Search found 35 matches

by Rastagong
Sat Mar 30, 2019 6:17 am
Forum: Creator Discussion
Topic: Best way to transfer project info to/from cloud? Git?
Replies: 4
Views: 773

Re: Best way to transfer project info to/from cloud? Git?

GitHub has recently started offering unlimited free (edit: private) Git repositories as well! With a restriction very similar to BitBucket's: you can only add up to 3 collaborators in free private repositories (so 4 people in total, including you). BitBucket allows 5 people in total in their private...
by Rastagong
Mon Dec 17, 2018 9:48 am
Forum: Ren'Py Questions and Announcements
Topic: class Fonction synthax in imagebutton action
Replies: 8
Views: 908

Re: class Fonction synthax in imagebutton action

Don't worry, it's not much! So you'd like to check if there is at least one item in the container_trash , and if at least one item is droppable ? That's not too complicated! That said, for the record, if container_trash contains 0 items (that is, if container_trash.items is an empty list), then the ...
by Rastagong
Sun Dec 16, 2018 11:45 am
Forum: Ren'Py Questions and Announcements
Topic: class Fonction synthax in imagebutton action
Replies: 8
Views: 908

Re: class Fonction synthax in imagebutton action

Yup, I believe the problem is that you call C ontainer.drop ! C ontainer with an uppercase C refers to the Container class , which is the template/blueprint from which you can create actual containers. So when you call C ontainer.drop , you're not referring to any specific container, and the drop me...
by Rastagong
Fri Dec 14, 2018 2:04 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Need help on improving my code with Players and Skills
Replies: 11
Views: 1315

Re: Need help on improving my code with Players and Skills

Thank you for clarifying this, Rastagong, I had always assumed a new list was being created for each instance, and as I always overwrote them later, I never noticed all instances where using the same list all along. I'll be sure to read the links you suggested so this doesn't happen again. Sorry fo...
by Rastagong
Thu Dec 13, 2018 10:56 pm
Forum: Ren'Py Questions and Announcements
Topic: [SOLVED]Need help on improving my code with Players and Skills
Replies: 11
Views: 1315

Re: Need help on improving my code with Players and Skills

Both bugs come from the __init__ constructor of the Player class! More specifically, from the status parameter, where you used an empty list ( [] ) as a default value for status . To begin with, lists are mutable: they can be modified (with append() , remove() , etc). The problem is that in Python, ...
by Rastagong
Mon Aug 06, 2018 7:43 pm
Forum: Creator Discussion
Topic: Benefits of Visual Novels?
Replies: 8
Views: 2846

Re: Benefits of Visual Novels?

I'm into VNs for the engaging presentation! I used to be very interested in pure text, parser-based interactive fiction (and to some extent in Twine games too). But then I started reading visual novels, and realised I wasn't so interested in choices per se, but rather in immersion, first-person pers...
by Rastagong
Sat Aug 04, 2018 7:07 pm
Forum: Works in Progress
Topic: Carmilla [Philosophy][Shoujo Ai][Vampire][free][Demo]
Replies: 11
Views: 3430

Re: Carmilla [Philosophy][Shoujo Ai][Vampire][free][Demo]

Perhaps a word on why I decided to keep landscape descriptions to a large degree: Streams-of-consciousness of an I-narrator are rightfully common among visual novels. Here, in romantic tradition, the landscape mirrors or expresses the inner state of the protagonist, it takes the place of a stream-o...
by Rastagong
Sat Aug 04, 2018 6:55 pm
Forum: Completed Games
Topic: [Epistolary][Mystery] Sylvan Disappearance
Replies: 3
Views: 2272

Re: [Epistolary][Mystery] Sylvan Disappearance

I usually prefer VNs in which the reader is given some choices, but your story is really good! It was a bit anachronistic, but I don't care that much for historical accuracy :P The epistolary form is a very interesting narrative device. It is perfect for conveying the alienation of the main charact...
by Rastagong
Sat Jul 28, 2018 10:19 am
Forum: Works in Progress
Topic: Carmilla [Philosophy][Shoujo Ai][Vampire][free][Demo]
Replies: 11
Views: 3430

Re: Carmilla [Philosophy][Shoujo Ai][Vampire][free][Demo]

I'd been meaning to read the demo for a while, so I was very glad when I saw you uploaded the full release (edit: putting the link here for everyone, since the full release is available on a distinct itch.io page) on itch.io! Just finished reading it, and I really, really liked it! Perhaps I liked i...
by Rastagong
Sun Jul 22, 2018 5:09 am
Forum: Creator Discussion
Topic: Mannequin [2D Character Portrait Generator]
Replies: 2
Views: 1685

Re: Mannequin [2D Character Portrait Generator]

This seems really useful! Thank you for sharing. :)
by Rastagong
Thu Jun 28, 2018 9:32 am
Forum: Creator Discussion
Topic: itch.io changed its ToS
Replies: 41
Views: 7587

Re: itch.io changed its ToS

Hey so, I didn't want to keep replying and give unwanted attention to this nonsense, and I assume other posters thought as much, but since you're still tweeting @itchio and trying to worry devs, I'll reply one last time. Yes, these terms are common. However, this doesn't make it good per se (e.g. ha...
by Rastagong
Sun Jun 24, 2018 5:42 am
Forum: Works in Progress
Topic: [Completed][Epistolary][Mystery] Sylvan Disappearance
Replies: 11
Views: 2992

Re: [Completed][Epistolary][Mystery] Sylvan Disappearance

@Rastagong- WOW! . . . what a marvelous story . . . in all respects. Among all the VN's that I have experienced, this is certainly in the top 5! I thoroughly enjoyed the time spent going through it. I especially appreciated the True Epilogue and End Notes. Thank you for a truly worthwhile experienc...
by Rastagong
Sat Jun 23, 2018 5:01 am
Forum: Works in Progress
Topic: [Completed][Epistolary][Mystery] Sylvan Disappearance
Replies: 11
Views: 2992

Re: [Completed][Epistolary][Mystery] Sylvan Disappearance

Thanks Zelan, I hope you enjoy it! :)
by Rastagong
Fri Jun 22, 2018 4:17 pm
Forum: Creator Discussion
Topic: Proper use of the {w} tag in visual novels.
Replies: 16
Views: 3219

Re: Proper use of the {w} tag in visual novels.

It annoyed me a lot in older VNs. I used to read one paperback novel every 2-3 days back when I first discovered VNs, and all the pauses annoyed the heck out of me. Especially the whole "..." thing they used to do a LOT. Like everything pauses and waiting have their uses, like you mention...