Search found 88 matches

by Thundy
Fri May 05, 2023 2:18 am
Forum: Ren'Py Questions and Announcements
Topic: How to change characters name color??
Replies: 1
Views: 240

Re: How to change characters name color??

Defining your character should be all you need to do to change your nameplate colour. When evoking the Say screen, "what" refers to the text in the dialogue box and "who" refers to the nameplate. Could you clarify whether you are trying to change the colour of the dialogue text, ...
by Thundy
Fri Apr 28, 2023 2:25 am
Forum: General Discussion
Topic: Want to get some experience working as part of a dev team?
Replies: 1
Views: 1807

Want to get some experience working as part of a dev team?

Hi all, I'm running a community project which will give learner developers a chance to work as part of a team. The end goal will be to create a collection of mini-games or small VN's which will be compiled as one Ren'Py game. It's non profit, just for the experience. Participating in this project wi...
by Thundy
Thu Apr 20, 2023 12:12 pm
Forum: Ren'Py Questions and Announcements
Topic: UDD Queries
Replies: 5
Views: 501

Re: UDD Queries

Thanks for the response. So If I'm unpacking your response correctly, we can apply a pre-defined transform to the child displayable but i'd need to experiment with the info here to get it to behave as I intend it to. Essentially the transform has "on hover" and "on idle" compone...
by Thundy
Thu Apr 20, 2023 7:05 am
Forum: Ren'Py Questions and Announcements
Topic: UDD Queries
Replies: 5
Views: 501

Re: UDD Queries

Thanks for the response. So If I'm unpacking your response correctly, we can apply a pre-defined transform to the child displayable but i'd need to experiment with the info here to get it to behave as I intend it to. Essentially the transform has "on hover" and "on idle" componen...
by Thundy
Sat Apr 15, 2023 6:15 am
Forum: Ren'Py Questions and Announcements
Topic: UDD Queries
Replies: 5
Views: 501

UDD Queries

Hey all. I have a couple of queries about UDD's Firstly can we use pre-defined transforms within the UDD or do we have to define them within. For example if I have a transform defined named "Grow" which applies a size increase over a couple of seconds, can I actually call that transform wi...
by Thundy
Sun Feb 19, 2023 4:33 pm
Forum: Ren'Py Questions and Announcements
Topic: Pygame and Ren'Py
Replies: 1
Views: 317

Re: Pygame and Ren'Py

Nevermind I've decided to just shoehorn it into a UDD instead.
by Thundy
Sat Feb 18, 2023 11:39 am
Forum: Ren'Py Questions and Announcements
Topic: Pygame and Ren'Py
Replies: 1
Views: 317

Pygame and Ren'Py

I'm trying to unpick the way that Pygame and Ren'Py interact with each other, as I'm interested in using pygame for some mini-games I can see it's easy enough to implement transitioning from ren'py to pygame doing something like: import pygame from pygame.locals import * from sys import exit import ...
by Thundy
Sat Nov 20, 2021 11:00 am
Forum: Ren'Py Questions and Announcements
Topic: Custom Module
Replies: 2
Views: 394

Re: Custom Module

NVM i think i've figured it out :)
by Thundy
Sat Nov 20, 2021 10:55 am
Forum: Ren'Py Cookbook
Topic: Lots of tutorials and Let's code stuff
Replies: 1
Views: 1704

Lots of tutorials and Let's code stuff

I don't usually shamelessly promote my own stuff but I've got close to a hundred Ren'Py tutorial videos on the channel and currently working of the forth "Let's Code" season.

Enjoy

https://www.youtube.com/c/GameDeveloperTraining
by Thundy
Sat Nov 20, 2021 10:52 am
Forum: Ren'Py Questions and Announcements
Topic: Custom Module
Replies: 2
Views: 394

Custom Module

This one is a little outside my usual area of expertise. I'm thinking of creating a custom module for things that I often use. The problem I have is that I'm not sure where I would put the python file so that Ren'Py sees it.

Any ideas?
by Thundy
Wed Dec 11, 2019 7:19 am
Forum: Ren'Py Questions and Announcements
Topic: Adding another directory to the auto image assignment
Replies: 4
Views: 677

Re: Adding another directory to the auto image assignment

Not to worry I've figured out a workaround. Although it would still be nice to know how to do this. I know it will involve editing renpy itself but it should only be as simple as changing the file path from game/images to game/ and making sure the GUI image names don't clash with anything you have e...
by Thundy
Wed Dec 11, 2019 6:18 am
Forum: Ren'Py Questions and Announcements
Topic: Adding another directory to the auto image assignment
Replies: 4
Views: 677

Adding another directory to the auto image assignment

I'm putting content for specific users in a patch. This patch contains images but the auto assignment function doesn't seem to add the images located in the patch folder i.e outside of game/images/. Is there a way that I can include the patch/images/ folder to the automatic assignment so that i don'...
by Thundy
Tue Dec 10, 2019 12:34 pm
Forum: Ren'Py Questions and Announcements
Topic: Listing the contents of a specific directory
Replies: 1
Views: 468

Re: Listing the contents of a specific directory

Ok I figured something out. For those people who want to know how I did it

Code: Select all

listing = renpy.list_files(common=False)
for f in listing:
	if f.startswith("[path of folder you want to search]"):
		print f (or do whatever you want)
 
by Thundy
Tue Dec 10, 2019 7:46 am
Forum: Ren'Py Questions and Announcements
Topic: Listing the contents of a specific directory
Replies: 1
Views: 468

Listing the contents of a specific directory

Hey chums. i want to create a list of files in a specific directory in my renpy project. such as images/ I've tried doing it pythonically but keep running into issues with absolute and relative file paths. I've no doubt that someone has solved this but the search function doesn't appear to be workin...