Thank you It works pretty fine
Search found 12 matches
- Wed Dec 13, 2017 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Music / auto-off?
- Replies: 4
- Views: 965
- Wed Dec 13, 2017 12:39 am
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Music / auto-off?
- Replies: 4
- Views: 965
Re: Main Menu Music / auto-off?
Hi, thank you :) But I dont want to use this "stop music" funktion in the first label. If I work with savegames, I habe to use it in every single label to stop the music!? That is not good, because I have to much labels. Is there a easy way to stop the music in the gamemenue if I leave the...
- Tue Dec 12, 2017 11:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Main Menu Music / auto-off?
- Replies: 4
- Views: 965
Main Menu Music / auto-off?
Hi all,
Can anyone tell me where I have to write a play music funktion, to play a music in loop in the mainmenu?
And in addition, how can I turn off the music, when I leave the mainmenu (start or load a game). I dont want to make a stop funktion in every single label.
Thanks for help
Can anyone tell me where I have to write a play music funktion, to play a music in loop in the mainmenu?
And in addition, how can I turn off the music, when I leave the mainmenu (start or load a game). I dont want to make a stop funktion in every single label.
Thanks for help
- Fri Nov 10, 2017 2:23 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing Money in game
- Replies: 8
- Views: 3795
Re: Showing Money in game
Ok got it
And it works pretty well!
Thank you both!
And it works pretty well!
Thank you both!
- Thu Nov 09, 2017 4:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing Money in game
- Replies: 8
- Views: 3795
Re: Showing Money in game
#you can rename money_display to something else like wallet or whatever your want, just make sure it matches your "show" later screen money_display: frame: xalign .5 #change this value between 0 and 1 if you want to move it to a different part of the screen horizontally yalign .02 #change...
- Thu Nov 09, 2017 4:21 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing Money in game
- Replies: 8
- Views: 3795
Re: Showing Money in game
Thank youImperf3kt wrote: ↑Thu Nov 09, 2017 4:11 pm I'd highly suggest removing $ money_points = 300 and instead addBefore the start labelCode: Select all
default money_points = 300
but....
Why?
What is the difference?
- Thu Nov 09, 2017 3:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing Money in game
- Replies: 8
- Views: 3795
Showing Money in game
Hi all, I am currently designing a game in RenPy. There will be a money system in the game. At game start, the player has 300 (maybe dollars). I just set a point-value for this at the game start. # The game starts here. label start: $ money_points = 300 During the game, the player can earn and spend...
- Wed Nov 01, 2017 12:29 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sandbox in RenPy?
- Replies: 9
- Views: 6369
Re: Sandbox in RenPy?
I had the idea to solve it via a point system. Do you think that works? Every place is a scene. Every time a scene is entered, the score will be scanned. Depending on the score, the mission will be executed (Jump -> missionscene). When you finish a mission, you get a new score, which then "open...
- Tue Oct 31, 2017 1:31 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sandbox in RenPy?
- Replies: 9
- Views: 6369
Re: Sandbox in RenPy?
And before I forget it:
Of course, the player can make decisions in different places and his decisions influence the game.
These variables must also be considered.
If you have useful tips, I'm grateful.
Thank you in advance
Of course, the player can make decisions in different places and his decisions influence the game.
These variables must also be considered.
If you have useful tips, I'm grateful.
Thank you in advance
- Tue Oct 31, 2017 1:24 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sandbox in RenPy?
- Replies: 9
- Views: 6369
Re: Sandbox in RenPy?
Hi all and thank you so much for the help in that case. Current status: I have successfully created a map and made the various locations visitable with the imagemap system. Exactly I imagined it! This is a small example how i have realized it: screen mainmap: #here i prepare my imagemap / worldmap w...
- Mon Oct 30, 2017 12:01 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Sandbox in RenPy?
- Replies: 9
- Views: 6369
Re: Sandbox in RenPy?
Hey ISAWHIM,
Thank you so much for the inspiration. I will try that
Thank you and have a wonderfull week.
Thank you so much for the inspiration. I will try that
Thank you and have a wonderfull week.
- Mon Oct 30, 2017 5:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: Sandbox in RenPy?
- Replies: 9
- Views: 6369
Sandbox in RenPy?
Hey Guys, I hope i hit the right forum here :?: Story short: I need help with the implementation of a special feature. Explanation: I'm about to create a game that will work like a little sandbox. With the imagemap-function, I have created a map with different locations, as well as scenes in which o...