Search found 91 matches

by Mutive
Wed Jul 18, 2018 2:01 pm
Forum: Asset Creation: Writing
Topic: Fictional Real-World Locations
Replies: 9
Views: 546

Re: Fictional Real-World Locations

I'm going to echo dreamfarmer above with how novels that just kind of throw out names without a lot of background feel...off. But beyond all the other good advice, if you're going to create a location, really think about the whys. Seattle-ites are super excited about sunny weather (and go outdoors c...
by Mutive
Tue Jul 17, 2018 7:31 pm
Forum: Asset Creation: Writing
Topic: Does anybody know how to write a point-and-click adventure game?
Replies: 4
Views: 110

Re: Does anybody know how to write a point-and-click adventure game?

I'm working on one now. I write mostly in either full code or pseudo-code as it's nearly impossible for me to write otherwise. Generally I use an if-else statement then call to additional dialogue something like this: if apple == True and banana == True: jump applebanana elif apple == True: jump app...
by Mutive
Thu Jul 12, 2018 5:01 pm
Forum: Asset Creation: Writing
Topic: Writing visual novels that are geared toward adults
Replies: 16
Views: 665

Re: Writing visual novels that are geared toward adults

. Sexual themes - kind of. Nowadays I prefer my sexual content presented in a mature way; with realistic undertones. Give me a sober depiction. I'm going to echo this. I'm kind of bored of perfect sex with perfect bodies and perfect everything. I'm okay without sex being in a story (or in it explic...
by Mutive
Fri Jul 06, 2018 6:45 pm
Forum: Creator Discussion
Topic: What's Best for Voice Actors
Replies: 3
Views: 220

Re: What's Best for Voice Actors

A question - is there a reason you have such a short time window (even after getting the word count)? From my perspective, that seems like a potentially easy solution. (Delay the game by two weeks and give a month audition window.)
by Mutive
Thu Jul 05, 2018 4:55 pm
Forum: Completed Games
Topic: Love Furever - Free Dog Dating Sim
Replies: 2
Views: 526

Re: Love Furever - Free Dog Dating Sim

Awww, thank you so much! I love dogs (and cats!) too! I'm hoping to do a full sized game once I'm done with a longer project I'm working on (with far more dog and cat characters, and yes, depth!) So hopefully will have that out...someday! Thank you for your support! (And I'm glad other people find d...
by Mutive
Wed Jul 04, 2018 4:50 pm
Forum: Completed Games
Topic: Love Furever - Free Dog Dating Sim
Replies: 2
Views: 526

Love Furever - Free Dog Dating Sim

Hi everyone, I recently completed a short (I'd guess around 15 minutes for a full play through) dog dating sim called "Love Furever". It's cute. It has terrible dog puns. It's free. What do you have to lose by trying it out? (Correct answer - nothing!) Feel free to download at: https://mutive.itch.i...
by Mutive
Thu Jun 28, 2018 11:22 am
Forum: General Discussion
Topic: Players name themselves vs. OC character
Replies: 15
Views: 327

Re: Players name themselves vs. OC character

I like letting people determine their own name and gender (gender because woah is it silly to have the game referring to "Annabella" or another super feminine name as "him"...this really annoyed me in DDLC which I generally found to be a great game. It's pretty easy to add variables into the script ...
by Mutive
Fri Jun 22, 2018 6:03 pm
Forum: Asset Creation: Writing
Topic: Writing visual novels that are geared toward adults
Replies: 16
Views: 665

Re: Writing visual novels that are geared toward adults

No two adults are the same, but I will say that as someone on in their late 30s, I've seen/read/played a lot. This makes many tropes that I loved as a kid kind of boring to me now. (I just really don't need another lost-orphan-who-turns-out-to-be-the-prince fantasy. I really don't. I've probably run...
by Mutive
Fri Jun 08, 2018 1:52 pm
Forum: Asset Creation: Writing
Topic: Looking for Feedback on a First Chapter Draft
Replies: 9
Views: 454

Re: Looking for Feedback on a First Chapter Draft

I think emotional stakes are great! But again, the better that can be defined earlier on, the easier (I think) it is to get a reader hooked. i.e. people needing a new teammate because they like playing a game - that's fine, but that's also a great many Friday nights for me (so not something worthy o...
by Mutive
Thu Jun 07, 2018 7:28 pm
Forum: Asset Creation: Writing
Topic: Looking for Feedback on a First Chapter Draft
Replies: 9
Views: 454

Re: Looking for Feedback on a First Chapter Draft

I really loved the voice. It sounded natural and fun! My primary concern is that I didn't get a particularly strong sense of the stakes. Why does playing the video game matter? (Is there something in particular that rides upon the outcome? If so, that would be awesome to know up front - like if ther...
by Mutive
Wed Jun 06, 2018 7:51 pm
Forum: General Discussion
Topic: How do you write the manuscript of a visual novel?
Replies: 6
Views: 452

Re: How do you write the manuscript of a visual novel?

I use Word a lot with pseudo code. (Although sometimes I use real code, too, to make transferring faster.) So I might write something like this: a "Do you want to get a dog?" menu: "Do you want to get a dog?" "Yes": set flag for dog b "I'd love a dog! They're so cute!" "No": b "No way! Dogs are slob...
by Mutive
Tue May 29, 2018 12:11 pm
Forum: Asset Creation: Writing
Topic: Starting with the pinnacle, then gluing highlights
Replies: 7
Views: 398

Re: Starting with the pinnacle, then gluing highlights

I don't think there's a single right way to write. I know some people start with a conclusion, then work their way to it. Others start with an interesting scenario and figure out how it eventually concludes. Others outline the whole thing, then write to flesh it out. They all can work. I tend to (pe...
by Mutive
Tue May 29, 2018 12:09 pm
Forum: Asset Creation: Art
Topic: Stats/Inventory Screen Critique
Replies: 5
Views: 300

Re: Stats/Inventory Screen Critique

It looks decent to me. However, the HP/MP almost look cut off in the first frame. (Which would worry me as a player as I need to know what my HP is!) I prefer the look by Moirnoir, FWIW, as it looks a bit more open/intuitive. (It might also make sense to have the "constantly showing" screen with HP/...
by Mutive
Sat May 26, 2018 10:59 am
Forum: Completed Games
Topic: Husbando Rater [NaNo 2018] [Parody]
Replies: 5
Views: 1928

Re: Husbando Rater [NaNo 2018] [Parody]

That was adorably cute! I died a few times, then failed to bring world peace another few, so clearly I was not the best rater. But I got a few laughs out of it. Thanks for creating it!