher
Wed Jun 20, 2018 5:11 am
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

Well, the above approach worked. I eventually found the primary issue, whatever it was, and then it went back to displaying the normal code errors. It took a good while but I managed to iron them out and got the program to boot without crashing! Finally! Now...to go through this 400,000 words of pro...
by Destiny-Smasher
Fri Jun 15, 2018 8:47 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

The VN does not start at all, freezing up, stalls RenPy for a long time, and then spits out that error. Hm, do I need to modify every chapter to get it boot? At the moment, I have the entirety of the story within a single .rpy file, so I guess by your logic I could re-save it as a .txt file, then cr...
by Destiny-Smasher
Thu Jun 07, 2018 5:57 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

Nah, I mean, I have spent HOURS and hours over the course of a year and a half formatting this whole thing to VN code. 6,000 characters is still a lot for a single line, I shouldn't have anything that long -- but it's sounding like I MUST have something, at least one instance, somewhere, that's just...
by Destiny-Smasher
Tue Jun 05, 2018 6:55 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

All right. I tried what you said, here's the new traceback. I'm sorry, but an uncaught exception occurred. After loading the script. OverflowError: value too large to convert to short -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\Desti...
by Destiny-Smasher
Sun Jun 03, 2018 8:59 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

But how can I figure out where this is occurring in the code? Or is that not possible? This is a MASSIVE project, and I'm used to being able to use the traceback to pinpoint where the issue is, so this is weird. Do I need to just comb through the entire thing and try to shorten longer lines? I don't...
by Destiny-Smasher
Sun Jun 03, 2018 3:06 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

Re: OverflowError: value too large to convert to short

Ah, sure. I'm sorry, but an uncaught exception occurred. After loading the script. OverflowError: value too large to convert to short -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\Destiny_Smasher\My Projects\Visual Novel\renpy 7\renpy-7...
by Destiny-Smasher
Sat Jun 02, 2018 8:59 pm
Forum: Ren'Py Questions and Announcements
Topic: OverflowError: value too large to convert to short
Replies: 15
Views: 674

OverflowError: value too large to convert to short

I tried to search for this error but can't seem to come up with anything. The previous thread I saw about this error had the person just boot up a newer version of Renpy and that fixed it. I just tried installed Renpy 7, just in case, and booted from there -- it seemed to auto-detect where my files ...
by Destiny-Smasher
Mon Jan 15, 2018 1:49 pm
Forum: Works in Progress
Topic: Life is Strange: All Wounds [Drama][Romance][Supernatural]
Replies: 5
Views: 1270

Re: Life is Strange: All Wounds [Drama][Romance][Supernatural]

The use of music from other stories is actually both an expression of stories that have influenced me as a creator, while also having an inherent plot element to them (and no, not some crossover thing, it's more symbolic). Ah, you maybe don't remember, but at the end of LiS, Max confronts this hosti...
by Destiny-Smasher
Sun Jan 14, 2018 8:07 pm
Forum: Works in Progress
Topic: Life is Strange: All Wounds [Drama][Romance][Supernatural]
Replies: 5
Views: 1270

Re: Life is Strange: All Wounds [Drama][Romance][Supernatural]

I'd probably label this more of a visual novel than a game, for sure. Sort of like Steins;Gate, but...with much more frequent reader choices? Yea, definitely exploring psychological issues in the fallout of both endings of the game. The different art styles are primarily a symptom of this being a no...
by Destiny-Smasher
Fri Jan 12, 2018 12:46 am
Forum: Works in Progress
Topic: Life is Strange: All Wounds [Drama][Romance][Supernatural]
Replies: 5
Views: 1270

Life is Strange: All Wounds [Drama][Romance][Supernatural]

“People always told me growing up that it's never about the destination – it's about the journey. But what if the destination...is you ?” ~ Mr. Robot http://78.media.tumblr.com/90de4ad1a2934a12874c914b1a799ad1/tumblr_oschjra3lM1v196kxo2_500.gif For a little over two years now, ever since the episod...
by Destiny-Smasher
Thu Jan 11, 2018 11:44 pm
Forum: Ren'Py Questions and Announcements
Topic: Converting prose to VN?
Replies: 2
Views: 291

Converting prose to VN?

So I've been working on the story for my visual novel for two years now. It's finally finished, in prose form (I was posting each chapter of it online as I went so I could get feedback and share the story with those who just want to read). Now that the story -- or should I say, the draft script -- i...
by Destiny-Smasher
Wed Aug 09, 2017 10:05 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting formatting for specific characters/narration
Replies: 3
Views: 464

Re: Setting formatting for specific characters/narration

Ah, duh! Don't give the character a name. How did I not think of that? I assumed that it was required for some reason.
I think this answers both of my questions, thanks a lot!
by Destiny-Smasher
Wed Aug 09, 2017 7:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Setting formatting for specific characters/narration
Replies: 3
Views: 464

Setting formatting for specific characters/narration

I might just be overlooking something, though I've tried to search for this for a while... I haven't figured it out yet, but is it possible to set a character's formatting so every time their dialogue shows up, it has special formatting? Example: o "{color=#A4A4A4}{i}Are you sure you're ready for th...