Search found 129 matches
- Wed Jul 10, 2019 8:38 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Not enough coins. Money system?
- Replies: 2
- Views: 618
Re: Not enough coins. Money system?
I made the carrots cost more than the money you have. You have 2 coins, the carrots cost 3. So when you click to buy it, your coins will show as "-1 coins". How can I make the game say "You don't have enough coins to buy it", instead of getting the "-1 coins"? Thanks. ...
- Tue Jul 09, 2019 6:16 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Not enough coins. Money system?
- Replies: 2
- Views: 618
[Solved] Not enough coins. Money system?
I was taking a look at this tutorial: https://www.renpy.org/wiki/renpy/doc/cookbook/Inventory_and_Money_System And tried making a simple store code, just to test it. default carrots = 10 default coins = 2 screen yourcoins: text "{color=#ffff00}[coins]{/color}" size 35 xpos 130 ypos 90 scre...
- Mon Jul 08, 2019 6:05 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] "If statement" + adding imagebutton to a screen?
- Replies: 2
- Views: 523
Re: "If statement" + adding imagebutton to a screen?
You can use "if" inside a screen. With a boolean variable it should be easy: default has_phone = False screen somescreen(): vbox: textbutton "Some button" action NullAction() if has_phone: # <-- You can use "if" here. textbutton "Phone" action NullAction() la...
- Mon Jul 08, 2019 4:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] "If statement" + adding imagebutton to a screen?
- Replies: 2
- Views: 523
[Solved] "If statement" + adding imagebutton to a screen?
In my game you can buy a cellphone or not. If you don't buy the cellphone, nothing will show up. If you buy it, it would show somewhere in your screen. And since it's usable, it would probably be an imagebutton. Like: https://i.imgur.com/OOfewHp.png The problem is, what would the best way to do it? ...
- Mon Jul 08, 2019 3:56 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Draggable area limit?
- Replies: 2
- Views: 375
- Mon Jul 08, 2019 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Daily points and/or chapters?
- Replies: 2
- Views: 722
Re: Daily points and/or chapters?
Not to sound offensive but if you know ppl can cheat and bypass that feature of your game... Wouldn't that make it Not useful at all? Although I do have ve seen it on mobile phones, but Idk what would be the mechanic to do it on Renpy :c For Chapters, I'm sure you have to use Persistent . Thank you...
- Tue Jul 02, 2019 8:32 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Daily points and/or chapters?
- Replies: 2
- Views: 722
[Solved] Daily points and/or chapters?
I know the person could cheat by changing the time of their device, etc. But is it possible to do this with Renpy? I wanted to separe my game in daily chapters. For example, today is July 2nd. The game would "understand" it's the first day of the game. After midnight, when it's July 3rd, a...
- Fri Jun 28, 2019 2:43 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Default image not found?
- Replies: 7
- Views: 864
Re: Default image not found?
Thank you so much for the help, guys
- Fri Jun 28, 2019 8:43 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Default image not found?
- Replies: 7
- Views: 864
Re: Default image not found?
Thank you so much guys! Now I got another problem: default bedroomgame= "bedroom1" screen lateralmenu: imagebutton auto "n1_%s.png" pos(620,430) action SetVariable('television', 'tv1') imagebutton auto "n2_%s.png" pos(620,510) action SetVariable('television', 'tv2') ima...
- Thu Jun 27, 2019 8:35 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Default image not found?
- Replies: 7
- Views: 864
Re: Default image not found?
Hello! Those are the images: image tv1: "t1.png" 0.1 "t2.png" 0.1 "t3.png" 0.1 repeat image tv2: "t4.png" 0.1 "t5.png" 0.1 "t6.png" 0.1 repeat image tv3: "t7.png" 0.1 "t8.png" 0.1 "t9.png" 0.1 repeat default te...
- Thu Jun 27, 2019 6:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Default image not found?
- Replies: 7
- Views: 864
[Solved] Default image not found?
I'm using a default image. default televison= "tv1" This "tv1" is an animated image. But there's nothing wrong with it, it's defined correctly. The problem is that whenever I use "show televison" or "show image television". It says "Image televison not fo...
- Thu Jun 27, 2019 3:55 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Problem with Main Menu and imagebutton?
- Replies: 2
- Views: 729
Re: Problem with Main Menu and imagebutton?
It worked! Thank you so much!Alex wrote: ↑Thu Jun 27, 2019 3:26 pm Tryinstead ofCode: Select all
action Start("readcredits")
https://www.renpy.org/doc/html/screen_a ... html#StartCode: Select all
action Jump("readcredits")
And add the return to the end of readcredits labelCode: Select all
label readcredits: # code code code return
- Thu Jun 27, 2019 2:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Problem with Main Menu and imagebutton?
- Replies: 2
- Views: 729
[Solved] Problem with Main Menu and imagebutton?
I made a custom main menu for my game: screen navigation(): add "sparkles" pos (0,0) if main_menu: imagebutton auto "buttons/starting_%s.png" pos(18,540) action Start() imagebutton auto "buttons/credits_%s.png" pos(18,650) action Jump("readcredits") imagebutto...
- Tue Jun 04, 2019 8:35 am
- Forum: Ren'Py Questions and Announcements
- Topic: How can I reset all "inputs" at once?
- Replies: 2
- Views: 989
Re: How can I reset all "inputs" at once?
Thank you so much!
- Mon May 27, 2019 1:22 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Skip button not fully working?
- Replies: 2
- Views: 651
Re: Skip button not fully working?
Skip only skips read text. Are you sure it isn't stopping at unread text? I'm not sure. Since it's a message system, and not a "normal text". It skips the messages till a certain point, and then stops. Weird hah Maybe if I change the skip code to always allow skipping it would get fixed. ...