Search found 5 matches
- Tue Nov 28, 2017 1:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character images when their name is called
- Replies: 2
- Views: 476
Re: Displaying character images when their name is called
Thanks you so much for the help!
- Tue Nov 28, 2017 7:42 am
- Forum: Ren'Py Questions and Announcements
- Topic: Displaying character images when their name is called
- Replies: 2
- Views: 476
Displaying character images when their name is called
I am a complete noob at using Ren'py and I was wondering if I could find help here. I have made a post like this before, but I want to be more concise as to what I want. I am making a game where character dialog constantly switches between characters and instead of using show and hide statements lik...
- Fri Nov 17, 2017 1:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character Images
- Replies: 4
- Views: 649
Re: Character Images
I have tried that, yet Bob's character image isn't being displayed. Thanks for the help though!
- Thu Nov 16, 2017 3:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character Images
- Replies: 4
- Views: 649
Re: Character Images
define b = Character("bob, image="bob") # using single letters for this is not recommended image bob normal = "Bob_normal.png" Personally, I've never gotten 'bob normal' to work, instead I define one character per image. I have tried doing what you said, but it doesn't seem...
- Wed Nov 15, 2017 3:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Character Images
- Replies: 4
- Views: 649
Character Images
For the life of me, I cannot seem to figure out how to display a character image whenever a character speaks. I know about the show image and hide image variables, but how do I make it so that whenever something is this is happens: define b = Character("bob") image bob normal = Image("...