Search found 12 matches

by [Admin-C]
Sun Feb 25, 2018 4:06 am
Forum: I am a Programmer, Director, or Other
Topic: Ren'py Programmer for hire!
Replies: 6
Views: 2205

Re: Ren'py Programmer for hire!

Hi there, May I ask if your cost comprise of the whole contractual project? Like $75.00 for the whole game? I had a team composed of 6 staffs and they are all enlisted in different roles for the project. I was hoping you could be a part of it. It is an eroge project aimed to be released somewhere in...
by [Admin-C]
Thu Dec 14, 2017 11:06 am
Forum: Ren'Py Questions and Announcements
Topic: How to change the [Fonts] for Chapter scenes
Replies: 3
Views: 287

Re: How to change the [Fonts] for Chapter scenes

https://www.renpy.org/doc/html/text.html#text-tag-font (Probably this post should go on the Questions subforum, not in Development of Ren'Py). Hi xavimat , Thank you for giving me the exact part of what I needed in the Ren'py documentation file. I already checked it before but I guess I might have ...
by [Admin-C]
Wed Dec 13, 2017 10:46 am
Forum: Ren'Py Questions and Announcements
Topic: How to change the [Fonts] for Chapter scenes
Replies: 3
Views: 287

How to change the [Fonts] for Chapter scenes

Hello everyone, I need some help on how am I going to change the font on my chapter screen . Basically, the font file is already in the game project's folder and I just want to trigger it only on a specific call and only when I want to add it. The codes that will be listed below is where I need to a...
by [Admin-C]
Sun Dec 10, 2017 11:47 am
Forum: Development of Ren'Py
Topic: Ren'Py In-game SFX is still playing on [Main Menu]
Replies: 6
Views: 730

Re: Ren'Py In-game SFX is still playing on [Main Menu]

It might be better to stop the sounds using the "on show" command withing the main menu? I can't think of a way right now, but the documentation may have some clues. Hello Imperf3kt, I apologize for the late reply as I was so caught up with my irl job. I find the documentation to bear less informat...
by [Admin-C]
Sun Dec 10, 2017 11:44 am
Forum: Development of Ren'Py
Topic: How to position the Splash Screen and remove skip? [SOLVED]
Replies: 2
Views: 471

Re: How to position the Splash Screen and remove skip? [SOLVED]

To answer your first question, you probably want to do: show splash at truecenter with dissolve The truecenter transform centers things vertically and horizontally. I don't understand what the second question is. When the player clicks to skip the splashscreen, that's probably because they've seen ...
by [Admin-C]
Fri Dec 08, 2017 9:48 am
Forum: Development of Ren'Py
Topic: How to position the Splash Screen and remove skip? [SOLVED]
Replies: 2
Views: 471

How to position the Splash Screen and remove skip? [SOLVED]

Hello everyone, I know that this might be an obvious question to ask on this forums but is there any way that I can adjust the position of the Splash Screens in Ren'Py? Basically, I want to put this image at the center so currently, the logo's position has been like this ever since I applied it. htt...
by [Admin-C]
Wed Nov 15, 2017 1:30 pm
Forum: Development of Ren'Py
Topic: Ren'Py In-game SFX is still playing on [Main Menu]
Replies: 6
Views: 730

Re: Ren'Py In-game SFX is still playing on [Main Menu]

Try this: textbutton _("Start") action [Stop("sound"), Start()] Hello NineBells, I am very pleased to let you know that this part has worked! I can now able to stop ongoing sounds that are still playing when heading back to the Main Menu. However, the sounds are already being cut-off during the con...
by [Admin-C]
Wed Nov 15, 2017 12:02 pm
Forum: Development of Ren'Py
Topic: Ren'Py In-game SFX is still playing on [Main Menu]
Replies: 6
Views: 730

Re: Ren'Py In-game SFX is still playing on [Main Menu]

Hello NineBells, Thank you for your reply, I have tried your suggestion but I only end up receiving an error. I don't know if the exact codes were right or if I placed the codes correctly. Regardless of this, kindly see the following codes below and let me know the error(s) that is in my script. Fro...
by [Admin-C]
Wed Nov 15, 2017 10:56 am
Forum: Development of Ren'Py
Topic: Ren'Py In-game SFX is still playing on [Main Menu]
Replies: 6
Views: 730

Ren'Py In-game SFX is still playing on [Main Menu]

Hello everyone, I may need some help today regarding SFX. Apparently, whenever I head over to the Main Menu, the current SFX that is being played in the story is still playing even if you are no longer in the story mode. I heard that there is a stop play script but I don't know any commands on where...
by [Admin-C]
Fri Nov 10, 2017 11:55 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py crashes when using [Animated Cursor]
Replies: 4
Views: 330

Re: Ren'Py crashes when using [Animated Cursor]

The backbone of cursor animation basically runs at 20Hz, so a 1 second animation cycle should contain 20 images. I do not know if there is a way to set a duration value to particular frames, so all I can advise it to repeat the frame(s) in the define [ ('KCTknifecursor.frame1.png', 0, 0), ('KCTknif...
by [Admin-C]
Fri Nov 10, 2017 10:47 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py crashes when using [Animated Cursor]
Replies: 4
Views: 330

Re: Ren'Py crashes when using [Animated Cursor]

If you have the actual frames of the cursor you could try to see if the standard cursor animation works... (not too sure which formats are supported, so put pings in the example) define config.mouse = { 'default' : [ ('KCTknifecursor.frame1.png', 0, 0), ('KCTknifecursor.frame2.png', 0, 0), ('KCTkni...
by [Admin-C]
Fri Nov 10, 2017 6:57 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'Py crashes when using [Animated Cursor]
Replies: 4
Views: 330

Ren'Py crashes when using [Animated Cursor]

Hello everyone, This will be my first post and also my first topic. Now for the issue that I encountered, I keep experiencing some crash issues on launching the game every time I use the .ani cursor that I created. There are no error messages but the project just won't let me go into the testing pha...