Search found 157 matches

by Errilhl
Wed Mar 14, 2018 5:58 am
Forum: Ren'Py Questions and Announcements
Topic: Transform in Composite Layer or screens with zorder
Replies: 2
Views: 127

Re: Transform in Composite Layer or screens with zorder

Just hide the walltexture and reapply it on the label show_fire? label show_fire: hide walltexture show screen effect_exp_fire # effect with fire I want to see under walltexture show walltexture pause 2.5 hide screen effect_exp_fire # hide effect jump location_cycling That should work?
by Errilhl
Mon Jan 08, 2018 6:25 am
Forum: General Discussion
Topic: Is the Forum Search laggy / borken for everyone?
Replies: 30
Views: 1829

Re: Is the Forum Search laggy / borken for everyone?

Yeah, I'm continously getting a 504 Gateway Timeout. Not entirely sure why, never was a problem before. Any updates to the server-rig / software?
by Errilhl
Fri Dec 22, 2017 12:09 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Re: Issue with comparing variables

Hm, gonna update this. Seems there is an issue with something else in the game, that causes this (running the function / label within a clean Renpy-setup "works", in that it does the loops properly and exits out of it). However, for some reason, this thing does not work within my game. Every other l...
by Errilhl
Thu Dec 21, 2017 2:39 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Re: Issue with comparing variables

1. Labels do not need to have a block-indentation after it - they are, however, indented properly for clarity in the actual code - not sure why that is messed up here. 2. The local label thing was a test, just to see if it made a difference. It doesn't. They were originally global labels. As for the...
by Errilhl
Wed Dec 20, 2017 2:29 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Re: Issue with comparing variables

Okay, update... New code (it's mostly the same, just done some modifications, and tried to change things around a little bit) (some new information at the bottom): label w_mc(): # $ maxc = 1 if int(current_hour[:2]) == 6 else 2 if int(current_hour[:2]) > 14 and int(current_hour[:2]) < 22 and day_wee...
by Errilhl
Tue Dec 19, 2017 11:00 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py fixed yayayayay
Replies: 8
Views: 318

Re: Ren'py fixed yayayayay

Might be just with zip files then. Try renaming a folder to ".zip" Might just be the shell extensions I have installed. I think we can agree I made a mistake in either case. I think you should look at your shell extensions :D Because here... a "test.zip" folder is just that, a folder. Might be some...
by Errilhl
Tue Dec 19, 2017 7:45 pm
Forum: Ren'Py Questions and Announcements
Topic: Ren'py fixed yayayayay
Replies: 8
Views: 318

Re: Ren'py will not work at all PLEASE HELP

That's just wrong. You can have periods in folder names, and you've been able to do that since... well, forever. I don't remember if it was possible back in the Win 3.11 / Win 95 days, but since XP at least. My mistake for not clarifying. Youbcan use them provided the final three characters of the ...
by Errilhl
Tue Dec 19, 2017 2:51 pm
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Re: Issue with comparing variables

Yes, that's the weird part. Looking at the variables with shift+d, before entering the loop, count = 0, and maxcount = 1 (for this instance) - and after adding one, count = 1, and maxcount = 1. There is nothing else anywhere that should modify those variables... at all. I'm gonna tear this apart, an...
by Errilhl
Tue Dec 19, 2017 1:30 pm
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Re: Issue with comparing variables

How...? I thought the logic would continue to flow since the if has already been checked? ie, you're within that if? Does it keep that if "in memory" so to speak, and jump out of it if it no longer matches? However, regardless of that, this should still run, given that it checks if smaller or equal ...
by Errilhl
Tue Dec 19, 2017 8:03 am
Forum: Ren'Py Questions and Announcements
Topic: Save Files That Can Be Named
Replies: 6
Views: 351

Re: Save Files That Can Be Named

Haven't looked into this, but wouldn't that just involve using a renpy.input() where the user can input his/her choice for name of the savefile, and if no name is input, use a default name? Shouldn't be very hard to figure out, I think...
by Errilhl
Tue Dec 19, 2017 7:40 am
Forum: Ren'Py Questions and Announcements
Topic: Ren'py fixed yayayayay
Replies: 8
Views: 318

Re: Ren'py will not work at all PLEASE HELP

I can't tell exactly what, but do you have a folder with periods in it? On Windows, you cannot put periods in a folder name. Period = . That's just wrong. You can have periods in folder names, and you've been able to do that since... well, forever. I don't remember if it was possible back in the Wi...
by Errilhl
Tue Dec 19, 2017 7:09 am
Forum: Ren'Py Questions and Announcements
Topic: Issue with comparing variables
Replies: 10
Views: 344

Issue with comparing variables

So, I've got a weird issue. I have the following code, modifying some stats based on randomness, for the most part. label w_mc(): if not backpack.has_item(toolbox_item): if toolbox_added: $ backpack.add_item(toolbox_item) $ toolbox_added = False if current_hour[:2] == '06': $ maxcount = 1 elif curre...
by Errilhl
Thu Dec 07, 2017 9:38 am
Forum: Ren'Py Questions and Announcements
Topic: Problem with Flip Image
Replies: 8
Views: 404

Re: Problem with Flip Image

"Better" as in...? Using the ATL xzoom / yzoom seems to have to be declared for every show-statement - if you randomly set flip-state (which I do) that is a lot of if renpy.random.random() > .5: xzoom -1.0 (Not even sure that will work, since I haven't tested it Is there really no way to use both im...
by Errilhl
Tue Dec 05, 2017 11:26 pm
Forum: Ren'Py Questions and Announcements
Topic: Say screen hidden when call screen
Replies: 9
Views: 512

Re: Say screen hidden when call screen

Why aren't you just using a menu...?

Code: Select all

menu:
    "Would you like to change my name?"
    "Yes":
         #do something
    "No":
         #do nothing
No need to call screens or anything like that
by Errilhl
Tue Dec 05, 2017 1:01 pm
Forum: Other Visual Novel Engines
Topic: Which engine should I use for an RPG-type visual novel?
Replies: 4
Views: 1172

Re: Which engine should I use for an RPG-type visual novel?

I know that there are projects utilizing both RPG-maker (for the environment, walking around) and Ren'Py for the VN bits. That might be a way to go - I don't know how complicated it is to get these things to talk together,though.