Search found 7 matches
- Sat Jul 21, 2018 6:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making text appear when you hover over a choice?
- Replies: 3
- Views: 409
Re: Making text appear when you hover over a choice?
Thank you! Do I replace everything under choice or just the first section? e: Nevermind, figured it out. Thank you again, this helps a ton!
- Sat Jul 21, 2018 3:50 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Making text appear when you hover over a choice?
- Replies: 3
- Views: 409
Making text appear when you hover over a choice?
Is there a way to make a "pop up" (probably not the term I want, but...) appear when you hover over a choice? I'm making a fan VN for FFV and that's the method i want to implement for warnings/information about a given story since the "paths" are all just distinct stories with fairly different tones...
- Thu Jan 04, 2018 1:44 pm
- Forum: General Discussion
- Topic: What was the first visual novel you played?
- Replies: 168
- Views: 21670
Re: What was the first visual novel you played?
I think my first proper VN was Hatoful Boyfriend, back when it was first translated, but I may have played Animamundi: Dark Alchemist before that. Actually, now that I think about it I definitely played Animamundi first, because I remember running into the issue with an item needed to get any "good"...
- Sat Dec 23, 2017 8:43 am
- Forum: Asset Creation: Art
- Topic: Art Dumpage! Show your art ^^
- Replies: 7876
- Views: 905213
- Fri Nov 10, 2017 5:03 pm
- Forum: We are a Free Project looking for Partners
- Topic: Deleted
- Replies: 2
- Views: 648
Re: I need an artist for my first visual novel
You should probably check out these forums if you need people, although you might want to get more writing done before choosing.
- Sun Oct 29, 2017 12:20 pm
- Forum: Creator Discussion
- Topic: Reusing assets from previous works
- Replies: 8
- Views: 1311
Re: Reusing assets from previous works
For characters I'd avoid it unless it's a sequel, but things like generic backgrounds, sound effects and maybe certain UI elements would be fine if the projects share an aesthetic (because it's totally fair to not want to draw, say, Yet Another Anime Forest BG). Music, unless it's royalty free, I'd ...
- Tue Oct 24, 2017 8:28 am
- Forum: Ren'Py Questions and Announcements
- Topic: Editing (and potentially decompiling) a game by someone else
- Replies: 8
- Views: 5348
Re: Editing (and potentially decompiling) a game by someone else
They're deriving work from someone who doesn't want them to do that, and you in turn are continuing to take his work when he doesn't want you to.
It may be seperated by a layer, but you're still using his work when he's forbidden it.
It may be seperated by a layer, but you're still using his work when he's forbidden it.
