Search found 10 matches
- Mon Dec 11, 2017 3:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] skipping prevention?
- Replies: 6
- Views: 829
Re: skipping prevention?
Its all good now
- Mon Dec 11, 2017 3:17 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Can I hide the dialogue box and still have text run in it?
- Replies: 2
- Views: 499
- Mon Dec 11, 2017 3:03 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Cupcake customization help. Forget it i guess
- Replies: 0
- Views: 313
Cupcake customization help. Forget it i guess
I tried to consult some dress up tutorials in the cookbook but after a couple hours I can not seem to figure out what to do. So I was wondering if someone could teach me. I have arrows for left and right. there's supposed to be two pairs. one for tops and one for icing. I have a cupcake base titled ...
- Mon Dec 11, 2017 12:15 pm
- Forum: Ren'Py Questions and Announcements
- Topic: A drawing segment?
- Replies: 0
- Views: 240
A drawing segment?
Could I possibly make a short segment where the player could draw on a canvas?
and if so could I make it so that drawing edits an image permanently within the game?
and if so could I make it so that drawing edits an image permanently within the game?
- Sun Dec 10, 2017 9:06 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Can I hide the dialogue box and still have text run in it?
- Replies: 2
- Views: 499
[Solved] Can I hide the dialogue box and still have text run in it?
If the box is hidden and text is still running, I can have it advance forward without text.
the invisible dialogue would be in between several show statements so that it creates the illusion that the player's clicking is causing them to show.
the invisible dialogue would be in between several show statements so that it creates the illusion that the player's clicking is causing them to show.
- Sun Dec 10, 2017 7:11 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] skipping prevention?
- Replies: 6
- Views: 829
Re: Can I Temporarily Disable Clicking to continue?
yes, still halts it. I should be more specific .I want them to click and it do nothing until I specify when it can again.
- Sun Dec 10, 2017 7:04 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] skipping prevention?
- Replies: 6
- Views: 829
Re: Can I Temporarily Disable Clicking to continue?
Use $ renpy.pause(1.0, hard=True) renpy.pause(delay=None, music=None, with_none=None, hard=False, checkpoint=None) Causes Ren'Py to pause. Returns true if the user clicked to end the pause, or false if the pause timed out or was skipped. delay If given, the number of seconds Ren'Py should pause for...
- Sun Dec 10, 2017 6:50 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] skipping prevention?
- Replies: 6
- Views: 829
[Solved] skipping prevention?
"better pour the mix in." pause (1.0) show pinkcake at t11 zorder 2 pause (2.0) show pinkcake2 at t11 zorder 2 pause (0.5) show pinkcake3 at t11 zorder 2 I don't want them to be able to click and skip this sequence. I want them to be able to click but the clicks do nothing until its over.
- Sat Dec 09, 2017 7:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can Anyone Explain Image Maps?
- Replies: 3
- Views: 604
Re: minigame confusion.
Im sorry but i try to learn about the image button stuff and I still couldnt understand it
- Sat Dec 09, 2017 7:10 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Can Anyone Explain Image Maps?
- Replies: 3
- Views: 604
Can Anyone Explain Image Maps?
I know i need an image map for this but I dont know how to do that even after reading tutorials. here is the situation. I have a background that is a cupcake pan (cupcakepan) I will provide a sample Image below and I want to be able to click each hole to fill it up I have 9 images to place in those ...