Search found 33 matches
- Wed Dec 29, 2021 7:45 pm
- Forum: General Discussion
- Topic: When creating a Patreon/Kickstarter how do you...
- Replies: 2
- Views: 4308
Re: When creating a Patreon/Kickstarter how do you...
Kickstarter and Patreon are very different fundraising platforms for different stages of a project with very different goals.
- Wed Dec 29, 2021 7:42 pm
- Forum: General Discussion
- Topic: What are some things you hate about romantic Visual Novels??
- Replies: 21
- Views: 10157
Re: What are some things you hate about romantic Visual Novels??
Bugs me when characters with the emotional intelligence of a toddler are treated like they're perfectly normal. Or characters who are unrealistically inexperienced in general. Whatever, you have the internet, you've seen a romcom. I mean yes there are people who are emotionally stunted or whatever, ...
- Mon Aug 30, 2021 3:50 pm
- Forum: Works in Progress
- Topic: Thaumarotica [v0.1] [18+] [Paranormal][Thriller][Horror][Erotica]
- Replies: 0
- Views: 995
Thaumarotica [v0.1] [18+] [Paranormal][Thriller][Horror][Erotica]
Thaumarotica is a game about discovering the secret occult truths that underlies reality, and eventually becoming a bizarre sex wizard. It draws from real world mystic sexual practices and a bunch of movies, books, and fictional sources on the topic. The protagonist starts out as a bit neurotic with...
- Tue Aug 28, 2018 12:46 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Variable Scope Issue
- Replies: 2
- Views: 443
Variable Scope Issue
I've got a function that determines the ratio between two values: def ratio(x, y): rat = round(x/(x+y),1) Most of the time this works fine. However, when using it with variables belonging to an npc object to get the ratio of "good" interactions with the player vs "bad", it always...
- Sat Jun 30, 2018 7:44 pm
- Forum: Works in Progress
- Topic: Paragon [ANYxANY][Superhero][Adult] v0.1.1
- Replies: 2
- Views: 1049
Re: Paragon [ANYxANY][Superhero][Adult] v0.1.1
I noticed this work-in-progress. Two things got my attention... * Distinct art. That can help you find (or possibly create) an audience for your story. * External conflict. I've always enjoyed stories in which characters are fighting tangible threats (rivals, enemies, nature...). * Play a male or f...
- Thu Jun 28, 2018 4:38 pm
- Forum: Works in Progress
- Topic: Paragon [ANYxANY][Superhero][Adult] v0.1.1
- Replies: 2
- Views: 1049
Paragon [ANYxANY][Superhero][Adult] v0.1.1
https://i.imgur.com/qztk3Nw.png Synopsis: The world has changed, and you've changed with it. You're bigger. Stronger. Nearly seven feet of muscle and sinew with a body that bodybuilders would die for. Only you don't remember how you got it - or anything else from the past two weeks. Finding yoursel...
- Sat Jun 23, 2018 7:38 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Math on a screen [Solved]
- Replies: 3
- Views: 555
Re: Math on a screen
Right, that works, thanks.
- Sat Jun 23, 2018 6:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Math on a screen [Solved]
- Replies: 3
- Views: 555
Math on a screen [Solved]
I'm setting up a HUD, and I want it to display the ratio of two variables: text "Ratio: [x]" works fine to display the value of var1. However, if I try to display the ratio of x to y: text "Ratio: [x / (x + y)]" it treats the equation like a name and throws an exception. I don't ...
- Sat Jun 23, 2018 5:25 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Defining and defaulting variables? [SOLVED]
- Replies: 2
- Views: 1293
Re: Defining and defaulting variables?
So noted, thanks!
- Tue Jun 12, 2018 11:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: Defining and defaulting variables? [SOLVED]
- Replies: 2
- Views: 1293
Defining and defaulting variables? [SOLVED]
I'm trying to get my head around the best way to initiate variables for use. Say I've got an NPC class: init -1: python: class NPC(object): def __init__(self, name): self.name = name self.alive = True self.hasMet = False self.relationship = 1 self.isFollowing = False and I've got a few NPCs: default...
- Mon May 21, 2018 4:29 pm
- Forum: Creator Discussion
- Topic: Survey: Preferred Sprite Style
- Replies: 7
- Views: 1781
Survey: Preferred Sprite Style
I'm talking proportion here - not resolution, just the design of the character sprites shown to the player. Thigh to top of the head, occupying 2/3 of screen height? Waist up? Just head and shoulders, above or attached to the text box? Let me know what you think, what you prefer in general, and reas...
- Fri May 11, 2018 5:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adding text input to character creation screen
- Replies: 11
- Views: 1907
Re: Adding text input to character creation screen
Nevermind, I got it to work with textbutton firstname xfill True action(SetScreenVariable("input_name", "fn"))
Thanks for all your help!
Thanks for all your help!
- Fri May 11, 2018 4:36 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adding text input to character creation screen
- Replies: 11
- Views: 1907
Re: Adding text input to character creation screen
Well, here's what I have: hbox: box_wrap True null width 515 vbox: label "First Name:" frame: xsize 300 if input_name == "fn": input value VariableInputValue("firstname") else: textbutton firstname action(SetScreenVariable("input_name", "fn")) label ...
- Thu May 10, 2018 10:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adding text input to character creation screen
- Replies: 11
- Views: 1907
Re: Adding text input to character creation screen
Something like "Padding = (frame's width) - (my width)" would work. The frame's width is a known quantity, but how do I get the button's current width?
- Wed May 09, 2018 7:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Adding text input to character creation screen
- Replies: 11
- Views: 1907
Re: Adding text input to character creation screen
I dig it! Don't suppose there's a way to tweak it so that the player can click on anywhere in the frame and not just the text itself? https://i.imgur.com/sA5pSPd.png As is, if I click on the frame to the right of "Hiro" or "Protagonist" (default name), nothing happens... I have t...