Thank you so much !! It works now!hell_oh_world wrote: ↑Sat Aug 08, 2020 9:24 am It should be `showif` instead of ordinary if to trigger the show and hide event.
Search found 32 matches
- Sat Aug 08, 2020 7:26 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Transforms on Frames within a Screen
- Replies: 2
- Views: 298
Re: Transforms on Frames within a Screen
- Sat Aug 08, 2020 8:19 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Transforms on Frames within a Screen
- Replies: 2
- Views: 298
[Solved] Transforms on Frames within a Screen
I'm sure it's something simple that I'm overlooking, but at the same time, I'm certain I've done this method in the past using the same code. I am trying to achieve a frame in the screen, which when it is shown (and hidden), has a transformation applied to it. Note: I don't want the whole screen doi...
- Wed Sep 04, 2019 10:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Items in Inventory Disappearing on Load
- Replies: 2
- Views: 475
Re: Items in Inventory Disappearing on Load
Oh, thank you! It works
- Wed Sep 04, 2019 8:37 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Enabling Textbuttons to Add Duplicate Items to the Inventory
- Replies: 8
- Views: 938
Re: Enabling Textbuttons to Add Duplicate Items to the Inventory
My approach is slightly different: Instead of having two lists: inventory and shop_inventory, I have only one with all items in it. Also I add an attribute to items: quantity = 0. So, If you want to see/use your inventory, you can see/use only the items that have item.quantity > 0 . If you want to ...
- Wed Sep 04, 2019 7:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [SOLVED] Items in Inventory Disappearing on Load
- Replies: 2
- Views: 475
[SOLVED] Items in Inventory Disappearing on Load
Yikes. I thought everything was functioning perfectly, until a friend was playing and told me it was broken. After following their steps to get the same error, I've realised the issue is because items are disappearing from the inventory on load. To summarise, I have a gift system where you can buy i...
- Fri Aug 30, 2019 12:10 am
- Forum: Ren'Py Questions and Announcements
- Topic: Enabling Textbuttons to Add Duplicate Items to the Inventory
- Replies: 8
- Views: 938
Re: Enabling Textbuttons to Add Duplicate Items to the Inventory
Sorry! I don't think I was clear enough about my issue haha. I want to be able to add multiple of the same item into the inventory, but the issue is that if a certain item is already in it, it won't allow me to add another. So if I already have an apple in my inventory and I want to buy another appl...
- Thu Aug 29, 2019 8:53 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Enabling Textbuttons to Add Duplicate Items to the Inventory
- Replies: 8
- Views: 938
Enabling Textbuttons to Add Duplicate Items to the Inventory
So, to summarise, I am in the process of setting up a shop screen in my game, but I've come across a problem that I am stuck on. If a certain item is already in the inventory, the button will disable itself. Eg. if I have an apple in the inventory, the button to purchase an apple will disable itself...
- Mon Aug 26, 2019 5:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: Need some advice on condensing code. [SOLVED]
- Replies: 4
- Views: 640
Re: Need some advice on condensing code.
You are a godsend, thank you so much !!hell_oh_world wrote: ↑Mon Aug 26, 2019 11:21 am I guess you could replace these with this...
Code: Select all
if reedemedtsu % 5 == 0 and redeemedtsu < 100 and tsu_points >= reedemedtsu: $ reedemedtsu += 5 $ gift_ticket += 2 show screen notify("Gift Ticket Added")
- Mon Aug 26, 2019 7:09 am
- Forum: Ren'Py Questions and Announcements
- Topic: Need some advice on condensing code. [SOLVED]
- Replies: 4
- Views: 640
Need some advice on condensing code. [SOLVED]
Basically, I'm still learning Python and going through lots of trial and error in the process, as expected. Anyway, I'm looking for some advice on shortening some of my code as it's become very excessive and I'm sure there must be a way to somehow make it shorter? What I have functions as expected, ...
- Wed Mar 06, 2019 5:20 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] StaticValue Bars... but with Negative Range?
- Replies: 4
- Views: 706
Re: StaticValue Bars... but with Negative Range?
Thank you for actually clarifying that.
I managed to figure it out by playing around with it after reading the link you provided, it now works as I wanted.
Thank you for your help!
I managed to figure it out by playing around with it after reading the link you provided, it now works as I wanted.
Thank you for your help!
- Tue Mar 05, 2019 7:51 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] StaticValue Bars... but with Negative Range?
- Replies: 4
- Views: 706
Re: StaticValue Bars... but with Negative Range?
That doesn't exactly answer my question, sorry
The styles work how I want them, I just need to know how to make bars work with a negative range of numbers.
The styles work how I want them, I just need to know how to make bars work with a negative range of numbers.
- Tue Mar 05, 2019 6:04 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] StaticValue Bars... but with Negative Range?
- Replies: 4
- Views: 706
[Solved] StaticValue Bars... but with Negative Range?
Heya, so to summarise, each character has "points" (aka affection points?) which range from -100 to 100. I'd like to be able to display the points gauge in a bar on a screen. But it appears the bars won't properly accept a negative number? Let me show you what I have; - Two bars; - Left Ba...
- Sun Mar 03, 2019 9:07 am
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Image Scaling Help?
- Replies: 3
- Views: 567
Re: Image Scaling Help?
Sorry for the late response! (I wasn't notified 8U) Thank you both for your responses tho! I have it working now, I'm not sure how to use focus_mask so I left it out, replacing it with xfill lmao. I hadn't heard of the Transform functions until now ?? You're a life saver haha thank you! :D textbutto...
- Thu Feb 28, 2019 6:30 pm
- Forum: Ren'Py Questions and Announcements
- Topic: [Solved] Image Scaling Help?
- Replies: 3
- Views: 567
[Solved] Image Scaling Help?
Heya, so I'm trying to build an inventory for my game, I've got a single image for each item which I'd like to scale down in-game to use as thumbnails- rather than having different sized image files that will make the folder bigger. I've come across an error when trying to scale the image, I'm not e...
- Sun Feb 24, 2019 4:47 pm
- Forum: Ren'Py Cookbook
- Topic: Dynamic Dress Up Framework
- Replies: 16
- Views: 12667
Re: Dynamic Dress Up Framework
I have looked through those but I haven’t found anything that works. The base code of this is exactly the same, as I tested saving the game with the base game (as I downloaded it from the op’s post) after changing the clothes and features, then exited the game, reloaded the save file and it was set ...