Search found 40 matches

by Destiny-Smasher
Tue Jun 13, 2023 5:38 am
Forum: Ren'Py Questions and Announcements
Topic: How to remove options from a list of possible random outcomes?
Replies: 13
Views: 432

Re: How to remove options from a list of possible random outcomes?

Thanks for the suggestions, everyone! I got distracted by Street Fighter 6 and Summer Games Fest presentations lol But is helpful stuff! At the very list, this could be useful in the future as I'm still pretty noobish at Python. I forgot to mention that part of the music player element is that when ...
by Destiny-Smasher
Sat Jun 03, 2023 5:24 pm
Forum: Ren'Py Questions and Announcements
Topic: How to remove options from a list of possible random outcomes?
Replies: 13
Views: 432

How to remove options from a list of possible random outcomes?

So I'm building an RPG-lite game in renpy and I want the battle music to be randomized when you play, but remove a song from the 'pool' when it gets chosen. So I've been using a dice roll call function to determine which song plays, but I'm not sure how to implement this in a way where when a song g...
by Destiny-Smasher
Mon Apr 03, 2023 4:56 am
Forum: Ren'Py Questions and Announcements
Topic: How to have two instances of 'show text' simultaneously
Replies: 7
Views: 767

Re: How to have two instances of 'show text' simultaneously

The implementation of the screens function didn't look like it'd be compatible with the dialogue I'm implementing, which uses a random function. So each time a particular instance of dialogue is needed, it'll pull from a pool and randomly pick one. I'm not sure if that's compatible with the screens ...
by Destiny-Smasher
Tue Mar 21, 2023 5:50 pm
Forum: Ren'Py Questions and Announcements
Topic: How to control image display order?
Replies: 3
Views: 281

Re: How to control image display order?

If you show an image, but never hide it, next show statement will preserve image order, so, if anything was shown over it after last time you show it, it will be placed behind it. Hide an image if you want to reset its state. AH HA. I bet that's what I'm missing! Since the transform I'm applying ma...
by Destiny-Smasher
Tue Mar 21, 2023 4:51 pm
Forum: Ren'Py Questions and Announcements
Topic: How to have two instances of 'show text' simultaneously
Replies: 7
Views: 767

Re: How to have two instances of 'show text' simultaneously

Hm, I don't think any of these will work in my case (I tried everything but the screens option and nothing seemed to work), maybe since I'm using Random function to call random lines of dialogue. BUT, maybe this could help with something else down the line where pre-set lines are being used! Thanks ...
by Destiny-Smasher
Tue Mar 21, 2023 4:43 pm
Forum: Ren'Py Questions and Announcements
Topic: How to control image display order?
Replies: 3
Views: 281

How to control image display order?

I've done a number of searches trying to suss this one out. How can I manually set an image to be displayed in the front? I've created an attack effect to display over a character sprite when they are being attacked, but for some reason, the sprite will often appear behind the character instead of i...
by Destiny-Smasher
Wed Mar 08, 2023 5:30 am
Forum: Works in Progress
Topic: FightStar (turn-based crossover)[RPG][fangame] (Pokemon update)
Replies: 0
Views: 993

FightStar (turn-based crossover)[RPG][fangame] (Pokemon update)

Been put in charge of someone's 'just for fun' idea and kinda been running with it for the sake of learning how to build turn-based combat in renpy for my main project, DownRight Fierce. Project FightStar's TLDR is it's a 'monster fighting hero AU' with turn-based RPG style combat and a yuri/wlw foc...
by Destiny-Smasher
Mon Feb 27, 2023 5:54 pm
Forum: Ren'Py Questions and Announcements
Topic: How to have two instances of 'show text' simultaneously
Replies: 7
Views: 767

How to have two instances of 'show text' simultaneously

Having trouble figuring out this one since it's such a broad type of question for such a specific intention. I've been learning ways to get more use out of the 'show text' function recently, but I can't figure out how I can get two instances of text to appear simultaneously. For instance, if I want ...
by Destiny-Smasher
Sun Feb 12, 2023 11:42 am
Forum: Ren'Py Questions and Announcements
Topic: Shuffling/Repeat Random Dialogue
Replies: 5
Views: 1103

Re: Shuffling/Repeat Random Dialogue

Thanks a lot for the advice so far! Hm, I have no idea how classes or strings work so I'm assuming trying to copypasta what you've written means I'm missing something re: placement, maybe? If I just slow in your code near the start where I define other things, I get this: I'm sorry, but errors were ...
by Destiny-Smasher
Thu Feb 09, 2023 4:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Shuffling/Repeat Random Dialogue
Replies: 5
Views: 1103

Shuffling/Repeat Random Dialogue

So I'm trying to build a basic turn-based RPG combat system, and what I want to happen is for characters to shuffle through different pre-canned dialogue based on certain actions. Ex. If they attack, have it shuffle randomly through a handful of 'hi-yah', 'yah', etc. But I have other uses for this, ...
by Destiny-Smasher
Wed Feb 08, 2023 5:38 pm
Forum: Works in Progress
Topic: DownRight Fierce [New Demo!; GxG; Fantasy, Drama, Slice-of-Life]
Replies: 1
Views: 2014

Re: DownRight Fierce [New Demo!; GxG; Fantasy, Drama, Slice-of-Life]

This project finally has a public test build! It's got more content, and updated layers of visual and audio polish from when I last posted. Please check it out!
by Destiny-Smasher
Fri Aug 12, 2022 9:55 am
Forum: Ren'Py Questions and Announcements
Topic: Best Way to Use Barks / Chirps (short audio clips) Repeatedly
Replies: 3
Views: 373

Re: Best Way to Use Barks / Chirps (short audio clips) Repeatedly

Great! Even just voice n_umm2 n frown2 "Ummm...?" is going to make things way more convenient. I may look into that second option but I have a lot of barks even just in my first batch of VO, so it may just be easier to use the first method and just give my files universal, simple filenames...
by Destiny-Smasher
Tue Aug 09, 2022 9:41 am
Forum: Ren'Py Questions and Announcements
Topic: Best Way to Use Barks / Chirps (short audio clips) Repeatedly
Replies: 3
Views: 373

Best Way to Use Barks / Chirps (short audio clips) Repeatedly

So I've gotten a batch of voiceover to use for my visual novel - some of it are voice lines, and I can incorporate those manually at the specific points they are used. However, the vast majority of voice clips I plan to use for this VN will be barks/chirps, quick, shorter noises just to give some pe...
by Destiny-Smasher
Sun Oct 24, 2021 2:04 pm
Forum: Works in Progress
Topic: [Kickstarter LIVE] I Just Want to be Single!! [GxG][Comedy][Romance] Playable Demo
Replies: 3
Views: 1481

Re: I Just Want to be Single!! [GxG][Comedy]

This looks very cute! Amusing premise and the art is stylized and pleasing to the eye. Good luck with your project!
by Destiny-Smasher
Tue Oct 19, 2021 11:46 am
Forum: Works in Progress
Topic: DownRight Fierce [New Demo!; GxG; Fantasy, Drama, Slice-of-Life]
Replies: 1
Views: 2014

DownRight Fierce [New Demo!; GxG; Fantasy, Drama, Slice-of-Life]

https://img.itch.zone/aW1nLzExMTg1Mzk4LnBuZw==/315x250%23c/pQAJmK.png I finally released a more polished test build of my progress. Please check it out on itchio! https://destiny-smasher.itch.io/downright-fierce The slice-of-life shenanigans of visual novels like Butterfly Soup and Doki Doki Litera...