Search found 20 matches
- Fri Apr 07, 2023 9:01 am
- Forum: Ren'Py Questions and Announcements
- Topic: Creating an unlockable party select menu?
- Replies: 3
- Views: 478
Re: Creating an unlockable party select menu?
Thank you, that worked! I added a third party member so here is the expanded code in case anyone wants to use it. screen party_select: add "player_sprite_battle_portrait" pos (-75, 0) default player2_idx = 0 default player3_idx = 0 imagebutton: pos (450, 500) idle "left_arrow" at...
- Thu Apr 06, 2023 7:55 am
- Forum: Ren'Py Questions and Announcements
- Topic: Creating an unlockable party select menu?
- Replies: 3
- Views: 478
Creating an unlockable party select menu?
Hello everyone, I'm currently trying to create a Dungeons and Dragons inspired VN and every D&D game needs an adventuring party. I was able to create a menu where the player can use arrows to flip through their party members and select them. Unfortunately, I'm now stumped trying to figure out ho...
- Wed Dec 21, 2022 11:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Showing the namebox during a menu [SOLVED]
- Replies: 3
- Views: 361
Re: Showing the namebox during a menu
Thank you everyone, these solutions worked!
- Fri Dec 16, 2022 11:46 am
- Forum: Ren'Py Questions and Announcements
- Topic: Showing the namebox during a menu [SOLVED]
- Replies: 3
- Views: 361
Showing the namebox during a menu [SOLVED]
Hello everyone, I attempted to search this question before posting but I haven't been able to find a answer. I created a custom menu with different dialogue options for the player character. I want the namebox to continue to display with the player's name during this menu. For the love of me, I can'...
- Sun Dec 04, 2022 2:27 pm
- Forum: Ren'Py Questions and Announcements
- Topic: GUI Questions [Solved]
- Replies: 3
- Views: 419
Re: GUI Questions
Thank you so much, that worked! Each name box is now changing with each different character. I see what you mean about the ctc. I thought it also controlled clicking. Either way, the ctc at the end of the dialogue box is aesthetically pleasing so I will keep it. Thanks again!
- Sat Dec 03, 2022 1:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: GUI Questions [Solved]
- Replies: 3
- Views: 419
GUI Questions [Solved]
Hello everyone! Hopefully just a quick couple of questions surrounding the GUI. 1. I know how I can change the coloring of a character's name, but I was hoping to change the namebox's color depending on which character was speaking. I replaced the default namebox and it works, but I cannot figure ou...
- Fri Oct 07, 2022 3:50 pm
- Forum: Asset Creation: Art
- Topic: UI artist recommendations?
- Replies: 1
- Views: 1844
UI artist recommendations?
Hello everyone! I'm looking for recommendations for an artist for UI and a logo. I asked Twitter and that might have been a mistake. I literally can't tell who is real and what pages are bots/scammers. I'm hoping to get recommendations for artists that others have used their services and had good re...
- Fri Sep 09, 2022 8:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Setting a class via button?
- Replies: 2
- Views: 448
Re: Setting a class via button?
Everything appears to be working now! Thank you so much enaielei!
- Mon Sep 05, 2022 8:59 pm
- Forum: Creator Discussion
- Topic: Do you prefer to have an established MC or self insert?
- Replies: 13
- Views: 8689
Re: Do you prefer to have an established MC or self insert?
Some thoughts! 1. No, being able to customize an MC is not an extra push for me. I play a wide range of different types of visual novels from Japanese and Western developers. 2. It doesn't bother me. Even with character customization, there will always be a suspension of belief. I have been seen bot...
- Mon Sep 05, 2022 6:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Setting a class via button?
- Replies: 2
- Views: 448
[Solved] Setting a class via button?
Hello! I am currently trying to implement a small turn based combat system where the player picks their other two party members. I created a class to hold the pertinent class information and then created individual classes for each character with their individual stats. I am not sure how to appropri...
- Tue Dec 05, 2017 10:42 pm
- Forum: Asset Creation: Art
- Topic: Advice for creating button images?
- Replies: 4
- Views: 1373
Re: Advice for creating button images?
Ah yes, I have GIMP downloaded and have dabbled with it a bit. Any advice is appreciated! Ugh, it feels so simple but for some reason I just cannot wrap my head around how to make them.
- Tue Dec 05, 2017 4:50 pm
- Forum: Asset Creation: Art
- Topic: Advice for creating button images?
- Replies: 4
- Views: 1373
Re: Advice for creating button images?
Ah sorry! I need help with creating the art. I wonder if anyone had any advice on where to begin. Thanks!
- Tue Dec 05, 2017 1:21 pm
- Forum: Asset Creation: Art
- Topic: Advice for creating button images?
- Replies: 4
- Views: 1373
Advice for creating button images?
Forgive me if this asked been asked multiple times before but I have looked high and low and cannot find any advice. Does anyone have any advice for creating buttons for a visual novel? I downloaded the imagebutton GUI framework by leon off of the cookbook and liked the look of the buttons. I was wo...
- Sat Nov 25, 2017 11:35 pm
- Forum: Ren'Py Cookbook
- Topic: Player Naming your MC with Keyboard
- Replies: 7
- Views: 9481
Re: Player Naming your MC with Keyboard
Never mind! Figured it out, I had to change [name] to [mc] and it worked. It generated the name I had typed into the box.
- Sat Nov 25, 2017 11:28 pm
- Forum: Ren'Py Cookbook
- Topic: Player Naming your MC with Keyboard
- Replies: 7
- Views: 9481
Re: Player Naming your MC with Keyboard
Hello everyone, sorry for the question but I am still very new to coding so please forgive me! I am getting an error after inputting the name. I am not sure where I am going wrong. Do I need to input a menu some place? [code] I'm sorry, but an uncaught exception occurred. While running game code: Fi...