Search found 10 matches
- Tue Jan 29, 2019 2:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Choice Overlay Not Appearing at Correct Time?
- Replies: 1
- Views: 368
Re: Choice Overlay Not Appearing at Correct Time?
I've also realized that the choice overlay photo seems to be working perfectly fine ONLY when a single choice is available to the player. If there are two or more or options to choose from, I experience the problem from up above. https://66.media.tumblr.com/fbb1f3353f56221575b345ca966d8023/tumblr_pm...
- Thu Jan 10, 2019 4:54 am
- Forum: Ren'Py Questions and Announcements
- Topic: Choice Overlay Not Appearing at Correct Time?
- Replies: 1
- Views: 368
Choice Overlay Not Appearing at Correct Time?
Hi there. So I have this photo I would like to show up as the choice overlay photo during choice screens. https://66.media.tumblr.com/07c0490a5d361e7e2d514c0416c43f86/tumblr_pl3y0n31Vv1xxj01go1_1280.png It used to work perfectly fine in the past, but now it'll pop up AFTER a choice is made, for abou...
- Sun Nov 12, 2017 5:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Different Idle/Hover Button Colors
- Replies: 4
- Views: 1286
Re: Different Idle/Hover Button Colors
Yes, that worked perfectly! I'm a huge newbie to Ren'py, so thank you
- Sun Nov 12, 2017 5:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Different Idle/Hover Button Colors
- Replies: 4
- Views: 1286
Re: Different Idle/Hover Button Colors
So I looked under screens.rpy and this chunk of code was missing. style choice_button is default: properties gui.button_properties("choice_button") style choice_button_text is default: properties gui.button_text_properties("choice_button") Once I added that back in, I got the tex...
- Sat Nov 11, 2017 5:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Different Idle/Hover Button Colors
- Replies: 4
- Views: 1286
[Solved] Different Idle/Hover Button Colors
Would it be possible to have different idle/hover button colors on the main menu, and in-game? On the main menu, I wish for the colors to be white/black, and white/blue in-game. I have this under Colors in the gui.rpy (for the main menu) ## The color used for a text button when it is neither selecte...
- Fri Nov 03, 2017 1:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Name Placement Keeps Moving Around?
- Replies: 1
- Views: 279
[Solved] Name Placement Keeps Moving Around?
So I've input x and y positions for my characters' names in my game in the gui.rpy under Dialogue. ## The placement of the speaking character's name, relative to the textbox. ## These can be a whole number of pixels from the left or top, or 0.5 to center. define gui.name_xpos = 750 define gui.name_y...
- Fri Oct 27, 2017 2:16 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Multiple Name Boxes (New GUI Interface)
- Replies: 5
- Views: 1959
Re: Multiple Name Boxes (New GUI Interface)
Alright, thank you! I referenced your code and had to search around the forum a while, but I got my text boxes to work.
Regarding alterations, would it be possible to rotate a name with who_rotate=-15?
I've been fiddling around with rotations in script.rpy and I just can't get the hang of it.
Regarding alterations, would it be possible to rotate a name with who_rotate=-15?
I've been fiddling around with rotations in script.rpy and I just can't get the hang of it.
- Thu Oct 26, 2017 7:44 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Multiple Name Boxes (New GUI Interface)
- Replies: 5
- Views: 1959
Re: Multiple Name Boxes (New GUI Interface)
No, I want to change the textbox for a specific character. An example would be how a narrator needs a different textbox, one without a namebox.
- Thu Oct 26, 2017 12:26 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Multiple Name Boxes (New GUI Interface)
- Replies: 5
- Views: 1959
[Solved] Multiple Name Boxes (New GUI Interface)
So I've been trying to work out multiple name boxes, and I've been roaming the forum, although I've only seen answers for the Legacy Theme Interface.
Is there a way to use multiple name boxes in the New GUI Interface?
Is there a way to use multiple name boxes in the New GUI Interface?
- Wed Oct 25, 2017 12:14 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Namebox/Name Placement
- Replies: 1
- Views: 392
[Solved] Namebox/Name Placement
Hi, I'm new to Ren'Py and coding and need some help with name placement. My namebox looks like this:
I'm wondering if I could get a name into the namebox (top white box), but at a vertical slant?
Thanks in advance!
I'm wondering if I could get a name into the namebox (top white box), but at a vertical slant?
Thanks in advance!